node.go 16 KB

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  1. // Copyright 2015 The etcd Authors
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. package raft
  15. import (
  16. "errors"
  17. pb "github.com/coreos/etcd/raft/raftpb"
  18. "golang.org/x/net/context"
  19. )
  20. type SnapshotStatus int
  21. const (
  22. SnapshotFinish SnapshotStatus = 1
  23. SnapshotFailure SnapshotStatus = 2
  24. )
  25. var (
  26. emptyState = pb.HardState{}
  27. // ErrStopped is returned by methods on Nodes that have been stopped.
  28. ErrStopped = errors.New("raft: stopped")
  29. )
  30. // SoftState provides state that is useful for logging and debugging.
  31. // The state is volatile and does not need to be persisted to the WAL.
  32. type SoftState struct {
  33. Lead uint64 // must use atomic operations to access; keep 64-bit aligned.
  34. RaftState StateType
  35. }
  36. func (a *SoftState) equal(b *SoftState) bool {
  37. return a.Lead == b.Lead && a.RaftState == b.RaftState
  38. }
  39. // Ready encapsulates the entries and messages that are ready to read,
  40. // be saved to stable storage, committed or sent to other peers.
  41. // All fields in Ready are read-only.
  42. type Ready struct {
  43. // The current volatile state of a Node.
  44. // SoftState will be nil if there is no update.
  45. // It is not required to consume or store SoftState.
  46. *SoftState
  47. // The current state of a Node to be saved to stable storage BEFORE
  48. // Messages are sent.
  49. // HardState will be equal to empty state if there is no update.
  50. pb.HardState
  51. // ReadStates can be used for node to serve linearizable read requests locally
  52. // when its applied index is greater than the index in ReadState.
  53. // Note that the readState will be returned when raft receives msgReadIndex.
  54. // The returned is only valid for the request that requested to read.
  55. ReadStates []ReadState
  56. // Entries specifies entries to be saved to stable storage BEFORE
  57. // Messages are sent.
  58. Entries []pb.Entry
  59. // Snapshot specifies the snapshot to be saved to stable storage.
  60. Snapshot pb.Snapshot
  61. // CommittedEntries specifies entries to be committed to a
  62. // store/state-machine. These have previously been committed to stable
  63. // store.
  64. CommittedEntries []pb.Entry
  65. // Messages specifies outbound messages to be sent AFTER Entries are
  66. // committed to stable storage.
  67. // If it contains a MsgSnap message, the application MUST report back to raft
  68. // when the snapshot has been received or has failed by calling ReportSnapshot.
  69. Messages []pb.Message
  70. // MustSync indicates whether the HardState and Entries must be synchronously
  71. // written to disk or if an asynchronous write is permissible.
  72. MustSync bool
  73. }
  74. func isHardStateEqual(a, b pb.HardState) bool {
  75. return a.Term == b.Term && a.Vote == b.Vote && a.Commit == b.Commit
  76. }
  77. // IsEmptyHardState returns true if the given HardState is empty.
  78. func IsEmptyHardState(st pb.HardState) bool {
  79. return isHardStateEqual(st, emptyState)
  80. }
  81. // IsEmptySnap returns true if the given Snapshot is empty.
  82. func IsEmptySnap(sp pb.Snapshot) bool {
  83. return sp.Metadata.Index == 0
  84. }
  85. func (rd Ready) containsUpdates() bool {
  86. return rd.SoftState != nil || !IsEmptyHardState(rd.HardState) ||
  87. !IsEmptySnap(rd.Snapshot) || len(rd.Entries) > 0 ||
  88. len(rd.CommittedEntries) > 0 || len(rd.Messages) > 0 || len(rd.ReadStates) != 0
  89. }
  90. // Node represents a node in a raft cluster.
  91. type Node interface {
  92. // Tick increments the internal logical clock for the Node by a single tick. Election
  93. // timeouts and heartbeat timeouts are in units of ticks.
  94. Tick()
  95. // Campaign causes the Node to transition to candidate state and start campaigning to become leader.
  96. Campaign(ctx context.Context) error
  97. // Propose proposes that data be appended to the log.
  98. Propose(ctx context.Context, data []byte) error
  99. // ProposeConfChange proposes config change.
  100. // At most one ConfChange can be in the process of going through consensus.
  101. // Application needs to call ApplyConfChange when applying EntryConfChange type entry.
  102. ProposeConfChange(ctx context.Context, cc pb.ConfChange) error
  103. // Step advances the state machine using the given message. ctx.Err() will be returned, if any.
  104. Step(ctx context.Context, msg pb.Message) error
  105. // Ready returns a channel that returns the current point-in-time state.
  106. // Users of the Node must call Advance after retrieving the state returned by Ready.
  107. //
  108. // NOTE: No committed entries from the next Ready may be applied until all committed entries
  109. // and snapshots from the previous one have finished.
  110. Ready() <-chan Ready
  111. // Advance notifies the Node that the application has saved progress up to the last Ready.
  112. // It prepares the node to return the next available Ready.
  113. //
  114. // The application should generally call Advance after it applies the entries in last Ready.
  115. //
  116. // However, as an optimization, the application may call Advance while it is applying the
  117. // commands. For example. when the last Ready contains a snapshot, the application might take
  118. // a long time to apply the snapshot data. To continue receiving Ready without blocking raft
  119. // progress, it can call Advance before finishing applying the last ready.
  120. Advance()
  121. // ApplyConfChange applies config change to the local node.
  122. // Returns an opaque ConfState protobuf which must be recorded
  123. // in snapshots. Will never return nil; it returns a pointer only
  124. // to match MemoryStorage.Compact.
  125. ApplyConfChange(cc pb.ConfChange) *pb.ConfState
  126. // TransferLeadership attempts to transfer leadership to the given transferee.
  127. TransferLeadership(ctx context.Context, lead, transferee uint64)
  128. // ReadIndex request a read state. The read state will be set in the ready.
  129. // Read state has a read index. Once the application advances further than the read
  130. // index, any linearizable read requests issued before the read request can be
  131. // processed safely. The read state will have the same rctx attached.
  132. ReadIndex(ctx context.Context, rctx []byte) error
  133. // Status returns the current status of the raft state machine.
  134. Status() Status
  135. // ReportUnreachable reports the given node is not reachable for the last send.
  136. ReportUnreachable(id uint64)
  137. // ReportSnapshot reports the status of the sent snapshot.
  138. ReportSnapshot(id uint64, status SnapshotStatus)
  139. // Stop performs any necessary termination of the Node.
  140. Stop()
  141. }
  142. type Peer struct {
  143. ID uint64
  144. Context []byte
  145. }
  146. // StartNode returns a new Node given configuration and a list of raft peers.
  147. // It appends a ConfChangeAddNode entry for each given peer to the initial log.
  148. func StartNode(c *Config, peers []Peer) Node {
  149. r := newRaft(c)
  150. // become the follower at term 1 and apply initial configuration
  151. // entries of term 1
  152. r.becomeFollower(1, None)
  153. for _, peer := range peers {
  154. cc := pb.ConfChange{Type: pb.ConfChangeAddNode, NodeID: peer.ID, Context: peer.Context}
  155. d, err := cc.Marshal()
  156. if err != nil {
  157. panic("unexpected marshal error")
  158. }
  159. e := pb.Entry{Type: pb.EntryConfChange, Term: 1, Index: r.raftLog.lastIndex() + 1, Data: d}
  160. r.raftLog.append(e)
  161. }
  162. // Mark these initial entries as committed.
  163. // TODO(bdarnell): These entries are still unstable; do we need to preserve
  164. // the invariant that committed < unstable?
  165. r.raftLog.committed = r.raftLog.lastIndex()
  166. // Now apply them, mainly so that the application can call Campaign
  167. // immediately after StartNode in tests. Note that these nodes will
  168. // be added to raft twice: here and when the application's Ready
  169. // loop calls ApplyConfChange. The calls to addNode must come after
  170. // all calls to raftLog.append so progress.next is set after these
  171. // bootstrapping entries (it is an error if we try to append these
  172. // entries since they have already been committed).
  173. // We do not set raftLog.applied so the application will be able
  174. // to observe all conf changes via Ready.CommittedEntries.
  175. for _, peer := range peers {
  176. r.addNode(peer.ID)
  177. }
  178. n := newNode()
  179. n.logger = c.Logger
  180. go n.run(r)
  181. return &n
  182. }
  183. // RestartNode is similar to StartNode but does not take a list of peers.
  184. // The current membership of the cluster will be restored from the Storage.
  185. // If the caller has an existing state machine, pass in the last log index that
  186. // has been applied to it; otherwise use zero.
  187. func RestartNode(c *Config) Node {
  188. r := newRaft(c)
  189. n := newNode()
  190. n.logger = c.Logger
  191. go n.run(r)
  192. return &n
  193. }
  194. // node is the canonical implementation of the Node interface
  195. type node struct {
  196. propc chan pb.Message
  197. recvc chan pb.Message
  198. confc chan pb.ConfChange
  199. confstatec chan pb.ConfState
  200. readyc chan Ready
  201. advancec chan struct{}
  202. tickc chan struct{}
  203. done chan struct{}
  204. stop chan struct{}
  205. status chan chan Status
  206. logger Logger
  207. }
  208. func newNode() node {
  209. return node{
  210. propc: make(chan pb.Message),
  211. recvc: make(chan pb.Message),
  212. confc: make(chan pb.ConfChange),
  213. confstatec: make(chan pb.ConfState),
  214. readyc: make(chan Ready),
  215. advancec: make(chan struct{}),
  216. // make tickc a buffered chan, so raft node can buffer some ticks when the node
  217. // is busy processing raft messages. Raft node will resume process buffered
  218. // ticks when it becomes idle.
  219. tickc: make(chan struct{}, 128),
  220. done: make(chan struct{}),
  221. stop: make(chan struct{}),
  222. status: make(chan chan Status),
  223. }
  224. }
  225. func (n *node) Stop() {
  226. select {
  227. case n.stop <- struct{}{}:
  228. // Not already stopped, so trigger it
  229. case <-n.done:
  230. // Node has already been stopped - no need to do anything
  231. return
  232. }
  233. // Block until the stop has been acknowledged by run()
  234. <-n.done
  235. }
  236. func (n *node) run(r *raft) {
  237. var propc chan pb.Message
  238. var readyc chan Ready
  239. var advancec chan struct{}
  240. var prevLastUnstablei, prevLastUnstablet uint64
  241. var havePrevLastUnstablei bool
  242. var prevSnapi uint64
  243. var rd Ready
  244. lead := None
  245. prevSoftSt := r.softState()
  246. prevHardSt := emptyState
  247. for {
  248. if advancec != nil {
  249. readyc = nil
  250. } else {
  251. rd = newReady(r, prevSoftSt, prevHardSt)
  252. if rd.containsUpdates() {
  253. readyc = n.readyc
  254. } else {
  255. readyc = nil
  256. }
  257. }
  258. if lead != r.lead {
  259. if r.hasLeader() {
  260. if lead == None {
  261. r.logger.Infof("raft.node: %x elected leader %x at term %d", r.id, r.lead, r.Term)
  262. } else {
  263. r.logger.Infof("raft.node: %x changed leader from %x to %x at term %d", r.id, lead, r.lead, r.Term)
  264. }
  265. propc = n.propc
  266. } else {
  267. r.logger.Infof("raft.node: %x lost leader %x at term %d", r.id, lead, r.Term)
  268. propc = nil
  269. }
  270. lead = r.lead
  271. }
  272. select {
  273. // TODO: maybe buffer the config propose if there exists one (the way
  274. // described in raft dissertation)
  275. // Currently it is dropped in Step silently.
  276. case m := <-propc:
  277. m.From = r.id
  278. r.Step(m)
  279. case m := <-n.recvc:
  280. // filter out response message from unknown From.
  281. if _, ok := r.prs[m.From]; ok || !IsResponseMsg(m.Type) {
  282. r.Step(m) // raft never returns an error
  283. }
  284. case cc := <-n.confc:
  285. if cc.NodeID == None {
  286. r.resetPendingConf()
  287. select {
  288. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  289. case <-n.done:
  290. }
  291. break
  292. }
  293. switch cc.Type {
  294. case pb.ConfChangeAddNode:
  295. r.addNode(cc.NodeID)
  296. case pb.ConfChangeRemoveNode:
  297. // block incoming proposal when local node is
  298. // removed
  299. if cc.NodeID == r.id {
  300. propc = nil
  301. }
  302. r.removeNode(cc.NodeID)
  303. case pb.ConfChangeUpdateNode:
  304. r.resetPendingConf()
  305. default:
  306. panic("unexpected conf type")
  307. }
  308. select {
  309. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  310. case <-n.done:
  311. }
  312. case <-n.tickc:
  313. r.tick()
  314. case readyc <- rd:
  315. if rd.SoftState != nil {
  316. prevSoftSt = rd.SoftState
  317. }
  318. if len(rd.Entries) > 0 {
  319. prevLastUnstablei = rd.Entries[len(rd.Entries)-1].Index
  320. prevLastUnstablet = rd.Entries[len(rd.Entries)-1].Term
  321. havePrevLastUnstablei = true
  322. }
  323. if !IsEmptyHardState(rd.HardState) {
  324. prevHardSt = rd.HardState
  325. }
  326. if !IsEmptySnap(rd.Snapshot) {
  327. prevSnapi = rd.Snapshot.Metadata.Index
  328. }
  329. r.msgs = nil
  330. r.readStates = nil
  331. advancec = n.advancec
  332. case <-advancec:
  333. if prevHardSt.Commit != 0 {
  334. r.raftLog.appliedTo(prevHardSt.Commit)
  335. }
  336. if havePrevLastUnstablei {
  337. r.raftLog.stableTo(prevLastUnstablei, prevLastUnstablet)
  338. havePrevLastUnstablei = false
  339. }
  340. r.raftLog.stableSnapTo(prevSnapi)
  341. advancec = nil
  342. case c := <-n.status:
  343. c <- getStatus(r)
  344. case <-n.stop:
  345. close(n.done)
  346. return
  347. }
  348. }
  349. }
  350. // Tick increments the internal logical clock for this Node. Election timeouts
  351. // and heartbeat timeouts are in units of ticks.
  352. func (n *node) Tick() {
  353. select {
  354. case n.tickc <- struct{}{}:
  355. case <-n.done:
  356. default:
  357. n.logger.Warningf("A tick missed to fire. Node blocks too long!")
  358. }
  359. }
  360. func (n *node) Campaign(ctx context.Context) error { return n.step(ctx, pb.Message{Type: pb.MsgHup}) }
  361. func (n *node) Propose(ctx context.Context, data []byte) error {
  362. return n.step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Data: data}}})
  363. }
  364. func (n *node) Step(ctx context.Context, m pb.Message) error {
  365. // ignore unexpected local messages receiving over network
  366. if IsLocalMsg(m.Type) {
  367. // TODO: return an error?
  368. return nil
  369. }
  370. return n.step(ctx, m)
  371. }
  372. func (n *node) ProposeConfChange(ctx context.Context, cc pb.ConfChange) error {
  373. data, err := cc.Marshal()
  374. if err != nil {
  375. return err
  376. }
  377. return n.Step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Type: pb.EntryConfChange, Data: data}}})
  378. }
  379. // Step advances the state machine using msgs. The ctx.Err() will be returned,
  380. // if any.
  381. func (n *node) step(ctx context.Context, m pb.Message) error {
  382. ch := n.recvc
  383. if m.Type == pb.MsgProp {
  384. ch = n.propc
  385. }
  386. select {
  387. case ch <- m:
  388. return nil
  389. case <-ctx.Done():
  390. return ctx.Err()
  391. case <-n.done:
  392. return ErrStopped
  393. }
  394. }
  395. func (n *node) Ready() <-chan Ready { return n.readyc }
  396. func (n *node) Advance() {
  397. select {
  398. case n.advancec <- struct{}{}:
  399. case <-n.done:
  400. }
  401. }
  402. func (n *node) ApplyConfChange(cc pb.ConfChange) *pb.ConfState {
  403. var cs pb.ConfState
  404. select {
  405. case n.confc <- cc:
  406. case <-n.done:
  407. }
  408. select {
  409. case cs = <-n.confstatec:
  410. case <-n.done:
  411. }
  412. return &cs
  413. }
  414. func (n *node) Status() Status {
  415. c := make(chan Status)
  416. select {
  417. case n.status <- c:
  418. return <-c
  419. case <-n.done:
  420. return Status{}
  421. }
  422. }
  423. func (n *node) ReportUnreachable(id uint64) {
  424. select {
  425. case n.recvc <- pb.Message{Type: pb.MsgUnreachable, From: id}:
  426. case <-n.done:
  427. }
  428. }
  429. func (n *node) ReportSnapshot(id uint64, status SnapshotStatus) {
  430. rej := status == SnapshotFailure
  431. select {
  432. case n.recvc <- pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}:
  433. case <-n.done:
  434. }
  435. }
  436. func (n *node) TransferLeadership(ctx context.Context, lead, transferee uint64) {
  437. select {
  438. // manually set 'from' and 'to', so that leader can voluntarily transfers its leadership
  439. case n.recvc <- pb.Message{Type: pb.MsgTransferLeader, From: transferee, To: lead}:
  440. case <-n.done:
  441. case <-ctx.Done():
  442. }
  443. }
  444. func (n *node) ReadIndex(ctx context.Context, rctx []byte) error {
  445. return n.step(ctx, pb.Message{Type: pb.MsgReadIndex, Entries: []pb.Entry{{Data: rctx}}})
  446. }
  447. func newReady(r *raft, prevSoftSt *SoftState, prevHardSt pb.HardState) Ready {
  448. rd := Ready{
  449. Entries: r.raftLog.unstableEntries(),
  450. CommittedEntries: r.raftLog.nextEnts(),
  451. Messages: r.msgs,
  452. }
  453. if softSt := r.softState(); !softSt.equal(prevSoftSt) {
  454. rd.SoftState = softSt
  455. }
  456. if hardSt := r.hardState(); !isHardStateEqual(hardSt, prevHardSt) {
  457. rd.HardState = hardSt
  458. }
  459. if r.raftLog.unstable.snapshot != nil {
  460. rd.Snapshot = *r.raftLog.unstable.snapshot
  461. }
  462. if len(r.readStates) != 0 {
  463. rd.ReadStates = r.readStates
  464. }
  465. rd.MustSync = MustSync(rd.HardState, prevHardSt, len(rd.Entries))
  466. return rd
  467. }
  468. // MustSync returns true if the hard state and count of Raft entries indicate
  469. // that a synchronous write to persistent storage is required.
  470. func MustSync(st, prevst pb.HardState, entsnum int) bool {
  471. // Persistent state on all servers:
  472. // (Updated on stable storage before responding to RPCs)
  473. // currentTerm
  474. // votedFor
  475. // log entries[]
  476. return entsnum != 0 || st.Vote != prevst.Vote || st.Term != prevst.Term
  477. }