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- part of '../ijkplayer.dart';
- /// create 2019/3/18 by cai
- ///
- class IjkManager {
- /// For the hot reload/ hot restart to release last texture resource. Release version does not have hot reload, so you can not call it.
- ///
- /// release版本可不调用, 主要是为了释放hot restart/hot reload的资源,因为原生资源不参与热重载
- ///
- ///
- /// If this method is not invoked in the debug version, the sound before the hot reload will continue to play.
- static Future<void> initIJKPlayer() async {
- await _globalChannel.invokeMethod("init");
- }
- /// set system volume
- static Future<void> setSystemVolume(int volume) async {
- await _globalChannel.invokeMethod("setSystemVolume", {
- "volume": volume,
- });
- }
- /// get system volume
- static Future<int> getSystemVolume() async {
- return _globalChannel.invokeMethod("getSystemVolume");
- }
- static Future<int> systemVolumeUp() async {
- return _globalChannel.invokeMethod("volumeUp");
- }
- static Future<int> systemVolumeDown() async {
- return _globalChannel.invokeMethod("volumeDown");
- }
- static Future<void> hideSystemVolumeBar() async {
- if (Platform.isIOS) {
- return _globalChannel.invokeMethod("hideSystemVolumeBar");
- }
- }
- static Future<void> setSystemBrightness(double brightness) async {
- await _globalChannel.invokeMethod("setSystemBrightness", <String, dynamic>{
- "brightness": brightness,
- });
- }
- static Future<double> getSystemBrightness() async {
- return _globalChannel.invokeMethod("getSystemBrightness");
- }
- static Future<void> resetBrightness() async {
- await _globalChannel.invokeMethod("resetBrightness");
- }
- }
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