123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217 |
- // Copyright (c) 2012-2018 Ugorji Nwoke. All rights reserved.
- // Use of this source code is governed by a MIT license found in the LICENSE file.
- package codec
- import (
- "bufio"
- "errors"
- "io"
- "net/rpc"
- )
- var errRpcJsonNeedsTermWhitespace = errors.New("rpc requires JsonHandle with TermWhitespace=true")
- // Rpc provides a rpc Server or Client Codec for rpc communication.
- type Rpc interface {
- ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
- ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
- }
- // RPCOptions holds options specific to rpc functionality
- type RPCOptions struct {
- // RPCNoBuffer configures whether we attempt to buffer reads and writes during RPC calls.
- //
- // Set RPCNoBuffer=true to turn buffering off.
- // Buffering can still be done if buffered connections are passed in, or
- // buffering is configured on the handle.
- RPCNoBuffer bool
- }
- // rpcCodec defines the struct members and common methods.
- type rpcCodec struct {
- c io.Closer
- r io.Reader
- w io.Writer
- f ioFlusher
- dec *Decoder
- enc *Encoder
- // bw *bufio.Writer
- // br *bufio.Reader
- h Handle
- cls atomicClsErr
- }
- func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
- // return newRPCCodec2(bufio.NewReader(conn), bufio.NewWriter(conn), conn, h)
- return newRPCCodec2(conn, conn, conn, h)
- }
- func newRPCCodec2(r io.Reader, w io.Writer, c io.Closer, h Handle) rpcCodec {
- // defensive: ensure that jsonH has TermWhitespace turned on.
- if jsonH, ok := h.(*JsonHandle); ok && !jsonH.TermWhitespace {
- panic(errRpcJsonNeedsTermWhitespace)
- }
- // always ensure that we use a flusher, and always flush what was written to the connection.
- // we lose nothing by using a buffered writer internally.
- f, ok := w.(ioFlusher)
- bh := basicHandle(h)
- if !bh.RPCNoBuffer {
- if bh.WriterBufferSize <= 0 {
- if !ok {
- bw := bufio.NewWriter(w)
- f, w = bw, bw
- }
- }
- if bh.ReaderBufferSize <= 0 {
- if _, ok = w.(ioPeeker); !ok {
- if _, ok = w.(ioBuffered); !ok {
- r = bufio.NewReader(r)
- }
- }
- }
- }
- return rpcCodec{
- c: c,
- w: w,
- r: r,
- f: f,
- h: h,
- enc: NewEncoder(w, h),
- dec: NewDecoder(r, h),
- }
- }
- func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2 bool) (err error) {
- if c.c != nil {
- cls := c.cls.load()
- if cls.closed {
- return cls.errClosed
- }
- }
- err = c.enc.Encode(obj1)
- if err == nil {
- if writeObj2 {
- err = c.enc.Encode(obj2)
- }
- }
- if c.f != nil {
- if err == nil {
- err = c.f.Flush()
- } else {
- _ = c.f.Flush() // swallow flush error, so we maintain prior error on write
- }
- }
- return
- }
- func (c *rpcCodec) read(obj interface{}) (err error) {
- if c.c != nil {
- cls := c.cls.load()
- if cls.closed {
- return cls.errClosed
- }
- }
- //If nil is passed in, we should read and discard
- if obj == nil {
- // var obj2 interface{}
- // return c.dec.Decode(&obj2)
- defer panicToErr(c.dec, &err)
- c.dec.swallow()
- return
- }
- return c.dec.Decode(obj)
- }
- func (c *rpcCodec) Close() error {
- if c.c == nil {
- return nil
- }
- cls := c.cls.load()
- if cls.closed {
- return cls.errClosed
- }
- cls.errClosed = c.c.Close()
- cls.closed = true
- c.cls.store(cls)
- return cls.errClosed
- }
- func (c *rpcCodec) ReadResponseBody(body interface{}) error {
- return c.read(body)
- }
- // -------------------------------------
- type goRpcCodec struct {
- rpcCodec
- }
- func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
- return c.write(r, body, true)
- }
- func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
- return c.write(r, body, true)
- }
- func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
- return c.read(r)
- }
- func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
- return c.read(r)
- }
- func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
- return c.read(body)
- }
- // -------------------------------------
- // goRpc is the implementation of Rpc that uses the communication protocol
- // as defined in net/rpc package.
- type goRpc struct{}
- // GoRpc implements Rpc using the communication protocol defined in net/rpc package.
- //
- // Note: network connection (from net.Dial, of type io.ReadWriteCloser) is not buffered.
- //
- // For performance, you should configure WriterBufferSize and ReaderBufferSize on the handle.
- // This ensures we use an adequate buffer during reading and writing.
- // If not configured, we will internally initialize and use a buffer during reads and writes.
- // This can be turned off via the RPCNoBuffer option on the Handle.
- // var handle codec.JsonHandle
- // handle.RPCNoBuffer = true // turns off attempt by rpc module to initialize a buffer
- //
- // Example 1: one way of configuring buffering explicitly:
- // var handle codec.JsonHandle // codec handle
- // handle.ReaderBufferSize = 1024
- // handle.WriterBufferSize = 1024
- // var conn io.ReadWriteCloser // connection got from a socket
- // var serverCodec = GoRpc.ServerCodec(conn, handle)
- // var clientCodec = GoRpc.ClientCodec(conn, handle)
- //
- // Example 2: you can also explicitly create a buffered connection yourself,
- // and not worry about configuring the buffer sizes in the Handle.
- // var handle codec.Handle // codec handle
- // var conn io.ReadWriteCloser // connection got from a socket
- // var bufconn = struct { // bufconn here is a buffered io.ReadWriteCloser
- // io.Closer
- // *bufio.Reader
- // *bufio.Writer
- // }{conn, bufio.NewReader(conn), bufio.NewWriter(conn)}
- // var serverCodec = GoRpc.ServerCodec(bufconn, handle)
- // var clientCodec = GoRpc.ClientCodec(bufconn, handle)
- //
- var GoRpc goRpc
- func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
- return &goRpcCodec{newRPCCodec(conn, h)}
- }
- func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
- return &goRpcCodec{newRPCCodec(conn, h)}
- }
|