| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195 |
- // Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
- // Use of this source code is governed by a MIT license found in the LICENSE file.
- package codec
- import (
- "errors"
- "io"
- "net/rpc"
- "sync"
- )
- // Rpc provides a rpc Server or Client Codec for rpc communication.
- type Rpc interface {
- ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
- ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
- }
- // // RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
- // // used by the rpc connection. It accommodates use-cases where the connection
- // // should be used by rpc and non-rpc functions, e.g. streaming a file after
- // // sending an rpc response.
- // type RpcCodecBuffered interface {
- // BufferedReader() *bufio.Reader
- // BufferedWriter() *bufio.Writer
- // }
- // -------------------------------------
- type rpcFlusher interface {
- Flush() error
- }
- // rpcCodec defines the struct members and common methods.
- type rpcCodec struct {
- c io.Closer
- r io.Reader
- w io.Writer
- f rpcFlusher
- dec *Decoder
- enc *Encoder
- // bw *bufio.Writer
- // br *bufio.Reader
- mu sync.Mutex
- h Handle
- cls bool
- clsmu sync.RWMutex
- }
- func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
- // return newRPCCodec2(bufio.NewReader(conn), bufio.NewWriter(conn), conn, h)
- return newRPCCodec2(conn, conn, conn, h)
- }
- func newRPCCodec2(r io.Reader, w io.Writer, c io.Closer, h Handle) rpcCodec {
- // defensive: ensure that jsonH has TermWhitespace turned on.
- if jsonH, ok := h.(*JsonHandle); ok && !jsonH.TermWhitespace {
- panic(errors.New("rpc requires a JsonHandle with TermWhitespace set to true"))
- }
- f, _ := w.(rpcFlusher)
- return rpcCodec{
- c: c,
- w: w,
- r: r,
- f: f,
- h: h,
- enc: NewEncoder(w, h),
- dec: NewDecoder(r, h),
- }
- }
- // func (c *rpcCodec) BufferedReader() *bufio.Reader {
- // return c.br
- // }
- // func (c *rpcCodec) BufferedWriter() *bufio.Writer {
- // return c.bw
- // }
- func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
- if c.isClosed() {
- return io.EOF
- }
- if err = c.enc.Encode(obj1); err != nil {
- return
- }
- if writeObj2 {
- if err = c.enc.Encode(obj2); err != nil {
- return
- }
- }
- if doFlush && c.f != nil {
- return c.f.Flush()
- }
- return
- }
- func (c *rpcCodec) read(obj interface{}) (err error) {
- if c.isClosed() {
- return io.EOF
- }
- //If nil is passed in, we should still attempt to read content to nowhere.
- if obj == nil {
- var obj2 interface{}
- return c.dec.Decode(&obj2)
- }
- return c.dec.Decode(obj)
- }
- func (c *rpcCodec) isClosed() bool {
- if c.c == nil {
- return false
- }
- c.clsmu.RLock()
- x := c.cls
- c.clsmu.RUnlock()
- return x
- }
- func (c *rpcCodec) Close() error {
- if c.c == nil {
- return nil
- }
- if c.isClosed() {
- return io.EOF
- }
- c.clsmu.Lock()
- c.cls = true
- err := c.c.Close()
- c.clsmu.Unlock()
- return err
- }
- func (c *rpcCodec) ReadResponseBody(body interface{}) error {
- return c.read(body)
- }
- // -------------------------------------
- type goRpcCodec struct {
- rpcCodec
- }
- func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
- // Must protect for concurrent access as per API
- c.mu.Lock()
- defer c.mu.Unlock()
- return c.write(r, body, true, true)
- }
- func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
- c.mu.Lock()
- defer c.mu.Unlock()
- return c.write(r, body, true, true)
- }
- func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
- return c.read(r)
- }
- func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
- return c.read(r)
- }
- func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
- return c.read(body)
- }
- // -------------------------------------
- // goRpc is the implementation of Rpc that uses the communication protocol
- // as defined in net/rpc package.
- type goRpc struct{}
- // GoRpc implements Rpc using the communication protocol defined in net/rpc package.
- // Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
- var GoRpc goRpc
- func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
- return &goRpcCodec{newRPCCodec(conn, h)}
- }
- func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
- return &goRpcCodec{newRPCCodec(conn, h)}
- }
- // Use this method to allow you create wrapped versions of the reader, writer if desired.
- // For example, to create a buffered implementation.
- func (x goRpc) Codec(r io.Reader, w io.Writer, c io.Closer, h Handle) *goRpcCodec {
- return &goRpcCodec{newRPCCodec2(r, w, c, h)}
- }
- // var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered
|