filters.go 5.5 KB

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  1. /*
  2. Copyright (c) 2012, Jan Schlicht <jan.schlicht@gmail.com>
  3. Permission to use, copy, modify, and/or distribute this software for any purpose
  4. with or without fee is hereby granted, provided that the above copyright notice
  5. and this permission notice appear in all copies.
  6. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
  7. REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
  8. FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
  9. INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
  10. OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
  11. TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
  12. THIS SOFTWARE.
  13. */
  14. package resize
  15. import (
  16. "image"
  17. "image/color"
  18. "math"
  19. )
  20. // restrict an input float32 to the range of uint16 values
  21. func clampToUint16(x float32) (y uint16) {
  22. y = uint16(x)
  23. if x < 0 {
  24. y = 0
  25. } else if x > float32(0xfffe) {
  26. // "else if x > float32(0xffff)" will cause overflows!
  27. y = 0xffff
  28. }
  29. return
  30. }
  31. // describe a resampling filter
  32. type filterModel struct {
  33. // resampling is done by convolution with a (scaled) kernel
  34. kernel func(float32) float32
  35. // instead of blurring an image before downscaling to avoid aliasing,
  36. // the filter is scaled by a factor which leads to a similar effect
  37. factorInv float32
  38. // for optimized access to image points
  39. converter
  40. // temporary used by Interpolate
  41. tempRow []colorArray
  42. kernelWeight []float32
  43. weightSum float32
  44. }
  45. func (f *filterModel) SetKernelWeights(u float32) {
  46. uf := int(u) - len(f.tempRow)/2 + 1
  47. u -= float32(uf)
  48. f.weightSum = 0
  49. for j := range f.tempRow {
  50. f.kernelWeight[j] = f.kernel((u - float32(j)) * f.factorInv)
  51. f.weightSum += f.kernelWeight[j]
  52. }
  53. }
  54. func (f *filterModel) convolution1d() (c colorArray) {
  55. for j := range f.tempRow {
  56. for i := range c {
  57. c[i] += f.tempRow[j][i] * f.kernelWeight[j]
  58. }
  59. }
  60. // normalize values
  61. for i := range c {
  62. c[i] = c[i] / f.weightSum
  63. }
  64. return
  65. }
  66. func (f *filterModel) Interpolate(u float32, y int) color.RGBA64 {
  67. uf := int(u) - len(f.tempRow)/2 + 1
  68. u -= float32(uf)
  69. for i := range f.tempRow {
  70. f.at(uf+i, y, &f.tempRow[i])
  71. }
  72. c := f.convolution1d()
  73. return color.RGBA64{
  74. clampToUint16(c[0]),
  75. clampToUint16(c[1]),
  76. clampToUint16(c[2]),
  77. clampToUint16(c[3]),
  78. }
  79. }
  80. // createFilter tries to find an optimized converter for the given input image
  81. // and initializes all filterModel members to their defaults
  82. func createFilter(img image.Image, factor float32, size int, kernel func(float32) float32) (f Filter) {
  83. sizeX := size * (int(math.Ceil(float64(factor))))
  84. switch img.(type) {
  85. default:
  86. f = &filterModel{
  87. kernel, 1. / factor,
  88. &genericConverter{img},
  89. make([]colorArray, sizeX),
  90. make([]float32, sizeX),
  91. 0,
  92. }
  93. case *image.RGBA:
  94. f = &filterModel{
  95. kernel, 1. / factor,
  96. &rgbaConverter{img.(*image.RGBA)},
  97. make([]colorArray, sizeX),
  98. make([]float32, sizeX),
  99. 0,
  100. }
  101. case *image.RGBA64:
  102. f = &filterModel{
  103. kernel, 1. / factor,
  104. &rgba64Converter{img.(*image.RGBA64)},
  105. make([]colorArray, sizeX),
  106. make([]float32, sizeX),
  107. 0,
  108. }
  109. case *image.Gray:
  110. f = &filterModel{
  111. kernel, 1. / factor,
  112. &grayConverter{img.(*image.Gray)},
  113. make([]colorArray, sizeX),
  114. make([]float32, sizeX),
  115. 0,
  116. }
  117. case *image.Gray16:
  118. f = &filterModel{
  119. kernel, 1. / factor,
  120. &gray16Converter{img.(*image.Gray16)},
  121. make([]colorArray, sizeX),
  122. make([]float32, sizeX),
  123. 0,
  124. }
  125. case *image.YCbCr:
  126. f = &filterModel{
  127. kernel, 1. / factor,
  128. &ycbcrConverter{img.(*image.YCbCr)},
  129. make([]colorArray, sizeX),
  130. make([]float32, sizeX),
  131. 0,
  132. }
  133. }
  134. return
  135. }
  136. // Nearest-neighbor interpolation
  137. func NearestNeighbor(img image.Image, factor float32) Filter {
  138. return createFilter(img, factor, 2, func(x float32) (y float32) {
  139. if x >= -0.5 && x < 0.5 {
  140. y = 1
  141. } else {
  142. y = 0
  143. }
  144. return
  145. })
  146. }
  147. // Bilinear interpolation
  148. func Bilinear(img image.Image, factor float32) Filter {
  149. return createFilter(img, factor, 2, func(x float32) (y float32) {
  150. absX := float32(math.Abs(float64(x)))
  151. if absX <= 1 {
  152. y = 1 - absX
  153. } else {
  154. y = 0
  155. }
  156. return
  157. })
  158. }
  159. // Bicubic interpolation (with cubic hermite spline)
  160. func Bicubic(img image.Image, factor float32) Filter {
  161. return createFilter(img, factor, 4, splineKernel(0, 0.5))
  162. }
  163. // Mitchell-Netravali interpolation
  164. func MitchellNetravali(img image.Image, factor float32) Filter {
  165. return createFilter(img, factor, 4, splineKernel(1.0/3.0, 1.0/3.0))
  166. }
  167. func splineKernel(B, C float32) func(float32) float32 {
  168. factorA := 2.0 - 1.5*B - C
  169. factorB := -3.0 + 2.0*B + C
  170. factorC := 1.0 - 1.0/3.0*B
  171. factorD := -B/6.0 - C
  172. factorE := B + 5.0*C
  173. factorF := -2.0*B - 8.0*C
  174. factorG := 4.0/3.0*B + 4.0*C
  175. return func(x float32) (y float32) {
  176. absX := float32(math.Abs(float64(x)))
  177. if absX <= 1 {
  178. y = absX*absX*(factorA*absX+factorB) + factorC
  179. } else if absX <= 2 {
  180. y = absX*(absX*(absX*factorD+factorE)+factorF) + factorG
  181. } else {
  182. y = 0
  183. }
  184. return
  185. }
  186. }
  187. func lanczosKernel(a uint) func(float32) float32 {
  188. return func(x float32) (y float32) {
  189. if x > -float32(a) && x < float32(a) {
  190. y = float32(Sinc(float64(x))) * float32(Sinc(float64(x/float32(a))))
  191. } else {
  192. y = 0
  193. }
  194. return
  195. }
  196. }
  197. // Lanczos interpolation (a=2)
  198. func Lanczos2(img image.Image, factor float32) Filter {
  199. return createFilter(img, factor, 4, lanczosKernel(2))
  200. }
  201. // Lanczos interpolation (a=3)
  202. func Lanczos3(img image.Image, factor float32) Filter {
  203. return createFilter(img, factor, 6, lanczosKernel(3))
  204. }