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@@ -30,16 +30,6 @@ import (
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"runtime"
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)
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-// Trans2 is a 2-dimensional linear transformation.
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-type Trans2 [6]float32
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-
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-// Apply the transformation to a point (x,y).
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-func (t *Trans2) Eval(x, y float32) (u, v float32) {
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- u = t[0]*x + t[1]*y + t[2]
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- v = t[3]*x + t[4]*y + t[5]
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- return
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-}
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-
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// Filter can interpolate at points (x,y)
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type Filter interface {
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Interpolate(u float32, y int) color.RGBA64
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@@ -60,15 +50,11 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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oldBounds := img.Bounds()
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oldWidth := float32(oldBounds.Dx())
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oldHeight := float32(oldBounds.Dy())
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-
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scaleX, scaleY := calcFactors(width, height, oldWidth, oldHeight)
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- t := Trans2{scaleX, 0, float32(oldBounds.Min.X), 0, scaleY, float32(oldBounds.Min.Y)}
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- //resizedImg := image.NewRGBA64(image.Rect(0, 0, int(0.7+oldWidth/scaleX), int(0.7+oldHeight/scaleY)))
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- resizedImg := image.NewRGBA64(image.Rect(0, 0, oldBounds.Dy(), int(0.7+oldWidth/scaleX)))
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- b := resizedImg.Bounds()
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- adjustX := 0.5 * ((oldWidth-1.0)/scaleX - float32(b.Dy()-1))
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- //adjustY := 0.5 * ((oldHeight-1.0)/scaleY - float32(b.Dy()-1))
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+ tempImg := image.NewRGBA64(image.Rect(0, 0, oldBounds.Dy(), int(0.7+oldWidth/scaleX)))
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+ b := tempImg.Bounds()
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+ adjust := 0.5 * ((oldWidth-1.0)/scaleX - float32(b.Dy()-1))
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n := numJobs(b.Dy())
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c := make(chan int, n)
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@@ -79,19 +65,19 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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var color color.RGBA64
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for y := b.Min.X; y < b.Max.X; y++ {
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for x := b.Min.Y; x < b.Max.Y; x++ {
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- u = t[0]*(float32(x)+adjustX) + t[2]
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+ u = scaleX*(float32(x)+adjust) + float32(oldBounds.Min.X)
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color = filter.Interpolate(u, y)
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- i := resizedImg.PixOffset(y, x)
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- resizedImg.Pix[i+0] = uint8(color.R >> 8)
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- resizedImg.Pix[i+1] = uint8(color.R)
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- resizedImg.Pix[i+2] = uint8(color.G >> 8)
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- resizedImg.Pix[i+3] = uint8(color.G)
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- resizedImg.Pix[i+4] = uint8(color.B >> 8)
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- resizedImg.Pix[i+5] = uint8(color.B)
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- resizedImg.Pix[i+6] = uint8(color.A >> 8)
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- resizedImg.Pix[i+7] = uint8(color.A)
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+ i := tempImg.PixOffset(y, x)
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+ tempImg.Pix[i+0] = uint8(color.R >> 8)
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+ tempImg.Pix[i+1] = uint8(color.R)
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+ tempImg.Pix[i+2] = uint8(color.G >> 8)
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+ tempImg.Pix[i+3] = uint8(color.G)
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+ tempImg.Pix[i+4] = uint8(color.B >> 8)
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+ tempImg.Pix[i+5] = uint8(color.B)
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+ tempImg.Pix[i+6] = uint8(color.A >> 8)
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+ tempImg.Pix[i+7] = uint8(color.A)
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}
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}
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c <- 1
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@@ -104,16 +90,16 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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resultImg := image.NewRGBA64(image.Rect(0, 0, int(0.7+oldWidth/scaleX), int(0.7+oldHeight/scaleY)))
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b = resultImg.Bounds()
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- adjustX = 0.5 * ((oldWidth-1.0)/scaleX - float32(b.Dx()-1))
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+ adjust = 0.5 * ((oldWidth-1.0)/scaleY - float32(b.Dx()-1))
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for i := 0; i < n; i++ {
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go func(b image.Rectangle, c chan int) {
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- filter := interp(resizedImg, float32(clampFactor(scaleY)))
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+ filter := interp(tempImg, float32(clampFactor(scaleY)))
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var u float32
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var color color.RGBA64
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for y := b.Min.X; y < b.Max.X; y++ {
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for x := b.Min.Y; x < b.Max.Y; x++ {
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- u = t[4]*(float32(x)+adjustX) + t[5]
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+ u = scaleY*(float32(x)+adjust) + float32(oldBounds.Min.Y)
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color = filter.Interpolate(u, y)
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@@ -130,7 +116,6 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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}
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c <- 1
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}(image.Rect(b.Min.X, b.Min.Y+i*(b.Dy())/n, b.Max.X, b.Min.Y+(i+1)*(b.Dy())/n), c)
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-
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}
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for i := 0; i < n; i++ {
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