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- // Copyright 2014 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // See https://code.google.com/p/go/source/browse/CONTRIBUTORS
- // Licensed under the same terms as Go itself:
- // https://code.google.com/p/go/source/browse/LICENSE
- // Package http2 implements the HTTP/2 protocol.
- //
- // This is a work in progress. This package is low-level and intended
- // to be used directly by very few people. Most users will use it
- // indirectly through integration with the net/http package. See
- // ConfigureServer. That ConfigureServer call will likely be automatic
- // or available via an empty import in the future.
- //
- // This package currently targets draft-14. See http://http2.github.io/
- package http2
- import (
- "bufio"
- "fmt"
- "io"
- "net/http"
- "strconv"
- "sync"
- )
- var VerboseLogs = false
- const (
- // ClientPreface is the string that must be sent by new
- // connections from clients.
- ClientPreface = "PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n"
- // SETTINGS_MAX_FRAME_SIZE default
- // http://http2.github.io/http2-spec/#rfc.section.6.5.2
- initialMaxFrameSize = 16384
- // NextProtoTLS is the NPN/ALPN protocol negotiated during
- // HTTP/2's TLS setup.
- NextProtoTLS = "h2-14"
- // http://http2.github.io/http2-spec/#SettingValues
- initialHeaderTableSize = 4096
- initialWindowSize = 65535 // 6.9.2 Initial Flow Control Window Size
- defaultMaxReadFrameSize = 1 << 20
- )
- var (
- clientPreface = []byte(ClientPreface)
- )
- type streamState int
- const (
- stateIdle streamState = iota
- stateOpen
- stateHalfClosedLocal
- stateHalfClosedRemote
- stateResvLocal
- stateResvRemote
- stateClosed
- )
- var stateName = [...]string{
- stateIdle: "Idle",
- stateOpen: "Open",
- stateHalfClosedLocal: "HalfClosedLocal",
- stateHalfClosedRemote: "HalfClosedRemote",
- stateResvLocal: "ResvLocal",
- stateResvRemote: "ResvRemote",
- stateClosed: "Closed",
- }
- func (st streamState) String() string {
- return stateName[st]
- }
- // Setting is a setting parameter: which setting it is, and its value.
- type Setting struct {
- // ID is which setting is being set.
- // See http://http2.github.io/http2-spec/#SettingValues
- ID SettingID
- // Val is the value.
- Val uint32
- }
- func (s Setting) String() string {
- return fmt.Sprintf("[%v = %d]", s.ID, s.Val)
- }
- // Valid reports whether the setting is valid.
- func (s Setting) Valid() error {
- // Limits and error codes from 6.5.2 Defined SETTINGS Parameters
- switch s.ID {
- case SettingEnablePush:
- if s.Val != 1 && s.Val != 0 {
- return ConnectionError(ErrCodeProtocol)
- }
- case SettingInitialWindowSize:
- if s.Val > 1<<31-1 {
- return ConnectionError(ErrCodeFlowControl)
- }
- case SettingMaxFrameSize:
- if s.Val < 16384 || s.Val > 1<<24-1 {
- return ConnectionError(ErrCodeProtocol)
- }
- }
- return nil
- }
- // A SettingID is an HTTP/2 setting as defined in
- // http://http2.github.io/http2-spec/#iana-settings
- type SettingID uint16
- const (
- SettingHeaderTableSize SettingID = 0x1
- SettingEnablePush SettingID = 0x2
- SettingMaxConcurrentStreams SettingID = 0x3
- SettingInitialWindowSize SettingID = 0x4
- SettingMaxFrameSize SettingID = 0x5
- SettingMaxHeaderListSize SettingID = 0x6
- )
- var settingName = map[SettingID]string{
- SettingHeaderTableSize: "HEADER_TABLE_SIZE",
- SettingEnablePush: "ENABLE_PUSH",
- SettingMaxConcurrentStreams: "MAX_CONCURRENT_STREAMS",
- SettingInitialWindowSize: "INITIAL_WINDOW_SIZE",
- SettingMaxFrameSize: "MAX_FRAME_SIZE",
- SettingMaxHeaderListSize: "MAX_HEADER_LIST_SIZE",
- }
- func (s SettingID) String() string {
- if v, ok := settingName[s]; ok {
- return v
- }
- return fmt.Sprintf("UNKNOWN_SETTING_%d", uint16(s))
- }
- func validHeader(v string) bool {
- if len(v) == 0 {
- return false
- }
- for _, r := range v {
- // "Just as in HTTP/1.x, header field names are
- // strings of ASCII characters that are compared in a
- // case-insensitive fashion. However, header field
- // names MUST be converted to lowercase prior to their
- // encoding in HTTP/2. "
- if r >= 127 || ('A' <= r && r <= 'Z') {
- return false
- }
- }
- return true
- }
- var httpCodeStringCommon = map[int]string{} // n -> strconv.Itoa(n)
- func init() {
- for i := 100; i <= 999; i++ {
- if v := http.StatusText(i); v != "" {
- httpCodeStringCommon[i] = strconv.Itoa(i)
- }
- }
- }
- func httpCodeString(code int) string {
- if s, ok := httpCodeStringCommon[code]; ok {
- return s
- }
- return strconv.Itoa(code)
- }
- // from pkg io
- type stringWriter interface {
- WriteString(s string) (n int, err error)
- }
- // A gate lets two goroutines coordinate their activities.
- type gate chan struct{}
- func (g gate) Done() { g <- struct{}{} }
- func (g gate) Wait() { <-g }
- // A closeWaiter is like a sync.WaitGroup but only goes 1 to 0 (open to closed).
- type closeWaiter chan struct{}
- // Init makes a closeWaiter usable.
- // It exists because so a closeWaiter value can be placed inside a
- // larger struct and have the Mutex and Cond's memory in the same
- // allocation.
- func (cw *closeWaiter) Init() {
- *cw = make(chan struct{})
- }
- // Close marks the closeWaiter as closed and unblocks any waiters.
- func (cw closeWaiter) Close() {
- close(cw)
- }
- // Wait waits for the closeWaiter to become closed.
- func (cw closeWaiter) Wait() {
- <-cw
- }
- // bufferedWriter is a buffered writer that writes to w.
- // Its buffered writer is lazily allocated as needed, to minimize
- // idle memory usage with many connections.
- type bufferedWriter struct {
- w io.Writer // immutable
- bw *bufio.Writer // non-nil when data is buffered
- }
- func newBufferedWriter(w io.Writer) *bufferedWriter {
- return &bufferedWriter{w: w}
- }
- var bufWriterPool = sync.Pool{
- New: func() interface{} {
- // TODO: pick something better? this is a bit under
- // (3 x typical 1500 byte MTU) at least.
- return bufio.NewWriterSize(nil, 4<<10)
- },
- }
- func (w *bufferedWriter) Write(p []byte) (n int, err error) {
- if w.bw == nil {
- bw := bufWriterPool.Get().(*bufio.Writer)
- bw.Reset(w.w)
- w.bw = bw
- }
- return w.bw.Write(p)
- }
- func (w *bufferedWriter) Flush() error {
- bw := w.bw
- if bw == nil {
- return nil
- }
- err := bw.Flush()
- bw.Reset(nil)
- bufWriterPool.Put(bw)
- w.bw = nil
- return err
- }
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