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- // Copyright 2014 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // See https://code.google.com/p/go/source/browse/CONTRIBUTORS
- // Licensed under the same terms as Go itself:
- // https://code.google.com/p/go/source/browse/LICENSE
- // TODO: replace all <-sc.doneServing with reads from the stream's cw
- // instead, and make sure that on close we close all open
- // streams. then remove doneServing?
- package http2
- import (
- "bufio"
- "bytes"
- "crypto/tls"
- "errors"
- "fmt"
- "io"
- "log"
- "net"
- "net/http"
- "net/url"
- "strconv"
- "strings"
- "sync"
- "time"
- "github.com/bradfitz/http2/hpack"
- )
- const (
- prefaceTimeout = 10 * time.Second
- firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
- handlerChunkWriteSize = 4 << 10
- defaultMaxStreams = 250
- )
- var (
- errClientDisconnected = errors.New("client disconnected")
- errClosedBody = errors.New("body closed by handler")
- errStreamBroken = errors.New("http2: stream broken")
- )
- var responseWriterStatePool = sync.Pool{
- New: func() interface{} {
- rws := &responseWriterState{}
- rws.bw = bufio.NewWriterSize(chunkWriter{rws}, handlerChunkWriteSize)
- return rws
- },
- }
- // Test hooks.
- var (
- testHookOnConn func()
- testHookGetServerConn func(*serverConn)
- )
- // TODO: finish GOAWAY support. Consider each incoming frame type and
- // whether it should be ignored during a shutdown race.
- // TODO: (edge case?) if peer sends a SETTINGS frame with e.g. a
- // SETTINGS_MAX_FRAME_SIZE that's lower than what we had before,
- // before we ACK it we have to make sure all currently-active streams
- // know about that and don't have existing too-large frames in flight?
- // Perhaps the settings processing should just wait for new frame to
- // be in-flight and then the frame scheduler in the serve goroutine
- // will be responsible for splitting things.
- // TODO: send PING frames to idle clients and disconnect them if no
- // reply
- // TODO: for bonus points: turn off the serve goroutine when idle, so
- // an idle conn only has the readFrames goroutine active. (which could
- // also be optimized probably to pin less memory in crypto/tls). This
- // would involve tracking when the serve goroutine is active (atomic
- // int32 read/CAS probably?) and starting it up when frames arrive,
- // and shutting it down when all handlers exit. the occasional PING
- // packets could use time.AfterFunc to call sc.wakeStartServeLoop()
- // (which is a no-op if already running) and then queue the PING write
- // as normal. The serve loop would then exit in most cases (if no
- // Handlers running) and not be woken up again until the PING packet
- // returns.
- // Server is an HTTP/2 server.
- type Server struct {
- // MaxHandlers limits the number of http.Handler ServeHTTP goroutines
- // which may run at a time over all connections.
- // Negative or zero no limit.
- // TODO: implement
- MaxHandlers int
- // MaxConcurrentStreams optionally specifies the number of
- // concurrent streams that each client may have open at a
- // time. This is unrelated to the number of http.Handler goroutines
- // which may be active globally, which is MaxHandlers.
- // If zero, MaxConcurrentStreams defaults to at least 100, per
- // the HTTP/2 spec's recommendations.
- MaxConcurrentStreams uint32
- // MaxReadFrameSize optionally specifies the largest frame
- // this server is willing to read. A valid value is between
- // 16k and 16M, inclusive. If zero or otherwise invalid, a
- // default value is used.
- MaxReadFrameSize uint32
- }
- func (s *Server) maxReadFrameSize() uint32 {
- if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
- return v
- }
- return defaultMaxReadFrameSize
- }
- func (s *Server) maxConcurrentStreams() uint32 {
- if v := s.MaxConcurrentStreams; v > 0 {
- return v
- }
- return defaultMaxStreams
- }
- // ConfigureServer adds HTTP/2 support to a net/http Server.
- //
- // The configuration conf may be nil.
- //
- // ConfigureServer must be called before s begins serving.
- func ConfigureServer(s *http.Server, conf *Server) {
- if conf == nil {
- conf = new(Server)
- }
- if s.TLSConfig == nil {
- s.TLSConfig = new(tls.Config)
- }
- haveNPN := false
- for _, p := range s.TLSConfig.NextProtos {
- if p == NextProtoTLS {
- haveNPN = true
- break
- }
- }
- if !haveNPN {
- s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, NextProtoTLS)
- }
- if s.TLSNextProto == nil {
- s.TLSNextProto = map[string]func(*http.Server, *tls.Conn, http.Handler){}
- }
- s.TLSNextProto[NextProtoTLS] = func(hs *http.Server, c *tls.Conn, h http.Handler) {
- if testHookOnConn != nil {
- testHookOnConn()
- }
- conf.handleConn(hs, c, h)
- }
- }
- func (srv *Server) handleConn(hs *http.Server, c net.Conn, h http.Handler) {
- sc := &serverConn{
- srv: srv,
- hs: hs,
- conn: c,
- bw: newBufferedWriter(c),
- handler: h,
- streams: make(map[uint32]*stream),
- readFrameCh: make(chan frameAndGate),
- readFrameErrCh: make(chan error, 1), // must be buffered for 1
- wantWriteFrameCh: make(chan frameWriteMsg, 8),
- wroteFrameCh: make(chan struct{}, 1), // buffered; one send in reading goroutine
- bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
- doneServing: make(chan struct{}),
- advMaxStreams: srv.maxConcurrentStreams(),
- writeSched: writeScheduler{
- maxFrameSize: initialMaxFrameSize,
- },
- initialWindowSize: initialWindowSize,
- headerTableSize: initialHeaderTableSize,
- serveG: newGoroutineLock(),
- pushEnabled: true,
- }
- sc.flow.add(initialWindowSize)
- sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
- sc.hpackDecoder = hpack.NewDecoder(initialHeaderTableSize, sc.onNewHeaderField)
- fr := NewFramer(sc.bw, c)
- fr.SetMaxReadFrameSize(srv.maxReadFrameSize())
- sc.framer = fr
- if hook := testHookGetServerConn; hook != nil {
- hook(sc)
- }
- sc.serve()
- }
- // frameAndGates coordinates the readFrames and serve
- // goroutines. Because the Framer interface only permits the most
- // recently-read Frame from being accessed, the readFrames goroutine
- // blocks until it has a frame, passes it to serve, and then waits for
- // serve to be done with it before reading the next one.
- type frameAndGate struct {
- f Frame
- g gate
- }
- type serverConn struct {
- // Immutable:
- srv *Server
- hs *http.Server
- conn net.Conn
- bw *bufferedWriter // writing to conn
- handler http.Handler
- framer *Framer
- hpackDecoder *hpack.Decoder
- doneServing chan struct{} // closed when serverConn.serve ends
- readFrameCh chan frameAndGate // written by serverConn.readFrames
- readFrameErrCh chan error
- wantWriteFrameCh chan frameWriteMsg // from handlers -> serve
- wroteFrameCh chan struct{} // from writeFrameAsync -> serve, tickles more frame writes
- bodyReadCh chan bodyReadMsg // from handlers -> serve
- testHookCh chan func() // code to run on the serve loop
- flow flow // connection-wide (not stream-specific) flow control
- // Everything following is owned by the serve loop; use serveG.check():
- serveG goroutineLock // used to verify funcs are on serve()
- pushEnabled bool
- sawFirstSettings bool // got the initial SETTINGS frame after the preface
- needToSendSettingsAck bool
- unackedSettings int // how many SETTINGS have we sent without ACKs?
- clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
- advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
- curOpenStreams uint32 // client's number of open streams
- maxStreamID uint32 // max ever seen
- streams map[uint32]*stream
- initialWindowSize int32
- headerTableSize uint32
- maxHeaderListSize uint32 // zero means unknown (default)
- canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
- req requestParam // non-zero while reading request headers
- writingFrame bool // started write goroutine but haven't heard back on wroteFrameCh
- needsFrameFlush bool // last frame write wasn't a flush
- writeSched writeScheduler
- inGoAway bool // we've started to or sent GOAWAY
- needToSendGoAway bool // we need to schedule a GOAWAY frame write
- goAwayCode ErrCode
- shutdownTimerCh <-chan time.Time // nil until used
- shutdownTimer *time.Timer // nil until used
- // Owned by the writeFrameAsync goroutine:
- headerWriteBuf bytes.Buffer
- hpackEncoder *hpack.Encoder
- }
- // requestParam is the state of the next request, initialized over
- // potentially several frames HEADERS + zero or more CONTINUATION
- // frames.
- type requestParam struct {
- // stream is non-nil if we're reading (HEADER or CONTINUATION)
- // frames for a request (but not DATA).
- stream *stream
- header http.Header
- method, path string
- scheme, authority string
- sawRegularHeader bool // saw a non-pseudo header already
- invalidHeader bool // an invalid header was seen
- }
- // stream represents a stream. This is the minimal metadata needed by
- // the serve goroutine. Most of the actual stream state is owned by
- // the http.Handler's goroutine in the responseWriter. Because the
- // responseWriter's responseWriterState is recycled at the end of a
- // handler, this struct intentionally has no pointer to the
- // *responseWriter{,State} itself, as the Handler ending nils out the
- // responseWriter's state field.
- type stream struct {
- // immutable:
- id uint32
- flow flow // limits writing from Handler to client
- body *pipe // non-nil if expecting DATA frames
- cw closeWaiter // closed wait stream transitions to closed state
- // owned by serverConn's serve loop:
- parent *stream // or nil
- weight uint8
- state streamState
- bodyBytes int64 // body bytes seen so far
- declBodyBytes int64 // or -1 if undeclared
- sentReset bool // only true once detached from streams map
- gotReset bool // only true once detacted from streams map
- }
- func (sc *serverConn) Framer() *Framer { return sc.framer }
- func (sc *serverConn) CloseConn() error { return sc.conn.Close() }
- func (sc *serverConn) Flush() error { return sc.bw.Flush() }
- func (sc *serverConn) HeaderEncoder() (*hpack.Encoder, *bytes.Buffer) {
- return sc.hpackEncoder, &sc.headerWriteBuf
- }
- func (sc *serverConn) state(streamID uint32) streamState {
- sc.serveG.check()
- // http://http2.github.io/http2-spec/#rfc.section.5.1
- if st, ok := sc.streams[streamID]; ok {
- return st.state
- }
- // "The first use of a new stream identifier implicitly closes all
- // streams in the "idle" state that might have been initiated by
- // that peer with a lower-valued stream identifier. For example, if
- // a client sends a HEADERS frame on stream 7 without ever sending a
- // frame on stream 5, then stream 5 transitions to the "closed"
- // state when the first frame for stream 7 is sent or received."
- if streamID <= sc.maxStreamID {
- return stateClosed
- }
- return stateIdle
- }
- func (sc *serverConn) vlogf(format string, args ...interface{}) {
- if VerboseLogs {
- sc.logf(format, args...)
- }
- }
- func (sc *serverConn) logf(format string, args ...interface{}) {
- if lg := sc.hs.ErrorLog; lg != nil {
- lg.Printf(format, args...)
- } else {
- log.Printf(format, args...)
- }
- }
- func (sc *serverConn) condlogf(err error, format string, args ...interface{}) {
- if err == nil {
- return
- }
- str := err.Error()
- if err == io.EOF || strings.Contains(str, "use of closed network connection") {
- // Boring, expected errors.
- sc.vlogf(format, args...)
- } else {
- sc.logf(format, args...)
- }
- }
- func (sc *serverConn) onNewHeaderField(f hpack.HeaderField) {
- sc.serveG.check()
- switch {
- case !validHeader(f.Name):
- sc.req.invalidHeader = true
- case strings.HasPrefix(f.Name, ":"):
- if sc.req.sawRegularHeader {
- sc.logf("pseudo-header after regular header")
- sc.req.invalidHeader = true
- return
- }
- var dst *string
- switch f.Name {
- case ":method":
- dst = &sc.req.method
- case ":path":
- dst = &sc.req.path
- case ":scheme":
- dst = &sc.req.scheme
- case ":authority":
- dst = &sc.req.authority
- default:
- // 8.1.2.1 Pseudo-Header Fields
- // "Endpoints MUST treat a request or response
- // that contains undefined or invalid
- // pseudo-header fields as malformed (Section
- // 8.1.2.6)."
- sc.logf("invalid pseudo-header %q", f.Name)
- sc.req.invalidHeader = true
- return
- }
- if *dst != "" {
- sc.logf("duplicate pseudo-header %q sent", f.Name)
- sc.req.invalidHeader = true
- return
- }
- *dst = f.Value
- case f.Name == "cookie":
- sc.req.sawRegularHeader = true
- if s, ok := sc.req.header["Cookie"]; ok && len(s) == 1 {
- s[0] = s[0] + "; " + f.Value
- } else {
- sc.req.header.Add("Cookie", f.Value)
- }
- default:
- sc.req.sawRegularHeader = true
- sc.req.header.Add(sc.canonicalHeader(f.Name), f.Value)
- }
- }
- func (sc *serverConn) canonicalHeader(v string) string {
- sc.serveG.check()
- cv, ok := commonCanonHeader[v]
- if ok {
- return cv
- }
- cv, ok = sc.canonHeader[v]
- if ok {
- return cv
- }
- if sc.canonHeader == nil {
- sc.canonHeader = make(map[string]string)
- }
- cv = http.CanonicalHeaderKey(v)
- sc.canonHeader[v] = cv
- return cv
- }
- // readFrames is the loop that reads incoming frames.
- // It's run on its own goroutine.
- func (sc *serverConn) readFrames() {
- g := make(gate, 1)
- for {
- f, err := sc.framer.ReadFrame()
- if err != nil {
- sc.readFrameErrCh <- err
- close(sc.readFrameCh)
- return
- }
- sc.readFrameCh <- frameAndGate{f, g}
- // We can't read another frame until this one is
- // processed, as the ReadFrame interface doesn't copy
- // memory. The Frame accessor methods access the last
- // frame's (shared) buffer. So we wait for the
- // serve goroutine to tell us it's done:
- g.Wait()
- }
- }
- // writeFrameAsync runs in its own goroutine and writes a single frame
- // and then reports when it's done.
- // At most one goroutine can be running writeFrameAsync at a time per
- // serverConn.
- func (sc *serverConn) writeFrameAsync(wm frameWriteMsg) {
- err := wm.write.writeFrame(sc)
- if ch := wm.done; ch != nil {
- select {
- case ch <- err:
- default:
- panic(fmt.Sprintf("unbuffered done channel passed in for type %T", wm.write))
- }
- }
- sc.wroteFrameCh <- struct{}{} // tickle frame selection scheduler
- }
- func (sc *serverConn) closeAllStreamsOnConnClose() {
- sc.serveG.check()
- for _, st := range sc.streams {
- sc.closeStream(st, errClientDisconnected)
- }
- }
- func (sc *serverConn) stopShutdownTimer() {
- sc.serveG.check()
- if t := sc.shutdownTimer; t != nil {
- t.Stop()
- }
- }
- func (sc *serverConn) serve() {
- sc.serveG.check()
- defer sc.conn.Close()
- defer sc.closeAllStreamsOnConnClose()
- defer sc.stopShutdownTimer()
- defer close(sc.doneServing) // unblocks handlers trying to send
- sc.vlogf("HTTP/2 connection from %v on %p", sc.conn.RemoteAddr(), sc.hs)
- sc.writeFrame(frameWriteMsg{
- write: writeSettings{
- {SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
- {SettingMaxConcurrentStreams, sc.advMaxStreams},
- // TODO: more actual settings, notably
- // SettingInitialWindowSize, but then we also
- // want to bump up the conn window size the
- // same amount here right after the settings
- },
- })
- sc.unackedSettings++
- if err := sc.readPreface(); err != nil {
- sc.condlogf(err, "error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
- return
- }
- go sc.readFrames() // closed by defer sc.conn.Close above
- settingsTimer := time.NewTimer(firstSettingsTimeout)
- for {
- select {
- case wm := <-sc.wantWriteFrameCh:
- sc.writeFrame(wm)
- case <-sc.wroteFrameCh:
- sc.writingFrame = false
- sc.scheduleFrameWrite()
- case fg, ok := <-sc.readFrameCh:
- if !ok {
- sc.readFrameCh = nil
- }
- if !sc.processFrameFromReader(fg, ok) {
- return
- }
- if settingsTimer.C != nil {
- settingsTimer.Stop()
- settingsTimer.C = nil
- }
- case m := <-sc.bodyReadCh:
- sc.noteBodyRead(m.st, m.n)
- case <-settingsTimer.C:
- sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
- return
- case <-sc.shutdownTimerCh:
- sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
- return
- case fn := <-sc.testHookCh:
- fn()
- }
- }
- }
- // readPreface reads the ClientPreface greeting from the peer
- // or returns an error on timeout or an invalid greeting.
- func (sc *serverConn) readPreface() error {
- errc := make(chan error, 1)
- go func() {
- // Read the client preface
- buf := make([]byte, len(ClientPreface))
- if _, err := io.ReadFull(sc.conn, buf); err != nil {
- errc <- err
- } else if !bytes.Equal(buf, clientPreface) {
- errc <- fmt.Errorf("bogus greeting %q", buf)
- } else {
- errc <- nil
- }
- }()
- timer := time.NewTimer(5 * time.Second) // TODO: configurable on *Server?
- defer timer.Stop()
- select {
- case <-timer.C:
- return errors.New("timeout waiting for client preface")
- case err := <-errc:
- if err == nil {
- sc.vlogf("client %v said hello", sc.conn.RemoteAddr())
- }
- return err
- }
- }
- // writeDataFromHandler writes the data described in req to stream.id.
- //
- // The provided ch is used to avoid allocating new channels for each
- // write operation. It's expected that the caller reuses writeData and ch
- // over time.
- //
- // The flow control currently happens in the Handler where it waits
- // for 1 or more bytes to be available to then write here. So at this
- // point we know that we have flow control. But this might have to
- // change when priority is implemented, so the serve goroutine knows
- // the total amount of bytes waiting to be sent and can can have more
- // scheduling decisions available.
- func (sc *serverConn) writeDataFromHandler(stream *stream, writeData *writeData, ch chan error) error {
- sc.writeFrameFromHandler(frameWriteMsg{
- write: writeData,
- stream: stream,
- done: ch,
- })
- select {
- case err := <-ch:
- return err
- case <-sc.doneServing:
- return errClientDisconnected
- case <-stream.cw:
- return errStreamBroken
- }
- }
- // writeFrameFromHandler sends wm to sc.wantWriteFrameCh, but aborts
- // if the connection has gone away.
- //
- // This must not be run from the serve goroutine itself, else it might
- // deadlock writing to sc.wantWriteFrameCh (which is only mildly
- // buffered and is read by serve itself). If you're on the serve
- // goroutine, call writeFrame instead.
- func (sc *serverConn) writeFrameFromHandler(wm frameWriteMsg) {
- sc.serveG.checkNotOn() // NOT
- select {
- case sc.wantWriteFrameCh <- wm:
- case <-sc.doneServing:
- // Client has closed their connection to the server.
- }
- }
- // writeFrame schedules a frame to write and sends it if there's nothing
- // already being written.
- //
- // There is no pushback here (the serve goroutine never blocks). It's
- // the http.Handlers that block, waiting for their previous frames to
- // make it onto the wire
- //
- // If you're not on the serve goroutine, use writeFrameFromHandler instead.
- func (sc *serverConn) writeFrame(wm frameWriteMsg) {
- sc.serveG.check()
- sc.writeSched.add(wm)
- sc.scheduleFrameWrite()
- }
- // startFrameWrite starts a goroutine to write wm (in a separate
- // goroutine since that might block on the network), and updates the
- // serve goroutine's state about the world, updated from info in wm.
- func (sc *serverConn) startFrameWrite(wm frameWriteMsg) {
- sc.serveG.check()
- if sc.writingFrame {
- panic("internal error: can only be writing one frame at a time")
- }
- st := wm.stream
- if st != nil {
- switch st.state {
- case stateHalfClosedLocal:
- panic("internal error: attempt to send frame on half-closed-local stream")
- case stateClosed:
- if st.sentReset || st.gotReset {
- // Skip this frame. But fake the frame write to reschedule:
- sc.wroteFrameCh <- struct{}{}
- return
- }
- panic(fmt.Sprintf("internal error: attempt to send a write %v on a closed stream", wm))
- }
- }
- sc.writingFrame = true
- sc.needsFrameFlush = true
- if endsStream(wm.write) {
- if st == nil {
- panic("internal error: expecting non-nil stream")
- }
- switch st.state {
- case stateOpen:
- st.state = stateHalfClosedLocal
- case stateHalfClosedRemote:
- sc.closeStream(st, nil)
- }
- }
- go sc.writeFrameAsync(wm)
- }
- // scheduleFrameWrite tickles the frame writing scheduler.
- //
- // If a frame is already being written, nothing happens. This will be called again
- // when the frame is done being written.
- //
- // If a frame isn't being written we need to send one, the best frame
- // to send is selected, preferring first things that aren't
- // stream-specific (e.g. ACKing settings), and then finding the
- // highest priority stream.
- //
- // If a frame isn't being written and there's nothing else to send, we
- // flush the write buffer.
- func (sc *serverConn) scheduleFrameWrite() {
- sc.serveG.check()
- if sc.writingFrame {
- return
- }
- if sc.needToSendGoAway {
- sc.needToSendGoAway = false
- sc.startFrameWrite(frameWriteMsg{
- write: &writeGoAway{
- maxStreamID: sc.maxStreamID,
- code: sc.goAwayCode,
- },
- })
- return
- }
- if sc.needToSendSettingsAck {
- sc.needToSendSettingsAck = false
- sc.startFrameWrite(frameWriteMsg{write: writeSettingsAck{}})
- return
- }
- if !sc.inGoAway {
- if wm, ok := sc.writeSched.take(); ok {
- sc.startFrameWrite(wm)
- return
- }
- }
- if sc.needsFrameFlush {
- sc.startFrameWrite(frameWriteMsg{write: flushFrameWriter{}})
- sc.needsFrameFlush = false // after startFrameWrite, since it sets this true
- return
- }
- }
- func (sc *serverConn) goAway(code ErrCode) {
- sc.serveG.check()
- if sc.inGoAway {
- return
- }
- if code != ErrCodeNo {
- sc.shutDownIn(250 * time.Millisecond)
- } else {
- // TODO: configurable
- sc.shutDownIn(1 * time.Second)
- }
- sc.inGoAway = true
- sc.needToSendGoAway = true
- sc.goAwayCode = code
- sc.scheduleFrameWrite()
- }
- func (sc *serverConn) shutDownIn(d time.Duration) {
- sc.serveG.check()
- sc.shutdownTimer = time.NewTimer(d)
- sc.shutdownTimerCh = sc.shutdownTimer.C
- }
- func (sc *serverConn) resetStream(se StreamError) {
- sc.serveG.check()
- st, ok := sc.streams[se.StreamID]
- if !ok {
- panic("internal package error; resetStream called on non-existent stream")
- }
- sc.writeFrame(frameWriteMsg{write: se})
- st.sentReset = true
- sc.closeStream(st, se)
- }
- // curHeaderStreamID returns the stream ID of the header block we're
- // currently in the middle of reading. If this returns non-zero, the
- // next frame must be a CONTINUATION with this stream id.
- func (sc *serverConn) curHeaderStreamID() uint32 {
- sc.serveG.check()
- st := sc.req.stream
- if st == nil {
- return 0
- }
- return st.id
- }
- // processFrameFromReader processes the serve loop's read from readFrameCh from the
- // frame-reading goroutine.
- // processFrameFromReader returns whether the connection should be kept open.
- func (sc *serverConn) processFrameFromReader(fg frameAndGate, fgValid bool) bool {
- sc.serveG.check()
- var clientGone bool
- var err error
- if !fgValid {
- err = <-sc.readFrameErrCh
- if err == ErrFrameTooLarge {
- sc.goAway(ErrCodeFrameSize)
- return true // goAway will close the loop
- }
- clientGone = err == io.EOF || strings.Contains(err.Error(), "use of closed network connection")
- if clientGone {
- // TODO: could we also get into this state if
- // the peer does a half close
- // (e.g. CloseWrite) because they're done
- // sending frames but they're still wanting
- // our open replies? Investigate.
- return false
- }
- }
- if fgValid {
- f := fg.f
- sc.vlogf("got %v: %#v", f.Header(), f)
- err = sc.processFrame(f)
- fg.g.Done() // unblock the readFrames goroutine
- if err == nil {
- return true
- }
- }
- switch ev := err.(type) {
- case StreamError:
- sc.resetStream(ev)
- return true
- case goAwayFlowError:
- sc.goAway(ErrCodeFlowControl)
- return true
- case ConnectionError:
- sc.logf("%v: %v", sc.conn.RemoteAddr(), ev)
- sc.goAway(ErrCode(ev))
- return true // goAway will handle shutdown
- default:
- if !fgValid {
- sc.logf("disconnecting; error reading frame from client %s: %v", sc.conn.RemoteAddr(), err)
- } else {
- sc.logf("disconnection due to other error: %v", err)
- }
- }
- return false
- }
- func (sc *serverConn) processFrame(f Frame) error {
- sc.serveG.check()
- // First frame received must be SETTINGS.
- if !sc.sawFirstSettings {
- if _, ok := f.(*SettingsFrame); !ok {
- return ConnectionError(ErrCodeProtocol)
- }
- sc.sawFirstSettings = true
- }
- if s := sc.curHeaderStreamID(); s != 0 {
- if cf, ok := f.(*ContinuationFrame); !ok {
- return ConnectionError(ErrCodeProtocol)
- } else if cf.Header().StreamID != s {
- return ConnectionError(ErrCodeProtocol)
- }
- }
- switch f := f.(type) {
- case *SettingsFrame:
- return sc.processSettings(f)
- case *HeadersFrame:
- return sc.processHeaders(f)
- case *ContinuationFrame:
- return sc.processContinuation(f)
- case *WindowUpdateFrame:
- return sc.processWindowUpdate(f)
- case *PingFrame:
- return sc.processPing(f)
- case *DataFrame:
- return sc.processData(f)
- case *RSTStreamFrame:
- return sc.processResetStream(f)
- case *PriorityFrame:
- return sc.processPriority(f)
- case *PushPromiseFrame:
- // A client cannot push. Thus, servers MUST treat the receipt of a PUSH_PROMISE
- // frame as a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
- return ConnectionError(ErrCodeProtocol)
- default:
- log.Printf("Ignoring frame: %v", f.Header())
- return nil
- }
- }
- func (sc *serverConn) processPing(f *PingFrame) error {
- sc.serveG.check()
- if f.Flags.Has(FlagSettingsAck) {
- // 6.7 PING: " An endpoint MUST NOT respond to PING frames
- // containing this flag."
- return nil
- }
- if f.StreamID != 0 {
- // "PING frames are not associated with any individual
- // stream. If a PING frame is received with a stream
- // identifier field value other than 0x0, the recipient MUST
- // respond with a connection error (Section 5.4.1) of type
- // PROTOCOL_ERROR."
- return ConnectionError(ErrCodeProtocol)
- }
- sc.writeFrame(frameWriteMsg{write: writePingAck{f}})
- return nil
- }
- func (sc *serverConn) processWindowUpdate(f *WindowUpdateFrame) error {
- sc.serveG.check()
- switch {
- case f.StreamID != 0: // stream-level flow control
- st := sc.streams[f.StreamID]
- if st == nil {
- // "WINDOW_UPDATE can be sent by a peer that has sent a
- // frame bearing the END_STREAM flag. This means that a
- // receiver could receive a WINDOW_UPDATE frame on a "half
- // closed (remote)" or "closed" stream. A receiver MUST
- // NOT treat this as an error, see Section 5.1."
- return nil
- }
- if !st.flow.add(int32(f.Increment)) {
- return StreamError{f.StreamID, ErrCodeFlowControl}
- }
- default: // connection-level flow control
- if !sc.flow.add(int32(f.Increment)) {
- return goAwayFlowError{}
- }
- }
- sc.scheduleFrameWrite()
- return nil
- }
- func (sc *serverConn) processResetStream(f *RSTStreamFrame) error {
- sc.serveG.check()
- if sc.state(f.StreamID) == stateIdle {
- // 6.4 "RST_STREAM frames MUST NOT be sent for a
- // stream in the "idle" state. If a RST_STREAM frame
- // identifying an idle stream is received, the
- // recipient MUST treat this as a connection error
- // (Section 5.4.1) of type PROTOCOL_ERROR.
- return ConnectionError(ErrCodeProtocol)
- }
- st, ok := sc.streams[f.StreamID]
- if ok {
- st.gotReset = true
- sc.closeStream(st, StreamError{f.StreamID, f.ErrCode})
- }
- return nil
- }
- func (sc *serverConn) closeStream(st *stream, err error) {
- sc.serveG.check()
- if st.state == stateIdle || st.state == stateClosed {
- panic("invariant")
- }
- st.state = stateClosed
- sc.curOpenStreams--
- delete(sc.streams, st.id)
- if p := st.body; p != nil {
- p.Close(err)
- }
- st.cw.Close() // signals Handler's CloseNotifier, unblocks writes, etc
- sc.writeSched.forgetStream(st.id)
- }
- func (sc *serverConn) processSettings(f *SettingsFrame) error {
- sc.serveG.check()
- if f.IsAck() {
- sc.unackedSettings--
- if sc.unackedSettings < 0 {
- // Why is the peer ACKing settings we never sent?
- // The spec doesn't mention this case, but
- // hang up on them anyway.
- return ConnectionError(ErrCodeProtocol)
- }
- return nil
- }
- if err := f.ForeachSetting(sc.processSetting); err != nil {
- return err
- }
- sc.needToSendSettingsAck = true
- sc.scheduleFrameWrite()
- return nil
- }
- func (sc *serverConn) processSetting(s Setting) error {
- sc.serveG.check()
- if err := s.Valid(); err != nil {
- return err
- }
- sc.vlogf("processing setting %v", s)
- switch s.ID {
- case SettingHeaderTableSize:
- sc.headerTableSize = s.Val
- sc.hpackEncoder.SetMaxDynamicTableSize(s.Val)
- case SettingEnablePush:
- sc.pushEnabled = s.Val != 0
- case SettingMaxConcurrentStreams:
- sc.clientMaxStreams = s.Val
- case SettingInitialWindowSize:
- return sc.processSettingInitialWindowSize(s.Val)
- case SettingMaxFrameSize:
- sc.writeSched.maxFrameSize = s.Val
- case SettingMaxHeaderListSize:
- sc.maxHeaderListSize = s.Val
- default:
- // Unknown setting: "An endpoint that receives a SETTINGS
- // frame with any unknown or unsupported identifier MUST
- // ignore that setting."
- }
- return nil
- }
- func (sc *serverConn) processSettingInitialWindowSize(val uint32) error {
- sc.serveG.check()
- // Note: val already validated to be within range by
- // processSetting's Valid call.
- // "A SETTINGS frame can alter the initial flow control window
- // size for all current streams. When the value of
- // SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST
- // adjust the size of all stream flow control windows that it
- // maintains by the difference between the new value and the
- // old value."
- old := sc.initialWindowSize
- sc.initialWindowSize = int32(val)
- growth := sc.initialWindowSize - old // may be negative
- for _, st := range sc.streams {
- if !st.flow.add(growth) {
- // 6.9.2 Initial Flow Control Window Size
- // "An endpoint MUST treat a change to
- // SETTINGS_INITIAL_WINDOW_SIZE that causes any flow
- // control window to exceed the maximum size as a
- // connection error (Section 5.4.1) of type
- // FLOW_CONTROL_ERROR."
- return ConnectionError(ErrCodeFlowControl)
- }
- }
- return nil
- }
- func (sc *serverConn) processData(f *DataFrame) error {
- sc.serveG.check()
- // "If a DATA frame is received whose stream is not in "open"
- // or "half closed (local)" state, the recipient MUST respond
- // with a stream error (Section 5.4.2) of type STREAM_CLOSED."
- id := f.Header().StreamID
- st, ok := sc.streams[id]
- if !ok || (st.state != stateOpen && st.state != stateHalfClosedLocal) {
- return StreamError{id, ErrCodeStreamClosed}
- }
- if st.body == nil {
- panic("internal error: should have a body in this state")
- }
- data := f.Data()
- // Sender sending more than they'd declared?
- if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes {
- st.body.Close(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes))
- return StreamError{id, ErrCodeStreamClosed}
- }
- if len(data) > 0 {
- // TODO: verify they're allowed to write with the flow
- // control window we'd advertised to them. (currently
- // this is fails elsewhere, in that the body buffer is
- // always 65k, the default initial window size, but
- // once that's fixed to grow and shrink on demand,
- // we'll need to be stricter before that, or in the
- // buffer code)
- wrote, err := st.body.Write(data)
- if err != nil {
- return StreamError{id, ErrCodeStreamClosed}
- }
- if wrote != len(data) {
- panic("internal error: bad Writer")
- }
- st.bodyBytes += int64(len(data))
- }
- if f.StreamEnded() {
- if st.declBodyBytes != -1 && st.declBodyBytes != st.bodyBytes {
- st.body.Close(fmt.Errorf("request declared a Content-Length of %d but only wrote %d bytes",
- st.declBodyBytes, st.bodyBytes))
- } else {
- st.body.Close(io.EOF)
- }
- switch st.state {
- case stateOpen:
- st.state = stateHalfClosedRemote
- case stateHalfClosedLocal:
- st.state = stateClosed
- }
- }
- return nil
- }
- func (sc *serverConn) processHeaders(f *HeadersFrame) error {
- sc.serveG.check()
- id := f.Header().StreamID
- if sc.inGoAway {
- // Ignore.
- return nil
- }
- // http://http2.github.io/http2-spec/#rfc.section.5.1.1
- if id%2 != 1 || id <= sc.maxStreamID || sc.req.stream != nil {
- // Streams initiated by a client MUST use odd-numbered
- // stream identifiers. [...] The identifier of a newly
- // established stream MUST be numerically greater than all
- // streams that the initiating endpoint has opened or
- // reserved. [...] An endpoint that receives an unexpected
- // stream identifier MUST respond with a connection error
- // (Section 5.4.1) of type PROTOCOL_ERROR.
- return ConnectionError(ErrCodeProtocol)
- }
- if id > sc.maxStreamID {
- sc.maxStreamID = id
- }
- st := &stream{
- id: id,
- state: stateOpen,
- }
- // connection-level flow control is shared by all streams.
- st.flow.conn = &sc.flow
- st.flow.add(sc.initialWindowSize)
- st.cw.Init() // make Cond use its Mutex, without heap-promoting them separately
- if f.StreamEnded() {
- st.state = stateHalfClosedRemote
- }
- sc.streams[id] = st
- if f.HasPriority() {
- sc.adjustStreamPriority(st.id, f.Priority)
- }
- sc.curOpenStreams++
- sc.req = requestParam{
- stream: st,
- header: make(http.Header),
- }
- return sc.processHeaderBlockFragment(st, f.HeaderBlockFragment(), f.HeadersEnded())
- }
- func (sc *serverConn) processContinuation(f *ContinuationFrame) error {
- sc.serveG.check()
- st := sc.streams[f.Header().StreamID]
- if st == nil || sc.curHeaderStreamID() != st.id {
- return ConnectionError(ErrCodeProtocol)
- }
- return sc.processHeaderBlockFragment(st, f.HeaderBlockFragment(), f.HeadersEnded())
- }
- func (sc *serverConn) processHeaderBlockFragment(st *stream, frag []byte, end bool) error {
- sc.serveG.check()
- if _, err := sc.hpackDecoder.Write(frag); err != nil {
- // TODO: convert to stream error I assume?
- return err
- }
- if !end {
- return nil
- }
- if err := sc.hpackDecoder.Close(); err != nil {
- // TODO: convert to stream error I assume?
- return err
- }
- defer sc.resetPendingRequest()
- if sc.curOpenStreams > sc.advMaxStreams {
- // "Endpoints MUST NOT exceed the limit set by their
- // peer. An endpoint that receives a HEADERS frame
- // that causes their advertised concurrent stream
- // limit to be exceeded MUST treat this as a stream
- // error (Section 5.4.2) of type PROTOCOL_ERROR or
- // REFUSED_STREAM."
- if sc.unackedSettings == 0 {
- // They should know better.
- return StreamError{st.id, ErrCodeProtocol}
- }
- // Assume it's a network race, where they just haven't
- // received our last SETTINGS update. But actually
- // this can't happen yet, because we don't yet provide
- // a way for users to adjust server parameters at
- // runtime.
- return StreamError{st.id, ErrCodeRefusedStream}
- }
- rw, req, err := sc.newWriterAndRequest()
- if err != nil {
- return err
- }
- st.body = req.Body.(*requestBody).pipe // may be nil
- st.declBodyBytes = req.ContentLength
- go sc.runHandler(rw, req)
- return nil
- }
- func (sc *serverConn) processPriority(f *PriorityFrame) error {
- sc.adjustStreamPriority(f.StreamID, f.PriorityParam)
- return nil
- }
- func (sc *serverConn) adjustStreamPriority(streamID uint32, priority PriorityParam) {
- // TODO: untested
- st, ok := sc.streams[streamID]
- if !ok {
- // TODO: not quite correct (this streamID might
- // already exist in the dep tree, but be closed), but
- // close enough for now.
- return
- }
- st.weight = priority.Weight
- st.parent = sc.streams[priority.StreamDep] // might be nil
- if priority.Exclusive && st.parent != nil {
- for _, openStream := range sc.streams {
- if openStream.parent == st.parent {
- openStream.parent = st
- }
- }
- }
- }
- // resetPendingRequest zeros out all state related to a HEADERS frame
- // and its zero or more CONTINUATION frames sent to start a new
- // request.
- func (sc *serverConn) resetPendingRequest() {
- sc.serveG.check()
- sc.req = requestParam{}
- }
- func (sc *serverConn) newWriterAndRequest() (*responseWriter, *http.Request, error) {
- sc.serveG.check()
- rp := &sc.req
- if rp.invalidHeader || rp.method == "" || rp.path == "" ||
- (rp.scheme != "https" && rp.scheme != "http") {
- // See 8.1.2.6 Malformed Requests and Responses:
- //
- // Malformed requests or responses that are detected
- // MUST be treated as a stream error (Section 5.4.2)
- // of type PROTOCOL_ERROR."
- //
- // 8.1.2.3 Request Pseudo-Header Fields
- // "All HTTP/2 requests MUST include exactly one valid
- // value for the :method, :scheme, and :path
- // pseudo-header fields"
- return nil, nil, StreamError{rp.stream.id, ErrCodeProtocol}
- }
- var tlsState *tls.ConnectionState // make this non-nil if https
- if rp.scheme == "https" {
- tlsState = &tls.ConnectionState{}
- if tc, ok := sc.conn.(*tls.Conn); ok {
- *tlsState = tc.ConnectionState()
- if tlsState.Version < tls.VersionTLS12 {
- // 9.2 Use of TLS Features
- // An implementation of HTTP/2 over TLS MUST use TLS
- // 1.2 or higher with the restrictions on feature set
- // and cipher suite described in this section. Due to
- // implementation limitations, it might not be
- // possible to fail TLS negotiation. An endpoint MUST
- // immediately terminate an HTTP/2 connection that
- // does not meet the TLS requirements described in
- // this section with a connection error (Section
- // 5.4.1) of type INADEQUATE_SECURITY.
- return nil, nil, ConnectionError(ErrCodeInadequateSecurity)
- }
- // TODO: verify cipher suites. (9.2.1, 9.2.2)
- }
- }
- authority := rp.authority
- if authority == "" {
- authority = rp.header.Get("Host")
- }
- needsContinue := rp.header.Get("Expect") == "100-continue"
- if needsContinue {
- rp.header.Del("Expect")
- }
- bodyOpen := rp.stream.state == stateOpen
- body := &requestBody{
- conn: sc,
- stream: rp.stream,
- needsContinue: needsContinue,
- }
- // TODO: handle asterisk '*' requests + test
- url, err := url.ParseRequestURI(rp.path)
- if err != nil {
- // TODO: find the right error code?
- return nil, nil, StreamError{rp.stream.id, ErrCodeProtocol}
- }
- req := &http.Request{
- Method: rp.method,
- URL: url,
- RemoteAddr: sc.conn.RemoteAddr().String(),
- Header: rp.header,
- RequestURI: rp.path,
- Proto: "HTTP/2.0",
- ProtoMajor: 2,
- ProtoMinor: 0,
- TLS: tlsState,
- Host: authority,
- Body: body,
- }
- if bodyOpen {
- body.pipe = &pipe{
- b: buffer{buf: make([]byte, initialWindowSize)}, // TODO: share/remove XXX
- }
- body.pipe.c.L = &body.pipe.m
- if vv, ok := rp.header["Content-Length"]; ok {
- req.ContentLength, _ = strconv.ParseInt(vv[0], 10, 64)
- } else {
- req.ContentLength = -1
- }
- }
- rws := responseWriterStatePool.Get().(*responseWriterState)
- bwSave := rws.bw
- *rws = responseWriterState{} // zero all the fields
- rws.conn = sc
- rws.bw = bwSave
- rws.bw.Reset(chunkWriter{rws})
- rws.stream = rp.stream
- rws.req = req
- rws.body = body
- rws.frameWriteCh = make(chan error, 1)
- rw := &responseWriter{rws: rws}
- return rw, req, nil
- }
- // Run on its own goroutine.
- func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request) {
- defer rw.handlerDone()
- // TODO: catch panics like net/http.Server
- sc.handler.ServeHTTP(rw, req)
- }
- // called from handler goroutines.
- // h may be nil.
- func (sc *serverConn) writeHeaders(st *stream, headerData *writeResHeaders, tempCh chan error) {
- sc.serveG.checkNotOn() // NOT on
- var errc chan error
- if headerData.h != nil {
- // If there's a header map (which we don't own), so we have to block on
- // waiting for this frame to be written, so an http.Flush mid-handler
- // writes out the correct value of keys, before a handler later potentially
- // mutates it.
- errc = tempCh
- }
- sc.writeFrameFromHandler(frameWriteMsg{
- write: headerData,
- stream: st,
- done: errc,
- })
- if errc != nil {
- select {
- case <-errc:
- // Ignore. Just for synchronization.
- // Any error will be handled in the writing goroutine.
- case <-sc.doneServing:
- // Client has closed the connection.
- }
- }
- }
- // called from handler goroutines.
- func (sc *serverConn) write100ContinueHeaders(st *stream) {
- sc.writeFrameFromHandler(frameWriteMsg{
- write: write100ContinueHeadersFrame{st.id},
- stream: st,
- })
- }
- // A bodyReadMsg tells the server loop that the http.Handler read n
- // bytes of the DATA from the client on the given stream.
- type bodyReadMsg struct {
- st *stream
- n int
- }
- // called from handler goroutines.
- // Notes that the handler for the given stream ID read n bytes of its body
- // and schedules flow control tokens to be sent.
- func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int) {
- sc.serveG.checkNotOn() // NOT on
- sc.bodyReadCh <- bodyReadMsg{st, n}
- }
- func (sc *serverConn) noteBodyRead(st *stream, n int) {
- sc.serveG.check()
- sc.sendWindowUpdate(nil, n) // conn-level
- // TODO: don't send this WINDOW_UPDATE if the stream is in
- // stateClosedRemote. No need to tell them they can send more
- // if they've already said they're done.
- sc.sendWindowUpdate(st, n)
- }
- // st may be nil for conn-level
- func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
- sc.serveG.check()
- // "The legal range for the increment to the flow control
- // window is 1 to 2^31-1 (2,147,483,647) octets."
- var streamID uint32
- if st != nil {
- streamID = st.id
- }
- const maxUint31 = 1<<31 - 1
- for n >= maxUint31 {
- sc.writeFrame(frameWriteMsg{
- write: writeWindowUpdate{streamID: streamID, n: maxUint31},
- stream: st,
- })
- n -= maxUint31
- }
- if n > 0 {
- sc.writeFrame(frameWriteMsg{
- write: writeWindowUpdate{streamID: streamID, n: uint32(n)},
- stream: st,
- })
- }
- }
- type requestBody struct {
- stream *stream
- conn *serverConn
- closed bool
- pipe *pipe // non-nil if we have a HTTP entity message body
- needsContinue bool // need to send a 100-continue
- }
- func (b *requestBody) Close() error {
- if b.pipe != nil {
- b.pipe.Close(errClosedBody)
- }
- b.closed = true
- return nil
- }
- func (b *requestBody) Read(p []byte) (n int, err error) {
- if b.needsContinue {
- b.needsContinue = false
- b.conn.write100ContinueHeaders(b.stream)
- }
- if b.pipe == nil {
- return 0, io.EOF
- }
- n, err = b.pipe.Read(p)
- if n > 0 {
- b.conn.noteBodyReadFromHandler(b.stream, n)
- }
- return
- }
- // responseWriter is the http.ResponseWriter implementation. It's
- // intentionally small (1 pointer wide) to minimize garbage. The
- // responseWriterState pointer inside is zeroed at the end of a
- // request (in handlerDone) and calls on the responseWriter thereafter
- // simply crash (caller's mistake), but the much larger responseWriterState
- // and buffers are reused between multiple requests.
- type responseWriter struct {
- rws *responseWriterState
- }
- // Optional http.ResponseWriter interfaces implemented.
- var (
- _ http.CloseNotifier = (*responseWriter)(nil)
- _ http.Flusher = (*responseWriter)(nil)
- _ stringWriter = (*responseWriter)(nil)
- )
- type responseWriterState struct {
- // immutable within a request:
- stream *stream
- req *http.Request
- body *requestBody // to close at end of request, if DATA frames didn't
- conn *serverConn
- // TODO: adjust buffer writing sizes based on server config, frame size updates from peer, etc
- bw *bufio.Writer // writing to a chunkWriter{this *responseWriterState}
- // mutated by http.Handler goroutine:
- handlerHeader http.Header // nil until called
- snapHeader http.Header // snapshot of handlerHeader at WriteHeader time
- status int // status code passed to WriteHeader
- wroteHeader bool // WriteHeader called (explicitly or implicitly). Not necessarily sent to user yet.
- sentHeader bool // have we sent the header frame?
- handlerDone bool // handler has finished
- curWrite writeData
- frameWriteCh chan error // re-used whenever we need to block on a frame being written
- closeNotifierMu sync.Mutex // guards closeNotifierCh
- closeNotifierCh chan bool // nil until first used
- }
- type chunkWriter struct{ rws *responseWriterState }
- func (cw chunkWriter) Write(p []byte) (n int, err error) { return cw.rws.writeChunk(p) }
- // writeChunk writes chunks from the bufio.Writer. But because
- // bufio.Writer may bypass its chunking, sometimes p may be
- // arbitrarily large.
- //
- // writeChunk is also responsible (on the first chunk) for sending the
- // HEADER response.
- func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
- if !rws.wroteHeader {
- rws.writeHeader(200)
- }
- if !rws.sentHeader {
- rws.sentHeader = true
- var ctype, clen string // implicit ones, if we can calculate it
- if rws.handlerDone && rws.snapHeader.Get("Content-Length") == "" {
- clen = strconv.Itoa(len(p))
- }
- if rws.snapHeader.Get("Content-Type") == "" {
- ctype = http.DetectContentType(p)
- }
- endStream := rws.handlerDone && len(p) == 0
- rws.conn.writeHeaders(rws.stream, &writeResHeaders{
- streamID: rws.stream.id,
- httpResCode: rws.status,
- h: rws.snapHeader,
- endStream: endStream,
- contentType: ctype,
- contentLength: clen,
- }, rws.frameWriteCh)
- if endStream {
- return 0, nil
- }
- }
- if len(p) == 0 && !rws.handlerDone {
- return 0, nil
- }
- curWrite := &rws.curWrite
- curWrite.streamID = rws.stream.id
- curWrite.p = p
- curWrite.endStream = rws.handlerDone
- if err := rws.conn.writeDataFromHandler(rws.stream, curWrite, rws.frameWriteCh); err != nil {
- return 0, err
- }
- return len(p), nil
- }
- func (w *responseWriter) Flush() {
- rws := w.rws
- if rws == nil {
- panic("Header called after Handler finished")
- }
- if rws.bw.Buffered() > 0 {
- if err := rws.bw.Flush(); err != nil {
- // Ignore the error. The frame writer already knows.
- return
- }
- } else {
- // The bufio.Writer won't call chunkWriter.Write
- // (writeChunk with zero bytes, so we have to do it
- // ourselves to force the HTTP response header and/or
- // final DATA frame (with END_STREAM) to be sent.
- rws.writeChunk(nil)
- }
- }
- func (w *responseWriter) CloseNotify() <-chan bool {
- rws := w.rws
- if rws == nil {
- panic("CloseNotify called after Handler finished")
- }
- rws.closeNotifierMu.Lock()
- ch := rws.closeNotifierCh
- if ch == nil {
- ch = make(chan bool, 1)
- rws.closeNotifierCh = ch
- go func() {
- rws.stream.cw.Wait() // wait for close
- ch <- true
- }()
- }
- rws.closeNotifierMu.Unlock()
- return ch
- }
- func (w *responseWriter) Header() http.Header {
- rws := w.rws
- if rws == nil {
- panic("Header called after Handler finished")
- }
- if rws.handlerHeader == nil {
- rws.handlerHeader = make(http.Header)
- }
- return rws.handlerHeader
- }
- func (w *responseWriter) WriteHeader(code int) {
- rws := w.rws
- if rws == nil {
- panic("WriteHeader called after Handler finished")
- }
- rws.writeHeader(code)
- }
- func (rws *responseWriterState) writeHeader(code int) {
- if !rws.wroteHeader {
- rws.wroteHeader = true
- rws.status = code
- if len(rws.handlerHeader) > 0 {
- rws.snapHeader = cloneHeader(rws.handlerHeader)
- }
- }
- }
- func cloneHeader(h http.Header) http.Header {
- h2 := make(http.Header, len(h))
- for k, vv := range h {
- vv2 := make([]string, len(vv))
- copy(vv2, vv)
- h2[k] = vv2
- }
- return h2
- }
- // The Life Of A Write is like this:
- //
- // * Handler calls w.Write or w.WriteString ->
- // * -> rws.bw (*bufio.Writer) ->
- // * (Handler migth call Flush)
- // * -> chunkWriter{rws}
- // * -> responseWriterState.writeChunk(p []byte)
- // * -> responseWriterState.writeChunk (most of the magic; see comment there)
- func (w *responseWriter) Write(p []byte) (n int, err error) {
- return w.write(len(p), p, "")
- }
- func (w *responseWriter) WriteString(s string) (n int, err error) {
- return w.write(len(s), nil, s)
- }
- // either dataB or dataS is non-zero.
- func (w *responseWriter) write(lenData int, dataB []byte, dataS string) (n int, err error) {
- rws := w.rws
- if rws == nil {
- panic("Write called after Handler finished")
- }
- if !rws.wroteHeader {
- w.WriteHeader(200)
- }
- if dataB != nil {
- return rws.bw.Write(dataB)
- } else {
- return rws.bw.WriteString(dataS)
- }
- }
- func (w *responseWriter) handlerDone() {
- rws := w.rws
- if rws == nil {
- panic("handlerDone called twice")
- }
- rws.handlerDone = true
- w.Flush()
- w.rws = nil
- responseWriterStatePool.Put(rws)
- }
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