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- package lz4
- import (
- "encoding/binary"
- "fmt"
- "io"
- "runtime"
- "github.com/pierrec/lz4/v3/internal/xxh32"
- )
- // zResult contains the results of compressing a block.
- type zResult struct {
- size uint32 // Block header
- data []byte // Compressed data
- checksum uint32 // Data checksum
- }
- // Writer implements the LZ4 frame encoder.
- type Writer struct {
- Header
- // Handler called when a block has been successfully written out.
- // It provides the number of bytes written.
- OnBlockDone func(size int)
- buf [19]byte // magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes
- dst io.Writer // Destination.
- checksum xxh32.XXHZero // Frame checksum.
- data []byte // Data to be compressed + buffer for compressed data.
- idx int // Index into data.
- hashtable [winSize]int // Hash table used in CompressBlock().
- // For concurrency.
- c chan chan zResult // Channel for block compression goroutines and writer goroutine.
- err error // Any error encountered while writing to the underlying destination.
- }
- // NewWriter returns a new LZ4 frame encoder.
- // No access to the underlying io.Writer is performed.
- // The supplied Header is checked at the first Write.
- // It is ok to change it before the first Write but then not until a Reset() is performed.
- func NewWriter(dst io.Writer) *Writer {
- z := new(Writer)
- z.Reset(dst)
- return z
- }
- // WithConcurrency sets the number of concurrent go routines used for compression.
- // A negative value sets the concurrency to GOMAXPROCS.
- func (z *Writer) WithConcurrency(n int) *Writer {
- switch {
- case n == 0 || n == 1:
- z.c = nil
- return z
- case n < 0:
- n = runtime.GOMAXPROCS(0)
- }
- z.c = make(chan chan zResult, n)
- // Writer goroutine managing concurrent block compression goroutines.
- go func() {
- // Process next block compression item.
- for c := range z.c {
- // Read the next compressed block result.
- // Waiting here ensures that the blocks are output in the order they were sent.
- // The incoming channel is always closed as it indicates to the caller that
- // the block has been processed.
- res := <-c
- n := len(res.data)
- if n == 0 {
- // Notify the block compression routine that we are done with its result.
- // This is used when a sentinel block is sent to terminate the compression.
- close(c)
- return
- }
- // Write the block.
- if err := z.writeUint32(res.size); err != nil && z.err == nil {
- z.err = err
- }
- if _, err := z.dst.Write(res.data); err != nil && z.err == nil {
- z.err = err
- }
- if z.BlockChecksum {
- if err := z.writeUint32(res.checksum); err != nil && z.err == nil {
- z.err = err
- }
- }
- if isCompressed := res.size&compressedBlockFlag == 0; isCompressed {
- // It is now safe to release the buffer as no longer in use by any goroutine.
- putBuffer(cap(res.data), res.data)
- }
- if h := z.OnBlockDone; h != nil {
- h(n)
- }
- close(c)
- }
- }()
- return z
- }
- // newBuffers instantiates new buffers which size matches the one in Header.
- // The returned buffers are for decompression and compression respectively.
- func (z *Writer) newBuffers() {
- bSize := z.Header.BlockMaxSize
- buf := getBuffer(bSize)
- z.data = buf[:bSize] // Uncompressed buffer is the first half.
- }
- // freeBuffers puts the writer's buffers back to the pool.
- func (z *Writer) freeBuffers() {
- // Put the buffer back into the pool, if any.
- putBuffer(z.Header.BlockMaxSize, z.data)
- z.data = nil
- }
- // writeHeader builds and writes the header (magic+header) to the underlying io.Writer.
- func (z *Writer) writeHeader() error {
- // Default to 4Mb if BlockMaxSize is not set.
- if z.Header.BlockMaxSize == 0 {
- z.Header.BlockMaxSize = blockSize4M
- }
- // The only option that needs to be validated.
- bSize := z.Header.BlockMaxSize
- if !isValidBlockSize(z.Header.BlockMaxSize) {
- return fmt.Errorf("lz4: invalid block max size: %d", bSize)
- }
- // Allocate the compressed/uncompressed buffers.
- // The compressed buffer cannot exceed the uncompressed one.
- z.newBuffers()
- z.idx = 0
- // Size is optional.
- buf := z.buf[:]
- // Set the fixed size data: magic number, block max size and flags.
- binary.LittleEndian.PutUint32(buf[0:], frameMagic)
- flg := byte(Version << 6)
- flg |= 1 << 5 // No block dependency.
- if z.Header.BlockChecksum {
- flg |= 1 << 4
- }
- if z.Header.Size > 0 {
- flg |= 1 << 3
- }
- if !z.Header.NoChecksum {
- flg |= 1 << 2
- }
- buf[4] = flg
- buf[5] = blockSizeValueToIndex(z.Header.BlockMaxSize) << 4
- // Current buffer size: magic(4) + flags(1) + block max size (1).
- n := 6
- // Optional items.
- if z.Header.Size > 0 {
- binary.LittleEndian.PutUint64(buf[n:], z.Header.Size)
- n += 8
- }
- // The header checksum includes the flags, block max size and optional Size.
- buf[n] = byte(xxh32.ChecksumZero(buf[4:n]) >> 8 & 0xFF)
- z.checksum.Reset()
- // Header ready, write it out.
- if _, err := z.dst.Write(buf[0 : n+1]); err != nil {
- return err
- }
- z.Header.done = true
- if debugFlag {
- debug("wrote header %v", z.Header)
- }
- return nil
- }
- // Write compresses data from the supplied buffer into the underlying io.Writer.
- // Write does not return until the data has been written.
- func (z *Writer) Write(buf []byte) (int, error) {
- if !z.Header.done {
- if err := z.writeHeader(); err != nil {
- return 0, err
- }
- }
- if debugFlag {
- debug("input buffer len=%d index=%d", len(buf), z.idx)
- }
- zn := len(z.data)
- var n int
- for len(buf) > 0 {
- if z.idx == 0 && len(buf) >= zn {
- // Avoid a copy as there is enough data for a block.
- if err := z.compressBlock(buf[:zn]); err != nil {
- return n, err
- }
- n += zn
- buf = buf[zn:]
- continue
- }
- // Accumulate the data to be compressed.
- m := copy(z.data[z.idx:], buf)
- n += m
- z.idx += m
- buf = buf[m:]
- if debugFlag {
- debug("%d bytes copied to buf, current index %d", n, z.idx)
- }
- if z.idx < len(z.data) {
- // Buffer not filled.
- if debugFlag {
- debug("need more data for compression")
- }
- return n, nil
- }
- // Buffer full.
- if err := z.compressBlock(z.data); err != nil {
- return n, err
- }
- z.idx = 0
- }
- return n, nil
- }
- // compressBlock compresses a block.
- func (z *Writer) compressBlock(data []byte) error {
- if !z.NoChecksum {
- _, _ = z.checksum.Write(data)
- }
- if z.c != nil {
- c := make(chan zResult)
- z.c <- c // Send now to guarantee order
- go writerCompressBlock(c, z.Header, data)
- return nil
- }
- zdata := z.data[z.Header.BlockMaxSize:cap(z.data)]
- // The compressed block size cannot exceed the input's.
- var zn int
- if level := z.Header.CompressionLevel; level != 0 {
- zn, _ = CompressBlockHC(data, zdata, level)
- } else {
- zn, _ = CompressBlock(data, zdata, z.hashtable[:])
- }
- var bLen uint32
- if debugFlag {
- debug("block compression %d => %d", len(data), zn)
- }
- if zn > 0 && zn < len(data) {
- // Compressible and compressed size smaller than uncompressed: ok!
- bLen = uint32(zn)
- zdata = zdata[:zn]
- } else {
- // Uncompressed block.
- bLen = uint32(len(data)) | compressedBlockFlag
- zdata = data
- }
- if debugFlag {
- debug("block compression to be written len=%d data len=%d", bLen, len(zdata))
- }
- // Write the block.
- if err := z.writeUint32(bLen); err != nil {
- return err
- }
- written, err := z.dst.Write(zdata)
- if err != nil {
- return err
- }
- if h := z.OnBlockDone; h != nil {
- h(written)
- }
- if !z.BlockChecksum {
- if debugFlag {
- debug("current frame checksum %x", z.checksum.Sum32())
- }
- return nil
- }
- checksum := xxh32.ChecksumZero(zdata)
- if debugFlag {
- debug("block checksum %x", checksum)
- defer func() { debug("current frame checksum %x", z.checksum.Sum32()) }()
- }
- return z.writeUint32(checksum)
- }
- // Flush flushes any pending compressed data to the underlying writer.
- // Flush does not return until the data has been written.
- // If the underlying writer returns an error, Flush returns that error.
- func (z *Writer) Flush() error {
- if debugFlag {
- debug("flush with index %d", z.idx)
- }
- if z.idx == 0 {
- return nil
- }
- data := z.data[:z.idx]
- z.idx = 0
- if z.c == nil {
- return z.compressBlock(data)
- }
- if !z.NoChecksum {
- _, _ = z.checksum.Write(data)
- }
- c := make(chan zResult)
- z.c <- c
- writerCompressBlock(c, z.Header, data)
- return nil
- }
- func (z *Writer) close() error {
- if z.c == nil {
- return nil
- }
- // Send a sentinel block (no data to compress) to terminate the writer main goroutine.
- c := make(chan zResult)
- z.c <- c
- c <- zResult{}
- // Wait for the main goroutine to complete.
- <-c
- // At this point the main goroutine has shut down or is about to return.
- z.c = nil
- return z.err
- }
- // Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer.
- func (z *Writer) Close() error {
- if !z.Header.done {
- if err := z.writeHeader(); err != nil {
- return err
- }
- }
- if err := z.Flush(); err != nil {
- return err
- }
- if err := z.close(); err != nil {
- return err
- }
- z.freeBuffers()
- if debugFlag {
- debug("writing last empty block")
- }
- if err := z.writeUint32(0); err != nil {
- return err
- }
- if z.NoChecksum {
- return nil
- }
- checksum := z.checksum.Sum32()
- if debugFlag {
- debug("stream checksum %x", checksum)
- }
- return z.writeUint32(checksum)
- }
- // Reset clears the state of the Writer z such that it is equivalent to its
- // initial state from NewWriter, but instead writing to w.
- // No access to the underlying io.Writer is performed.
- func (z *Writer) Reset(w io.Writer) {
- n := cap(z.c)
- _ = z.close()
- z.freeBuffers()
- z.Header.Reset()
- z.dst = w
- z.checksum.Reset()
- z.idx = 0
- z.err = nil
- z.WithConcurrency(n)
- }
- // writeUint32 writes a uint32 to the underlying writer.
- func (z *Writer) writeUint32(x uint32) error {
- buf := z.buf[:4]
- binary.LittleEndian.PutUint32(buf, x)
- _, err := z.dst.Write(buf)
- return err
- }
- // writerCompressBlock compresses data into a pooled buffer and writes its result
- // out to the input channel.
- func writerCompressBlock(c chan zResult, header Header, data []byte) {
- zdata := getBuffer(header.BlockMaxSize)
- // The compressed block size cannot exceed the input's.
- var zn int
- if level := header.CompressionLevel; level != 0 {
- zn, _ = CompressBlockHC(data, zdata, level)
- } else {
- var hashTable [winSize]int
- zn, _ = CompressBlock(data, zdata, hashTable[:])
- }
- var res zResult
- if zn > 0 && zn < len(data) {
- res.size = uint32(zn)
- res.data = zdata[:zn]
- } else {
- res.size = uint32(len(data)) | compressedBlockFlag
- res.data = data
- }
- if header.BlockChecksum {
- res.checksum = xxh32.ChecksumZero(res.data)
- }
- c <- res
- }
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