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- // Package xxh32 implements the very fast XXH hashing algorithm (32 bits version).
- // (https://github.com/Cyan4973/XXH/)
- package xxh32
- import (
- "encoding/binary"
- )
- const (
- prime1 uint32 = 2654435761
- prime2 uint32 = 2246822519
- prime3 uint32 = 3266489917
- prime4 uint32 = 668265263
- prime5 uint32 = 374761393
- primeMask = 0xFFFFFFFF
- prime1plus2 = uint32((uint64(prime1) + uint64(prime2)) & primeMask) // 606290984
- prime1minus = uint32((-int64(prime1)) & primeMask) // 1640531535
- )
- // XXHZero represents an xxhash32 object with seed 0.
- type XXHZero struct {
- v1 uint32
- v2 uint32
- v3 uint32
- v4 uint32
- totalLen uint64
- buf [16]byte
- bufused int
- }
- // Sum appends the current hash to b and returns the resulting slice.
- // It does not change the underlying hash state.
- func (xxh XXHZero) Sum(b []byte) []byte {
- h32 := xxh.Sum32()
- return append(b, byte(h32), byte(h32>>8), byte(h32>>16), byte(h32>>24))
- }
- // Reset resets the Hash to its initial state.
- func (xxh *XXHZero) Reset() {
- xxh.v1 = prime1plus2
- xxh.v2 = prime2
- xxh.v3 = 0
- xxh.v4 = prime1minus
- xxh.totalLen = 0
- xxh.bufused = 0
- }
- // Size returns the number of bytes returned by Sum().
- func (xxh *XXHZero) Size() int {
- return 4
- }
- // BlockSize gives the minimum number of bytes accepted by Write().
- func (xxh *XXHZero) BlockSize() int {
- return 1
- }
- // Write adds input bytes to the Hash.
- // It never returns an error.
- func (xxh *XXHZero) Write(input []byte) (int, error) {
- if xxh.totalLen == 0 {
- xxh.Reset()
- }
- n := len(input)
- m := xxh.bufused
- xxh.totalLen += uint64(n)
- r := len(xxh.buf) - m
- if n < r {
- copy(xxh.buf[m:], input)
- xxh.bufused += len(input)
- return n, nil
- }
- p := 0
- // Causes compiler to work directly from registers instead of stack:
- v1, v2, v3, v4 := xxh.v1, xxh.v2, xxh.v3, xxh.v4
- if m > 0 {
- // some data left from previous update
- copy(xxh.buf[xxh.bufused:], input[:r])
- xxh.bufused += len(input) - r
- // fast rotl(13)
- buf := xxh.buf[:16] // BCE hint.
- v1 = rol13(v1+binary.LittleEndian.Uint32(buf[:])*prime2) * prime1
- v2 = rol13(v2+binary.LittleEndian.Uint32(buf[4:])*prime2) * prime1
- v3 = rol13(v3+binary.LittleEndian.Uint32(buf[8:])*prime2) * prime1
- v4 = rol13(v4+binary.LittleEndian.Uint32(buf[12:])*prime2) * prime1
- p = r
- xxh.bufused = 0
- }
- for n := n - 16; p <= n; p += 16 {
- sub := input[p:][:16] //BCE hint for compiler
- v1 = rol13(v1+binary.LittleEndian.Uint32(sub[:])*prime2) * prime1
- v2 = rol13(v2+binary.LittleEndian.Uint32(sub[4:])*prime2) * prime1
- v3 = rol13(v3+binary.LittleEndian.Uint32(sub[8:])*prime2) * prime1
- v4 = rol13(v4+binary.LittleEndian.Uint32(sub[12:])*prime2) * prime1
- }
- xxh.v1, xxh.v2, xxh.v3, xxh.v4 = v1, v2, v3, v4
- copy(xxh.buf[xxh.bufused:], input[p:])
- xxh.bufused += len(input) - p
- return n, nil
- }
- // Sum32 returns the 32 bits Hash value.
- func (xxh *XXHZero) Sum32() uint32 {
- h32 := uint32(xxh.totalLen)
- if h32 >= 16 {
- h32 += rol1(xxh.v1) + rol7(xxh.v2) + rol12(xxh.v3) + rol18(xxh.v4)
- } else {
- h32 += prime5
- }
- p := 0
- n := xxh.bufused
- buf := xxh.buf
- for n := n - 4; p <= n; p += 4 {
- h32 += binary.LittleEndian.Uint32(buf[p:p+4]) * prime3
- h32 = rol17(h32) * prime4
- }
- for ; p < n; p++ {
- h32 += uint32(buf[p]) * prime5
- h32 = rol11(h32) * prime1
- }
- h32 ^= h32 >> 15
- h32 *= prime2
- h32 ^= h32 >> 13
- h32 *= prime3
- h32 ^= h32 >> 16
- return h32
- }
- // ChecksumZero returns the 32bits Hash value.
- func ChecksumZero(input []byte) uint32 {
- n := len(input)
- h32 := uint32(n)
- if n < 16 {
- h32 += prime5
- } else {
- v1 := prime1plus2
- v2 := prime2
- v3 := uint32(0)
- v4 := prime1minus
- p := 0
- for n := n - 16; p <= n; p += 16 {
- sub := input[p:][:16] //BCE hint for compiler
- v1 = rol13(v1+binary.LittleEndian.Uint32(sub[:])*prime2) * prime1
- v2 = rol13(v2+binary.LittleEndian.Uint32(sub[4:])*prime2) * prime1
- v3 = rol13(v3+binary.LittleEndian.Uint32(sub[8:])*prime2) * prime1
- v4 = rol13(v4+binary.LittleEndian.Uint32(sub[12:])*prime2) * prime1
- }
- input = input[p:]
- n -= p
- h32 += rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4)
- }
- p := 0
- for n := n - 4; p <= n; p += 4 {
- h32 += binary.LittleEndian.Uint32(input[p:p+4]) * prime3
- h32 = rol17(h32) * prime4
- }
- for p < n {
- h32 += uint32(input[p]) * prime5
- h32 = rol11(h32) * prime1
- p++
- }
- h32 ^= h32 >> 15
- h32 *= prime2
- h32 ^= h32 >> 13
- h32 *= prime3
- h32 ^= h32 >> 16
- return h32
- }
- // Uint32Zero hashes x with seed 0.
- func Uint32Zero(x uint32) uint32 {
- h := prime5 + 4 + x*prime3
- h = rol17(h) * prime4
- h ^= h >> 15
- h *= prime2
- h ^= h >> 13
- h *= prime3
- h ^= h >> 16
- return h
- }
- func rol1(u uint32) uint32 {
- return u<<1 | u>>31
- }
- func rol7(u uint32) uint32 {
- return u<<7 | u>>25
- }
- func rol11(u uint32) uint32 {
- return u<<11 | u>>21
- }
- func rol12(u uint32) uint32 {
- return u<<12 | u>>20
- }
- func rol13(u uint32) uint32 {
- return u<<13 | u>>19
- }
- func rol17(u uint32) uint32 {
- return u<<17 | u>>15
- }
- func rol18(u uint32) uint32 {
- return u<<18 | u>>14
- }
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