frame.go 8.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355
  1. // Package lz4stream provides the types that support reading and writing LZ4 data streams.
  2. package lz4stream
  3. import (
  4. "encoding/binary"
  5. "fmt"
  6. "io"
  7. "io/ioutil"
  8. "github.com/pierrec/lz4/internal/lz4block"
  9. "github.com/pierrec/lz4/internal/lz4errors"
  10. "github.com/pierrec/lz4/internal/xxh32"
  11. )
  12. //go:generate go run gen.go
  13. const (
  14. frameMagic uint32 = 0x184D2204
  15. frameSkipMagic uint32 = 0x184D2A50
  16. )
  17. func NewFrame() *Frame {
  18. return &Frame{}
  19. }
  20. type Frame struct {
  21. buf [15]byte // frame descriptor needs at most 4(magic)+4+8+1=11 bytes
  22. Magic uint32
  23. Descriptor FrameDescriptor
  24. Blocks Blocks
  25. Checksum uint32
  26. checksum xxh32.XXHZero
  27. }
  28. func (f *Frame) InitW(dst io.Writer, num int) {
  29. f.Magic = frameMagic
  30. f.Descriptor.initW()
  31. f.Blocks.initW(f, dst, num)
  32. f.checksum.Reset()
  33. }
  34. func (f *Frame) CloseW(dst io.Writer, num int) error {
  35. if err := f.Blocks.closeW(f, num); err != nil {
  36. return err
  37. }
  38. buf := f.buf[:0]
  39. // End mark (data block size of uint32(0)).
  40. buf = append(buf, 0, 0, 0, 0)
  41. if f.Descriptor.Flags.ContentChecksum() {
  42. buf = f.checksum.Sum(buf)
  43. }
  44. _, err := dst.Write(buf)
  45. return err
  46. }
  47. func (f *Frame) InitR(src io.Reader) error {
  48. if f.Magic > 0 {
  49. // Header already read.
  50. return nil
  51. }
  52. newFrame:
  53. if err := readUint32(src, f.buf[:], &f.Magic); err != nil {
  54. return err
  55. }
  56. switch m := f.Magic; {
  57. case m == frameMagic:
  58. // All 16 values of frameSkipMagic are valid.
  59. case m>>8 == frameSkipMagic>>8:
  60. var skip uint32
  61. if err := binary.Read(src, binary.LittleEndian, &skip); err != nil {
  62. return err
  63. }
  64. if _, err := io.CopyN(ioutil.Discard, src, int64(skip)); err != nil {
  65. return err
  66. }
  67. goto newFrame
  68. default:
  69. return lz4errors.ErrInvalidFrame
  70. }
  71. if err := f.Descriptor.initR(f, src); err != nil {
  72. return err
  73. }
  74. f.Blocks.initR(f)
  75. f.checksum.Reset()
  76. return nil
  77. }
  78. func (f *Frame) CloseR(src io.Reader) error {
  79. f.Magic = 0
  80. if !f.Descriptor.Flags.ContentChecksum() {
  81. return nil
  82. }
  83. if err := readUint32(src, f.buf[:], &f.Checksum); err != nil {
  84. return err
  85. }
  86. if c := f.checksum.Sum32(); c != f.Checksum {
  87. return fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidFrameChecksum, c, f.Checksum)
  88. }
  89. return nil
  90. }
  91. type FrameDescriptor struct {
  92. Flags DescriptorFlags
  93. ContentSize uint64
  94. Checksum uint8
  95. }
  96. func (fd *FrameDescriptor) initW() {
  97. fd.Flags.VersionSet(1)
  98. fd.Flags.BlockIndependenceSet(true)
  99. }
  100. func (fd *FrameDescriptor) Write(f *Frame, dst io.Writer) error {
  101. if fd.Checksum > 0 {
  102. // Header already written.
  103. return nil
  104. }
  105. buf := f.buf[:4+2]
  106. // Write the magic number here even though it belongs to the Frame.
  107. binary.LittleEndian.PutUint32(buf, f.Magic)
  108. binary.LittleEndian.PutUint16(buf[4:], uint16(fd.Flags))
  109. if fd.Flags.Size() {
  110. buf = buf[:4+2+8]
  111. binary.LittleEndian.PutUint64(buf[4+2:], fd.ContentSize)
  112. }
  113. fd.Checksum = descriptorChecksum(buf[4:])
  114. buf = append(buf, fd.Checksum)
  115. _, err := dst.Write(buf)
  116. return err
  117. }
  118. func (fd *FrameDescriptor) initR(f *Frame, src io.Reader) error {
  119. // Read the flags and the checksum, hoping that there is not content size.
  120. buf := f.buf[:3]
  121. if _, err := io.ReadFull(src, buf); err != nil {
  122. return err
  123. }
  124. descr := binary.LittleEndian.Uint16(buf)
  125. fd.Flags = DescriptorFlags(descr)
  126. if fd.Flags.Size() {
  127. // Append the 8 missing bytes.
  128. buf = buf[:3+8]
  129. if _, err := io.ReadFull(src, buf[3:]); err != nil {
  130. return err
  131. }
  132. fd.ContentSize = binary.LittleEndian.Uint64(buf[2:])
  133. }
  134. fd.Checksum = buf[len(buf)-1] // the checksum is the last byte
  135. buf = buf[:len(buf)-1] // all descriptor fields except checksum
  136. if c := descriptorChecksum(buf); fd.Checksum != c {
  137. return fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidHeaderChecksum, c, fd.Checksum)
  138. }
  139. // Validate the elements that can be.
  140. if idx := fd.Flags.BlockSizeIndex(); !idx.IsValid() {
  141. return lz4errors.ErrOptionInvalidBlockSize
  142. }
  143. return nil
  144. }
  145. func descriptorChecksum(buf []byte) byte {
  146. return byte(xxh32.ChecksumZero(buf) >> 8)
  147. }
  148. type Blocks struct {
  149. Block *FrameDataBlock
  150. Blocks chan chan *FrameDataBlock
  151. err error
  152. }
  153. func (b *Blocks) initW(f *Frame, dst io.Writer, num int) {
  154. size := f.Descriptor.Flags.BlockSizeIndex()
  155. if num == 1 {
  156. b.Blocks = nil
  157. b.Block = NewFrameDataBlock(size)
  158. return
  159. }
  160. b.Block = nil
  161. if cap(b.Blocks) != num {
  162. b.Blocks = make(chan chan *FrameDataBlock, num)
  163. }
  164. // goroutine managing concurrent block compression goroutines.
  165. go func() {
  166. // Process next block compression item.
  167. for c := range b.Blocks {
  168. // Read the next compressed block result.
  169. // Waiting here ensures that the blocks are output in the order they were sent.
  170. // The incoming channel is always closed as it indicates to the caller that
  171. // the block has been processed.
  172. block := <-c
  173. if block == nil {
  174. // Notify the block compression routine that we are done with its result.
  175. // This is used when a sentinel block is sent to terminate the compression.
  176. close(c)
  177. return
  178. }
  179. // Do not attempt to write the block upon any previous failure.
  180. if b.err == nil {
  181. // Write the block.
  182. if err := block.Write(f, dst); err != nil && b.err == nil {
  183. // Keep the first error.
  184. b.err = err
  185. // All pending compression goroutines need to shut down, so we need to keep going.
  186. }
  187. }
  188. close(c)
  189. }
  190. }()
  191. }
  192. func (b *Blocks) closeW(f *Frame, num int) error {
  193. if num == 1 {
  194. b.Block.CloseW(f)
  195. return nil
  196. }
  197. c := make(chan *FrameDataBlock)
  198. b.Blocks <- c
  199. c <- nil
  200. <-c
  201. err := b.err
  202. b.err = nil
  203. return err
  204. }
  205. func (b *Blocks) initR(f *Frame) {
  206. size := f.Descriptor.Flags.BlockSizeIndex()
  207. b.Block = NewFrameDataBlock(size)
  208. }
  209. func NewFrameDataBlock(size lz4block.BlockSizeIndex) *FrameDataBlock {
  210. buf := size.Get()
  211. return &FrameDataBlock{Data: buf, data: buf}
  212. }
  213. type FrameDataBlock struct {
  214. Size DataBlockSize
  215. Data []byte // compressed or uncompressed data (.data or .src)
  216. Checksum uint32
  217. data []byte // buffer for compressed data
  218. src []byte // uncompressed data
  219. }
  220. func (b *FrameDataBlock) CloseW(f *Frame) {
  221. size := f.Descriptor.Flags.BlockSizeIndex()
  222. size.Put(b.data)
  223. b.Data = nil
  224. b.data = nil
  225. b.src = nil
  226. }
  227. // Block compression errors are ignored since the buffer is sized appropriately.
  228. func (b *FrameDataBlock) Compress(f *Frame, src []byte, ht []int, level lz4block.CompressionLevel) *FrameDataBlock {
  229. data := b.data[:len(src)] // trigger the incompressible flag in CompressBlock
  230. var n int
  231. switch level {
  232. case lz4block.Fast:
  233. n, _ = lz4block.CompressBlock(src, data, ht)
  234. default:
  235. n, _ = lz4block.CompressBlockHC(src, data, level)
  236. }
  237. if n == 0 {
  238. b.Size.UncompressedSet(true)
  239. b.Data = src
  240. } else {
  241. b.Size.UncompressedSet(false)
  242. b.Data = data[:n]
  243. }
  244. b.Size.sizeSet(len(b.Data))
  245. b.src = src // keep track of the source for content checksum
  246. if f.Descriptor.Flags.BlockChecksum() {
  247. b.Checksum = xxh32.ChecksumZero(src)
  248. }
  249. return b
  250. }
  251. func (b *FrameDataBlock) Write(f *Frame, dst io.Writer) error {
  252. if f.Descriptor.Flags.ContentChecksum() {
  253. _, _ = f.checksum.Write(b.src)
  254. }
  255. buf := f.buf[:]
  256. binary.LittleEndian.PutUint32(buf, uint32(b.Size))
  257. if _, err := dst.Write(buf[:4]); err != nil {
  258. return err
  259. }
  260. if _, err := dst.Write(b.Data); err != nil {
  261. return err
  262. }
  263. if b.Checksum == 0 {
  264. return nil
  265. }
  266. binary.LittleEndian.PutUint32(buf, b.Checksum)
  267. _, err := dst.Write(buf[:4])
  268. return err
  269. }
  270. func (b *FrameDataBlock) Uncompress(f *Frame, src io.Reader, dst []byte) (int, error) {
  271. buf := f.buf[:]
  272. var x uint32
  273. if err := readUint32(src, buf, &x); err != nil {
  274. return 0, err
  275. }
  276. b.Size = DataBlockSize(x)
  277. if b.Size == 0 {
  278. // End of frame reached.
  279. return 0, io.EOF
  280. }
  281. isCompressed := !b.Size.Uncompressed()
  282. size := b.Size.size()
  283. var data []byte
  284. if isCompressed {
  285. // Data is first copied into b.Data and then it will get uncompressed into dst.
  286. data = b.Data
  287. } else {
  288. // Data is directly copied into dst as it is not compressed.
  289. data = dst
  290. }
  291. data = data[:size]
  292. if _, err := io.ReadFull(src, data); err != nil {
  293. return 0, err
  294. }
  295. if isCompressed {
  296. n, err := lz4block.UncompressBlock(data, dst)
  297. if err != nil {
  298. return 0, err
  299. }
  300. data = dst[:n]
  301. }
  302. if f.Descriptor.Flags.BlockChecksum() {
  303. if err := readUint32(src, buf, &b.Checksum); err != nil {
  304. return 0, err
  305. }
  306. if c := xxh32.ChecksumZero(data); c != b.Checksum {
  307. return 0, fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidBlockChecksum, c, b.Checksum)
  308. }
  309. }
  310. if f.Descriptor.Flags.ContentChecksum() {
  311. _, _ = f.checksum.Write(data)
  312. }
  313. return len(data), nil
  314. }
  315. func readUint32(r io.Reader, buf []byte, x *uint32) error {
  316. if _, err := io.ReadFull(r, buf[:4]); err != nil {
  317. return err
  318. }
  319. *x = binary.LittleEndian.Uint32(buf)
  320. return nil
  321. }