package jsoniter import ( "io" "strconv" "unsafe" ) type float64LazyAny struct { baseAny buf []byte iter *Iterator err error cache float64 } func (any *float64LazyAny) Parse() *Iterator { iter := any.iter if iter == nil { iter = NewIterator() } iter.ResetBytes(any.buf) return iter } func (any *float64LazyAny) ValueType() ValueType { return Number } func (any *float64LazyAny) fillCache() { if any.err != nil { return } iter := any.Parse() any.cache = iter.ReadFloat64() if iter.Error != io.EOF { iter.reportError("floatLazyAny", "there are bytes left") } any.err = iter.Error } func (any *float64LazyAny) LastError() error { return any.err } func (any *float64LazyAny) ToBool() bool { return any.ToFloat64() != 0 } func (any *float64LazyAny) ToInt() int { any.fillCache() return int(any.cache) } func (any *float64LazyAny) ToInt32() int32 { any.fillCache() return int32(any.cache) } func (any *float64LazyAny) ToInt64() int64 { any.fillCache() return int64(any.cache) } func (any *float64LazyAny) ToUint() uint { any.fillCache() return uint(any.cache) } func (any *float64LazyAny) ToUint32() uint32 { any.fillCache() return uint32(any.cache) } func (any *float64LazyAny) ToUint64() uint64 { any.fillCache() return uint64(any.cache) } func (any *float64LazyAny) ToFloat32() float32 { any.fillCache() return float32(any.cache) } func (any *float64LazyAny) ToFloat64() float64 { any.fillCache() return any.cache } func (any *float64LazyAny) ToString() string { return *(*string)(unsafe.Pointer(&any.buf)) } func (any *float64LazyAny) WriteTo(stream *Stream) { stream.Write(any.buf) } func (any *float64LazyAny) GetInterface() interface{} { any.fillCache() return any.cache } type floatAny struct { baseAny val float64 } func (any *floatAny) Parse() *Iterator { return nil } func (any *floatAny) ValueType() ValueType { return Number } func (any *floatAny) LastError() error { return nil } func (any *floatAny) ToBool() bool { return any.ToFloat64() != 0 } func (any *floatAny) ToInt() int { return int(any.val) } func (any *floatAny) ToInt32() int32 { return int32(any.val) } func (any *floatAny) ToInt64() int64 { return int64(any.val) } func (any *floatAny) ToUint() uint { return uint(any.val) } func (any *floatAny) ToUint32() uint32 { return uint32(any.val) } func (any *floatAny) ToUint64() uint64 { return uint64(any.val) } func (any *floatAny) ToFloat32() float32 { return float32(any.val) } func (any *floatAny) ToFloat64() float64 { return any.val } func (any *floatAny) ToString() string { return strconv.FormatFloat(any.val, 'E', -1, 64) } func (any *floatAny) WriteTo(stream *Stream) { stream.WriteFloat64(any.val) } func (any *floatAny) GetInterface() interface{} { return any.val }