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- // Copyright 2012 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // +build windows
- package mgr
- import (
- "syscall"
- "unsafe"
- "golang.org/x/sys/windows"
- "golang.org/x/sys/windows/svc"
- )
- // TODO(brainman): Use EnumDependentServices to enumerate dependent services.
- // Service is used to access Windows service.
- type Service struct {
- Name string
- Handle windows.Handle
- }
- // Delete marks service s for deletion from the service control manager database.
- func (s *Service) Delete() error {
- return windows.DeleteService(s.Handle)
- }
- // Close relinquish access to the service s.
- func (s *Service) Close() error {
- return windows.CloseServiceHandle(s.Handle)
- }
- // Start starts service s.
- // args will be passed to svc.Handler.Execute.
- func (s *Service) Start(args ...string) error {
- var p **uint16
- if len(args) > 0 {
- vs := make([]*uint16, len(args))
- for i := range vs {
- vs[i] = syscall.StringToUTF16Ptr(args[i])
- }
- p = &vs[0]
- }
- return windows.StartService(s.Handle, uint32(len(args)), p)
- }
- // Control sends state change request c to the servce s.
- func (s *Service) Control(c svc.Cmd) (svc.Status, error) {
- var t windows.SERVICE_STATUS
- err := windows.ControlService(s.Handle, uint32(c), &t)
- if err != nil {
- return svc.Status{}, err
- }
- return svc.Status{
- State: svc.State(t.CurrentState),
- Accepts: svc.Accepted(t.ControlsAccepted),
- }, nil
- }
- // Query returns current status of service s.
- func (s *Service) Query() (svc.Status, error) {
- var t windows.SERVICE_STATUS_PROCESS
- var needed uint32
- err := windows.QueryServiceStatusEx(s.Handle, windows.SC_STATUS_PROCESS_INFO, (*byte)(unsafe.Pointer(&t)), uint32(unsafe.Sizeof(t)), &needed)
- if err != nil {
- return svc.Status{}, err
- }
- return svc.Status{
- State: svc.State(t.CurrentState),
- Accepts: svc.Accepted(t.ControlsAccepted),
- ProcessId: t.ProcessId,
- }, nil
- }
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