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- // Go support for Protocol Buffers - Google's data interchange format
- //
- // Copyright 2015 The Go Authors. All rights reserved.
- // https://github.com/golang/protobuf
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- syntax = "proto3";
- package jsonpb;
- message Simple3 {
- double dub = 1;
- }
- message SimpleSlice3 {
- repeated string slices = 1;
- }
- message SimpleMap3 {
- map<string,string> stringy = 1;
- }
- message SimpleNull3 {
- Simple3 simple = 1;
- }
- enum Numeral {
- UNKNOWN = 0;
- ARABIC = 1;
- ROMAN = 2;
- }
- message Mappy {
- map<int64, int32> nummy = 1;
- map<string, string> strry = 2;
- map<int32, Simple3> objjy = 3;
- map<int64, string> buggy = 4;
- map<bool, bool> booly = 5;
- map<string, Numeral> enumy = 6;
- map<int32, bool> s32booly = 7;
- map<int64, bool> s64booly = 8;
- map<uint32, bool> u32booly = 9;
- map<uint64, bool> u64booly = 10;
- }
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