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- // Copyright 2011 Google Inc. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package uuid
- import (
- "encoding/binary"
- )
- // NewUUID returns a Version 1 UUID based on the current NodeID and clock
- // sequence, and the current time. If the NodeID has not been set by SetNodeID
- // or SetNodeInterface then it will be set automatically. If the NodeID cannot
- // be set NewUUID returns nil. If clock sequence has not been set by
- // SetClockSequence then it will be set automatically. If GetTime fails to
- // return the current NewUUID returns nil.
- func NewUUID() UUID {
- if nodeID == nil {
- SetNodeInterface("")
- }
- now, err := GetTime()
- if err != nil {
- return nil
- }
- uuid := make([]byte, 16)
- time_low := uint32(now & 0xffffffff)
- time_mid := uint16((now >> 32) & 0xffff)
- time_hi := uint16((now >> 48) & 0x0fff)
- time_hi |= 0x1000 // Version 1
- binary.BigEndian.PutUint32(uuid[0:], time_low)
- binary.BigEndian.PutUint16(uuid[4:], time_mid)
- binary.BigEndian.PutUint16(uuid[6:], time_hi)
- binary.BigEndian.PutUint16(uuid[8:], clock_seq)
- copy(uuid[10:], nodeID)
- return uuid
- }
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