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- package main
- import (
- "net/http"
- "reflect"
- "github.com/gin-gonic/gin"
- "github.com/gin-gonic/gin/binding"
- validator "gopkg.in/go-playground/validator.v8"
- )
- // User contains user information.
- type User struct {
- FirstName string `json:"fname"`
- LastName string `json:"lname"`
- Email string `binding:"required,email"`
- }
- // UserStructLevelValidation contains custom struct level validations that don't always
- // make sense at the field validation level. For example, this function validates that either
- // FirstName or LastName exist; could have done that with a custom field validation but then
- // would have had to add it to both fields duplicating the logic + overhead, this way it's
- // only validated once.
- //
- // NOTE: you may ask why wouldn't not just do this outside of validator. Doing this way
- // hooks right into validator and you can combine with validation tags and still have a
- // common error output format.
- func UserStructLevelValidation(v *validator.Validate, structLevel *validator.StructLevel) {
- user := structLevel.CurrentStruct.Interface().(User)
- if len(user.FirstName) == 0 && len(user.LastName) == 0 {
- structLevel.ReportError(
- reflect.ValueOf(user.FirstName), "FirstName", "fname", "fnameorlname",
- )
- structLevel.ReportError(
- reflect.ValueOf(user.LastName), "LastName", "lname", "fnameorlname",
- )
- }
- // plus can to more, even with different tag than "fnameorlname"
- }
- func main() {
- route := gin.Default()
- if v, ok := binding.Validator.Engine().(*validator.Validate); ok {
- v.RegisterStructValidation(UserStructLevelValidation, User{})
- }
- route.POST("/user", validateUser)
- route.Run(":8085")
- }
- func validateUser(c *gin.Context) {
- var u User
- if err := c.ShouldBindJSON(&u); err == nil {
- c.JSON(http.StatusOK, gin.H{"message": "User validation successful."})
- } else {
- c.JSON(http.StatusBadRequest, gin.H{
- "message": "User validation failed!",
- "error": err.Error(),
- })
- }
- }
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