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Cosmetic changes

Manu Mtz-Almeida 10 年之前
父节点
当前提交
ea962038e1
共有 3 个文件被更改,包括 10 次插入12 次删除
  1. 1 1
      debug.go
  2. 2 4
      gin.go
  3. 7 7
      mode.go

+ 1 - 1
debug.go

@@ -7,7 +7,7 @@ package gin
 import "log"
 import "log"
 
 
 func IsDebugging() bool {
 func IsDebugging() bool {
-	return gin_mode == debugCode
+	return ginMode == debugCode
 }
 }
 
 
 func debugRoute(httpMethod, absolutePath string, handlers []HandlerFunc) {
 func debugRoute(httpMethod, absolutePath string, handlers []HandlerFunc) {

+ 2 - 4
gin.go

@@ -83,8 +83,7 @@ func (engine *Engine) reuseContext(c *Context) {
 
 
 func (engine *Engine) LoadHTMLGlob(pattern string) {
 func (engine *Engine) LoadHTMLGlob(pattern string) {
 	if IsDebugging() {
 	if IsDebugging() {
-		r := &render.HTMLDebugRender{Glob: pattern}
-		engine.HTMLRender = r
+		engine.HTMLRender = &render.HTMLDebugRender{Glob: pattern}
 	} else {
 	} else {
 		templ := template.Must(template.ParseGlob(pattern))
 		templ := template.Must(template.ParseGlob(pattern))
 		engine.SetHTMLTemplate(templ)
 		engine.SetHTMLTemplate(templ)
@@ -93,8 +92,7 @@ func (engine *Engine) LoadHTMLGlob(pattern string) {
 
 
 func (engine *Engine) LoadHTMLFiles(files ...string) {
 func (engine *Engine) LoadHTMLFiles(files ...string) {
 	if IsDebugging() {
 	if IsDebugging() {
-		r := &render.HTMLDebugRender{Files: files}
-		engine.HTMLRender = r
+		engine.HTMLRender = &render.HTMLDebugRender{Files: files}
 	} else {
 	} else {
 		templ := template.Must(template.ParseFiles(files...))
 		templ := template.Must(template.ParseFiles(files...))
 		engine.SetHTMLTemplate(templ)
 		engine.SetHTMLTemplate(templ)

+ 7 - 7
mode.go

@@ -22,8 +22,8 @@ const (
 	testCode    = iota
 	testCode    = iota
 )
 )
 
 
-var gin_mode int = debugCode
-var mode_name string = DebugMode
+var ginMode int = debugCode
+var modeName string = DebugMode
 
 
 func init() {
 func init() {
 	value := os.Getenv(GIN_MODE)
 	value := os.Getenv(GIN_MODE)
@@ -37,17 +37,17 @@ func init() {
 func SetMode(value string) {
 func SetMode(value string) {
 	switch value {
 	switch value {
 	case DebugMode:
 	case DebugMode:
-		gin_mode = debugCode
+		ginMode = debugCode
 	case ReleaseMode:
 	case ReleaseMode:
-		gin_mode = releaseCode
+		ginMode = releaseCode
 	case TestMode:
 	case TestMode:
-		gin_mode = testCode
+		ginMode = testCode
 	default:
 	default:
 		log.Panic("gin mode unknown: " + value)
 		log.Panic("gin mode unknown: " + value)
 	}
 	}
-	mode_name = value
+	modeName = value
 }
 }
 
 
 func Mode() string {
 func Mode() string {
-	return mode_name
+	return modeName
 }
 }