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- package rafttest
- import (
- "log"
- "time"
- "github.com/coreos/etcd/Godeps/_workspace/src/golang.org/x/net/context"
- "github.com/coreos/etcd/raft"
- "github.com/coreos/etcd/raft/raftpb"
- )
- type node struct {
- raft.Node
- id uint64
- iface iface
- stopc chan struct{}
- pausec chan bool
- // stable
- storage *raft.MemoryStorage
- state raftpb.HardState
- }
- func startNode(id uint64, peers []raft.Peer, iface iface) *node {
- st := raft.NewMemoryStorage()
- c := &raft.Config{
- ID: id,
- ElectionTick: 10,
- HeartbeatTick: 1,
- Storage: st,
- MaxSizePerMsg: 1024 * 1024,
- MaxInflightMsgs: 256,
- }
- rn := raft.StartNode(c, peers)
- n := &node{
- Node: rn,
- id: id,
- storage: st,
- iface: iface,
- pausec: make(chan bool),
- }
- n.start()
- return n
- }
- func (n *node) start() {
- n.stopc = make(chan struct{})
- ticker := time.Tick(5 * time.Millisecond)
- go func() {
- for {
- select {
- case <-ticker:
- n.Tick()
- case rd := <-n.Ready():
- if !raft.IsEmptyHardState(rd.HardState) {
- n.state = rd.HardState
- n.storage.SetHardState(n.state)
- }
- n.storage.Append(rd.Entries)
- time.Sleep(time.Millisecond)
- // TODO: make send async, more like real world...
- for _, m := range rd.Messages {
- n.iface.send(m)
- }
- n.Advance()
- case m := <-n.iface.recv():
- n.Step(context.TODO(), m)
- case <-n.stopc:
- n.Stop()
- log.Printf("raft.%d: stop", n.id)
- n.Node = nil
- close(n.stopc)
- return
- case p := <-n.pausec:
- recvms := make([]raftpb.Message, 0)
- for p {
- select {
- case m := <-n.iface.recv():
- recvms = append(recvms, m)
- case p = <-n.pausec:
- }
- }
- // step all pending messages
- for _, m := range recvms {
- n.Step(context.TODO(), m)
- }
- }
- }
- }()
- }
- // stop stops the node. stop a stopped node might panic.
- // All in memory state of node is discarded.
- // All stable MUST be unchanged.
- func (n *node) stop() {
- n.iface.disconnect()
- n.stopc <- struct{}{}
- // wait for the shutdown
- <-n.stopc
- }
- // restart restarts the node. restart a started node
- // blocks and might affect the future stop operation.
- func (n *node) restart() {
- // wait for the shutdown
- <-n.stopc
- c := &raft.Config{
- ID: n.id,
- ElectionTick: 10,
- HeartbeatTick: 1,
- Storage: n.storage,
- MaxSizePerMsg: 1024 * 1024,
- MaxInflightMsgs: 256,
- }
- n.Node = raft.RestartNode(c)
- n.start()
- n.iface.connect()
- }
- // pause pauses the node.
- // The paused node buffers the received messages and replies
- // all of them when it resumes.
- func (n *node) pause() {
- n.pausec <- true
- }
- // resume resumes the paused node.
- func (n *node) resume() {
- n.pausec <- false
- }
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