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- // Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
- // Use of this source code is governed by a MIT license found in the LICENSE file.
- package codec
- import (
- "bufio"
- "io"
- "net/rpc"
- "sync"
- )
- // rpcEncodeTerminator allows a handler specify a []byte terminator to send after each Encode.
- //
- // Some codecs like json need to put a space after each encoded value, to serve as a
- // delimiter for things like numbers (else json codec will continue reading till EOF).
- type rpcEncodeTerminator interface {
- rpcEncodeTerminate() []byte
- }
- // Rpc provides a rpc Server or Client Codec for rpc communication.
- type Rpc interface {
- ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
- ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
- }
- // RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
- // used by the rpc connection. It accomodates use-cases where the connection
- // should be used by rpc and non-rpc functions, e.g. streaming a file after
- // sending an rpc response.
- type RpcCodecBuffered interface {
- BufferedReader() *bufio.Reader
- BufferedWriter() *bufio.Writer
- }
- // -------------------------------------
- // rpcCodec defines the struct members and common methods.
- type rpcCodec struct {
- rwc io.ReadWriteCloser
- dec *Decoder
- enc *Encoder
- bw *bufio.Writer
- br *bufio.Reader
- mu sync.Mutex
- h Handle
- cls bool
- clsmu sync.RWMutex
- }
- func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
- bw := bufio.NewWriter(conn)
- br := bufio.NewReader(conn)
- return rpcCodec{
- rwc: conn,
- bw: bw,
- br: br,
- enc: NewEncoder(bw, h),
- dec: NewDecoder(br, h),
- h: h,
- }
- }
- func (c *rpcCodec) BufferedReader() *bufio.Reader {
- return c.br
- }
- func (c *rpcCodec) BufferedWriter() *bufio.Writer {
- return c.bw
- }
- func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
- if c.isClosed() {
- return io.EOF
- }
- if err = c.enc.Encode(obj1); err != nil {
- return
- }
- t, tOk := c.h.(rpcEncodeTerminator)
- if tOk {
- c.bw.Write(t.rpcEncodeTerminate())
- }
- if writeObj2 {
- if err = c.enc.Encode(obj2); err != nil {
- return
- }
- if tOk {
- c.bw.Write(t.rpcEncodeTerminate())
- }
- }
- if doFlush {
- return c.bw.Flush()
- }
- return
- }
- func (c *rpcCodec) read(obj interface{}) (err error) {
- if c.isClosed() {
- return io.EOF
- }
- //If nil is passed in, we should still attempt to read content to nowhere.
- if obj == nil {
- var obj2 interface{}
- return c.dec.Decode(&obj2)
- }
- return c.dec.Decode(obj)
- }
- func (c *rpcCodec) isClosed() bool {
- c.clsmu.RLock()
- x := c.cls
- c.clsmu.RUnlock()
- return x
- }
- func (c *rpcCodec) Close() error {
- if c.isClosed() {
- return io.EOF
- }
- c.clsmu.Lock()
- c.cls = true
- c.clsmu.Unlock()
- return c.rwc.Close()
- }
- func (c *rpcCodec) ReadResponseBody(body interface{}) error {
- return c.read(body)
- }
- // -------------------------------------
- type goRpcCodec struct {
- rpcCodec
- }
- func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
- // Must protect for concurrent access as per API
- c.mu.Lock()
- defer c.mu.Unlock()
- return c.write(r, body, true, true)
- }
- func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
- c.mu.Lock()
- defer c.mu.Unlock()
- return c.write(r, body, true, true)
- }
- func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
- return c.read(r)
- }
- func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
- return c.read(r)
- }
- func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
- return c.read(body)
- }
- // -------------------------------------
- // goRpc is the implementation of Rpc that uses the communication protocol
- // as defined in net/rpc package.
- type goRpc struct{}
- // GoRpc implements Rpc using the communication protocol defined in net/rpc package.
- // Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
- var GoRpc goRpc
- func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
- return &goRpcCodec{newRPCCodec(conn, h)}
- }
- func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
- return &goRpcCodec{newRPCCodec(conn, h)}
- }
- var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered
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