123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193 |
- // Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
- // Use of this source code is governed by a MIT license found in the LICENSE file.
- /*
- High Performance, Feature-Rich Idiomatic Go codec/encoding library for
- binc, msgpack, cbor, json.
- Supported Serialization formats are:
- - msgpack: https://github.com/msgpack/msgpack
- - binc: http://github.com/ugorji/binc
- - cbor: http://cbor.io http://tools.ietf.org/html/rfc7049
- - json: http://json.org http://tools.ietf.org/html/rfc7159
- - simple:
- To install:
- go get github.com/ugorji/go/codec
- This package understands the 'unsafe' tag, to allow using unsafe semantics:
- - When decoding into a struct, you need to read the field name as a string
- so you can find the struct field it is mapped to.
- Using `unsafe` will bypass the allocation and copying overhead of []byte->string conversion.
- To install using unsafe, pass the 'unsafe' tag:
- go get -tags=unsafe github.com/ugorji/go/codec
- For detailed usage information, read the primer at http://ugorji.net/blog/go-codec-primer .
- The idiomatic Go support is as seen in other encoding packages in
- the standard library (ie json, xml, gob, etc).
- Rich Feature Set includes:
- - Simple but extremely powerful and feature-rich API
- - Very High Performance.
- Our extensive benchmarks show us outperforming Gob, Json, Bson, etc by 2-4X.
- - Multiple conversions:
- Package coerces types where appropriate
- e.g. decode an int in the stream into a float, etc.
- - Corner Cases:
- Overflows, nil maps/slices, nil values in streams are handled correctly
- - Standard field renaming via tags
- - Support for omitting empty fields during an encoding
- - Encoding from any value and decoding into pointer to any value
- (struct, slice, map, primitives, pointers, interface{}, etc)
- - Extensions to support efficient encoding/decoding of any named types
- - Support encoding.(Binary|Text)(M|Unm)arshaler interfaces
- - Decoding without a schema (into a interface{}).
- Includes Options to configure what specific map or slice type to use
- when decoding an encoded list or map into a nil interface{}
- - Encode a struct as an array, and decode struct from an array in the data stream
- - Comprehensive support for anonymous fields
- - Fast (no-reflection) encoding/decoding of common maps and slices
- - Code-generation for faster performance.
- - Support binary (e.g. messagepack, cbor) and text (e.g. json) formats
- - Support indefinite-length formats to enable true streaming
- (for formats which support it e.g. json, cbor)
- - Support canonical encoding, where a value is ALWAYS encoded as same sequence of bytes.
- This mostly applies to maps, where iteration order is non-deterministic.
- - NIL in data stream decoded as zero value
- - Never silently skip data when decoding.
- User decides whether to return an error or silently skip data when keys or indexes
- in the data stream do not map to fields in the struct.
- - Encode/Decode from/to chan types (for iterative streaming support)
- - Drop-in replacement for encoding/json. `json:` key in struct tag supported.
- - Provides a RPC Server and Client Codec for net/rpc communication protocol.
- - Handle unique idiosynchracies of codecs e.g.
- - For messagepack, configure how ambiguities in handling raw bytes are resolved
- - For messagepack, provide rpc server/client codec to support
- msgpack-rpc protocol defined at:
- https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
-
- Extension Support
- Users can register a function to handle the encoding or decoding of
- their custom types.
- There are no restrictions on what the custom type can be. Some examples:
- type BisSet []int
- type BitSet64 uint64
- type UUID string
- type MyStructWithUnexportedFields struct { a int; b bool; c []int; }
- type GifImage struct { ... }
- As an illustration, MyStructWithUnexportedFields would normally be
- encoded as an empty map because it has no exported fields, while UUID
- would be encoded as a string. However, with extension support, you can
- encode any of these however you like.
- RPC
- RPC Client and Server Codecs are implemented, so the codecs can be used
- with the standard net/rpc package.
- Usage
- The Handle is SAFE for concurrent READ, but NOT SAFE for concurrent modification.
- The Encoder and Decoder are NOT safe for concurrent use.
- Consequently, the usage model is basically:
- - Create and initialize the Handle before any use.
- Once created, DO NOT modify it.
- - Multiple Encoders or Decoders can now use the Handle concurrently.
- They only read information off the Handle (never write).
- - However, each Encoder or Decoder MUST not be used concurrently
- - To re-use an Encoder/Decoder, call Reset(...) on it first.
- This allows you use state maintained on the Encoder/Decoder.
- Sample usage model:
- // create and configure Handle
- var (
- bh codec.BincHandle
- mh codec.MsgpackHandle
- ch codec.CborHandle
- )
- mh.MapType = reflect.TypeOf(map[string]interface{}(nil))
- // configure extensions
- // e.g. for msgpack, define functions and enable Time support for tag 1
- // mh.SetExt(reflect.TypeOf(time.Time{}), 1, myExt)
- // create and use decoder/encoder
- var (
- r io.Reader
- w io.Writer
- b []byte
- h = &bh // or mh to use msgpack
- )
- dec = codec.NewDecoder(r, h)
- dec = codec.NewDecoderBytes(b, h)
- err = dec.Decode(&v)
- enc = codec.NewEncoder(w, h)
- enc = codec.NewEncoderBytes(&b, h)
- err = enc.Encode(v)
- //RPC Server
- go func() {
- for {
- conn, err := listener.Accept()
- rpcCodec := codec.GoRpc.ServerCodec(conn, h)
- //OR rpcCodec := codec.MsgpackSpecRpc.ServerCodec(conn, h)
- rpc.ServeCodec(rpcCodec)
- }
- }()
- //RPC Communication (client side)
- conn, err = net.Dial("tcp", "localhost:5555")
- rpcCodec := codec.GoRpc.ClientCodec(conn, h)
- //OR rpcCodec := codec.MsgpackSpecRpc.ClientCodec(conn, h)
- client := rpc.NewClientWithCodec(rpcCodec)
- */
- package codec
- // Benefits of go-codec:
- //
- // - encoding/json always reads whole file into memory first.
- // This makes it unsuitable for parsing very large files.
- // - encoding/xml cannot parse into a map[string]interface{}
- // I found this out on reading https://github.com/clbanning/mxj
- // TODO:
- //
- // - (En|De)coder should store an error when it occurs.
- // Until reset, subsequent calls return that error that was stored.
- // This means that free panics must go away.
- // All errors must be raised through errorf method.
- // - Decoding using a chan is good, but incurs concurrency costs.
- // This is because there's no fast way to use a channel without it
- // having to switch goroutines constantly.
- // Callback pattern is still the best. Maybe cnsider supporting something like:
- // type X struct {
- // Name string
- // Ys []Y
- // Ys chan <- Y
- // Ys func(interface{}) -> call this interface for each entry in there.
- // }
- // - Consider adding a isZeroer interface { isZero() bool }
- // It is used within isEmpty, for omitEmpty support.
- // - Consider making Handle used AS-IS within the encoding/decoding session.
- // This means that we don't cache Handle information within the (En|De)coder,
- // except we really need it at Reset(...)
- // - Handle recursive types during encoding/decoding?
|