node.go 15 KB

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  1. // Copyright 2015 The etcd Authors
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. package raft
  15. import (
  16. "errors"
  17. pb "github.com/coreos/etcd/raft/raftpb"
  18. "golang.org/x/net/context"
  19. )
  20. type SnapshotStatus int
  21. const (
  22. SnapshotFinish SnapshotStatus = 1
  23. SnapshotFailure SnapshotStatus = 2
  24. )
  25. var (
  26. emptyState = pb.HardState{}
  27. // ErrStopped is returned by methods on Nodes that have been stopped.
  28. ErrStopped = errors.New("raft: stopped")
  29. )
  30. // SoftState provides state that is useful for logging and debugging.
  31. // The state is volatile and does not need to be persisted to the WAL.
  32. type SoftState struct {
  33. Lead uint64
  34. RaftState StateType
  35. }
  36. func (a *SoftState) equal(b *SoftState) bool {
  37. return a.Lead == b.Lead && a.RaftState == b.RaftState
  38. }
  39. // Ready encapsulates the entries and messages that are ready to read,
  40. // be saved to stable storage, committed or sent to other peers.
  41. // All fields in Ready are read-only.
  42. type Ready struct {
  43. // The current volatile state of a Node.
  44. // SoftState will be nil if there is no update.
  45. // It is not required to consume or store SoftState.
  46. *SoftState
  47. // The current state of a Node to be saved to stable storage BEFORE
  48. // Messages are sent.
  49. // HardState will be equal to empty state if there is no update.
  50. pb.HardState
  51. // ReadState can be used for node to serve linearizable read requests locally
  52. // when its applied index is greater than the index in ReadState.
  53. // Note that the readState will be returned when raft receives msgReadIndex.
  54. // The returned is only valid for the request that requested to read.
  55. ReadState
  56. // Entries specifies entries to be saved to stable storage BEFORE
  57. // Messages are sent.
  58. Entries []pb.Entry
  59. // Snapshot specifies the snapshot to be saved to stable storage.
  60. Snapshot pb.Snapshot
  61. // CommittedEntries specifies entries to be committed to a
  62. // store/state-machine. These have previously been committed to stable
  63. // store.
  64. CommittedEntries []pb.Entry
  65. // Messages specifies outbound messages to be sent AFTER Entries are
  66. // committed to stable storage.
  67. // If it contains a MsgSnap message, the application MUST report back to raft
  68. // when the snapshot has been received or has failed by calling ReportSnapshot.
  69. Messages []pb.Message
  70. }
  71. func isHardStateEqual(a, b pb.HardState) bool {
  72. return a.Term == b.Term && a.Vote == b.Vote && a.Commit == b.Commit
  73. }
  74. // IsEmptyHardState returns true if the given HardState is empty.
  75. func IsEmptyHardState(st pb.HardState) bool {
  76. return isHardStateEqual(st, emptyState)
  77. }
  78. // IsEmptySnap returns true if the given Snapshot is empty.
  79. func IsEmptySnap(sp pb.Snapshot) bool {
  80. return sp.Metadata.Index == 0
  81. }
  82. func (rd Ready) containsUpdates() bool {
  83. return rd.SoftState != nil || !IsEmptyHardState(rd.HardState) ||
  84. !IsEmptySnap(rd.Snapshot) || len(rd.Entries) > 0 ||
  85. len(rd.CommittedEntries) > 0 || len(rd.Messages) > 0 || rd.Index != None
  86. }
  87. // Node represents a node in a raft cluster.
  88. type Node interface {
  89. // Tick increments the internal logical clock for the Node by a single tick. Election
  90. // timeouts and heartbeat timeouts are in units of ticks.
  91. Tick()
  92. // Campaign causes the Node to transition to candidate state and start campaigning to become leader.
  93. Campaign(ctx context.Context) error
  94. // Propose proposes that data be appended to the log.
  95. Propose(ctx context.Context, data []byte) error
  96. // ProposeConfChange proposes config change.
  97. // At most one ConfChange can be in the process of going through consensus.
  98. // Application needs to call ApplyConfChange when applying EntryConfChange type entry.
  99. ProposeConfChange(ctx context.Context, cc pb.ConfChange) error
  100. // Step advances the state machine using the given message. ctx.Err() will be returned, if any.
  101. Step(ctx context.Context, msg pb.Message) error
  102. // Ready returns a channel that returns the current point-in-time state.
  103. // Users of the Node must call Advance after retrieving the state returned by Ready.
  104. //
  105. // NOTE: No committed entries from the next Ready may be applied until all committed entries
  106. // and snapshots from the previous one have finished.
  107. Ready() <-chan Ready
  108. // Advance notifies the Node that the application has saved progress up to the last Ready.
  109. // It prepares the node to return the next available Ready.
  110. //
  111. // The application should generally call Advance after it applies the entries in last Ready.
  112. //
  113. // However, as an optimization, the application may call Advance while it is applying the
  114. // commands. For example. when the last Ready contains a snapshot, the application might take
  115. // a long time to apply the snapshot data. To continue receiving Ready without blocking raft
  116. // progress, it can call Advance before finishing applying the last ready. To make this optimization
  117. // work safely, when the application receives a Ready with softState.RaftState equal to Candidate
  118. // it MUST apply all pending configuration changes if there is any.
  119. //
  120. // Here is a simple solution that waiting for ALL pending entries to get applied.
  121. // ```
  122. // ...
  123. // rd := <-n.Ready()
  124. // go apply(rd.CommittedEntries) // optimization to apply asynchronously in FIFO order.
  125. // if rd.SoftState.RaftState == StateCandidate {
  126. // waitAllApplied()
  127. // }
  128. // n.Advance()
  129. // ...
  130. //```
  131. Advance()
  132. // ApplyConfChange applies config change to the local node.
  133. // Returns an opaque ConfState protobuf which must be recorded
  134. // in snapshots. Will never return nil; it returns a pointer only
  135. // to match MemoryStorage.Compact.
  136. ApplyConfChange(cc pb.ConfChange) *pb.ConfState
  137. // Status returns the current status of the raft state machine.
  138. Status() Status
  139. // ReportUnreachable reports the given node is not reachable for the last send.
  140. ReportUnreachable(id uint64)
  141. // ReportSnapshot reports the status of the sent snapshot.
  142. ReportSnapshot(id uint64, status SnapshotStatus)
  143. // Stop performs any necessary termination of the Node.
  144. Stop()
  145. }
  146. type Peer struct {
  147. ID uint64
  148. Context []byte
  149. }
  150. // StartNode returns a new Node given configuration and a list of raft peers.
  151. // It appends a ConfChangeAddNode entry for each given peer to the initial log.
  152. func StartNode(c *Config, peers []Peer) Node {
  153. r := newRaft(c)
  154. // become the follower at term 1 and apply initial configuration
  155. // entries of term 1
  156. r.becomeFollower(1, None)
  157. for _, peer := range peers {
  158. cc := pb.ConfChange{Type: pb.ConfChangeAddNode, NodeID: peer.ID, Context: peer.Context}
  159. d, err := cc.Marshal()
  160. if err != nil {
  161. panic("unexpected marshal error")
  162. }
  163. e := pb.Entry{Type: pb.EntryConfChange, Term: 1, Index: r.raftLog.lastIndex() + 1, Data: d}
  164. r.raftLog.append(e)
  165. }
  166. // Mark these initial entries as committed.
  167. // TODO(bdarnell): These entries are still unstable; do we need to preserve
  168. // the invariant that committed < unstable?
  169. r.raftLog.committed = r.raftLog.lastIndex()
  170. // Now apply them, mainly so that the application can call Campaign
  171. // immediately after StartNode in tests. Note that these nodes will
  172. // be added to raft twice: here and when the application's Ready
  173. // loop calls ApplyConfChange. The calls to addNode must come after
  174. // all calls to raftLog.append so progress.next is set after these
  175. // bootstrapping entries (it is an error if we try to append these
  176. // entries since they have already been committed).
  177. // We do not set raftLog.applied so the application will be able
  178. // to observe all conf changes via Ready.CommittedEntries.
  179. for _, peer := range peers {
  180. r.addNode(peer.ID)
  181. }
  182. n := newNode()
  183. n.logger = c.Logger
  184. go n.run(r)
  185. return &n
  186. }
  187. // RestartNode is similar to StartNode but does not take a list of peers.
  188. // The current membership of the cluster will be restored from the Storage.
  189. // If the caller has an existing state machine, pass in the last log index that
  190. // has been applied to it; otherwise use zero.
  191. func RestartNode(c *Config) Node {
  192. r := newRaft(c)
  193. n := newNode()
  194. n.logger = c.Logger
  195. go n.run(r)
  196. return &n
  197. }
  198. // node is the canonical implementation of the Node interface
  199. type node struct {
  200. propc chan pb.Message
  201. recvc chan pb.Message
  202. confc chan pb.ConfChange
  203. confstatec chan pb.ConfState
  204. readyc chan Ready
  205. advancec chan struct{}
  206. tickc chan struct{}
  207. done chan struct{}
  208. stop chan struct{}
  209. status chan chan Status
  210. logger Logger
  211. }
  212. func newNode() node {
  213. return node{
  214. propc: make(chan pb.Message),
  215. recvc: make(chan pb.Message),
  216. confc: make(chan pb.ConfChange),
  217. confstatec: make(chan pb.ConfState),
  218. readyc: make(chan Ready),
  219. advancec: make(chan struct{}),
  220. // make tickc a buffered chan, so raft node can buffer some ticks when the node
  221. // is busy processing raft messages. Raft node will resume process buffered
  222. // ticks when it becomes idle.
  223. tickc: make(chan struct{}, 128),
  224. done: make(chan struct{}),
  225. stop: make(chan struct{}),
  226. status: make(chan chan Status),
  227. }
  228. }
  229. func (n *node) Stop() {
  230. select {
  231. case n.stop <- struct{}{}:
  232. // Not already stopped, so trigger it
  233. case <-n.done:
  234. // Node has already been stopped - no need to do anything
  235. return
  236. }
  237. // Block until the stop has been acknowledged by run()
  238. <-n.done
  239. }
  240. func (n *node) run(r *raft) {
  241. var propc chan pb.Message
  242. var readyc chan Ready
  243. var advancec chan struct{}
  244. var prevLastUnstablei, prevLastUnstablet uint64
  245. var havePrevLastUnstablei bool
  246. var prevSnapi uint64
  247. var rd Ready
  248. lead := None
  249. prevSoftSt := r.softState()
  250. prevHardSt := emptyState
  251. for {
  252. if advancec != nil {
  253. readyc = nil
  254. } else {
  255. rd = newReady(r, prevSoftSt, prevHardSt)
  256. if rd.containsUpdates() {
  257. readyc = n.readyc
  258. } else {
  259. readyc = nil
  260. }
  261. }
  262. if lead != r.lead {
  263. if r.hasLeader() {
  264. if lead == None {
  265. r.logger.Infof("raft.node: %x elected leader %x at term %d", r.id, r.lead, r.Term)
  266. } else {
  267. r.logger.Infof("raft.node: %x changed leader from %x to %x at term %d", r.id, lead, r.lead, r.Term)
  268. }
  269. propc = n.propc
  270. } else {
  271. r.logger.Infof("raft.node: %x lost leader %x at term %d", r.id, lead, r.Term)
  272. propc = nil
  273. }
  274. lead = r.lead
  275. }
  276. select {
  277. // TODO: maybe buffer the config propose if there exists one (the way
  278. // described in raft dissertation)
  279. // Currently it is dropped in Step silently.
  280. case m := <-propc:
  281. m.From = r.id
  282. r.Step(m)
  283. case m := <-n.recvc:
  284. // filter out response message from unknown From.
  285. if _, ok := r.prs[m.From]; ok || !IsResponseMsg(m.Type) {
  286. r.Step(m) // raft never returns an error
  287. }
  288. case cc := <-n.confc:
  289. if cc.NodeID == None {
  290. r.resetPendingConf()
  291. select {
  292. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  293. case <-n.done:
  294. }
  295. break
  296. }
  297. switch cc.Type {
  298. case pb.ConfChangeAddNode:
  299. r.addNode(cc.NodeID)
  300. case pb.ConfChangeRemoveNode:
  301. // block incoming proposal when local node is
  302. // removed
  303. if cc.NodeID == r.id {
  304. propc = nil
  305. }
  306. r.removeNode(cc.NodeID)
  307. case pb.ConfChangeUpdateNode:
  308. r.resetPendingConf()
  309. default:
  310. panic("unexpected conf type")
  311. }
  312. select {
  313. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  314. case <-n.done:
  315. }
  316. case <-n.tickc:
  317. r.tick()
  318. case readyc <- rd:
  319. if rd.SoftState != nil {
  320. prevSoftSt = rd.SoftState
  321. }
  322. if len(rd.Entries) > 0 {
  323. prevLastUnstablei = rd.Entries[len(rd.Entries)-1].Index
  324. prevLastUnstablet = rd.Entries[len(rd.Entries)-1].Term
  325. havePrevLastUnstablei = true
  326. }
  327. if !IsEmptyHardState(rd.HardState) {
  328. prevHardSt = rd.HardState
  329. }
  330. if !IsEmptySnap(rd.Snapshot) {
  331. prevSnapi = rd.Snapshot.Metadata.Index
  332. }
  333. r.msgs = nil
  334. r.readState.Index = None
  335. r.readState.RequestCtx = nil
  336. advancec = n.advancec
  337. case <-advancec:
  338. if prevHardSt.Commit != 0 {
  339. r.raftLog.appliedTo(prevHardSt.Commit)
  340. }
  341. if havePrevLastUnstablei {
  342. r.raftLog.stableTo(prevLastUnstablei, prevLastUnstablet)
  343. havePrevLastUnstablei = false
  344. }
  345. r.raftLog.stableSnapTo(prevSnapi)
  346. advancec = nil
  347. case c := <-n.status:
  348. c <- getStatus(r)
  349. case <-n.stop:
  350. close(n.done)
  351. return
  352. }
  353. }
  354. }
  355. // Tick increments the internal logical clock for this Node. Election timeouts
  356. // and heartbeat timeouts are in units of ticks.
  357. func (n *node) Tick() {
  358. select {
  359. case n.tickc <- struct{}{}:
  360. case <-n.done:
  361. default:
  362. n.logger.Warningf("A tick missed to fire. Node blocks too long!")
  363. }
  364. }
  365. func (n *node) Campaign(ctx context.Context) error { return n.step(ctx, pb.Message{Type: pb.MsgHup}) }
  366. func (n *node) Propose(ctx context.Context, data []byte) error {
  367. return n.step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Data: data}}})
  368. }
  369. func (n *node) Step(ctx context.Context, m pb.Message) error {
  370. // ignore unexpected local messages receiving over network
  371. if IsLocalMsg(m.Type) {
  372. // TODO: return an error?
  373. return nil
  374. }
  375. return n.step(ctx, m)
  376. }
  377. func (n *node) ProposeConfChange(ctx context.Context, cc pb.ConfChange) error {
  378. data, err := cc.Marshal()
  379. if err != nil {
  380. return err
  381. }
  382. return n.Step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Type: pb.EntryConfChange, Data: data}}})
  383. }
  384. // Step advances the state machine using msgs. The ctx.Err() will be returned,
  385. // if any.
  386. func (n *node) step(ctx context.Context, m pb.Message) error {
  387. ch := n.recvc
  388. if m.Type == pb.MsgProp {
  389. ch = n.propc
  390. }
  391. select {
  392. case ch <- m:
  393. return nil
  394. case <-ctx.Done():
  395. return ctx.Err()
  396. case <-n.done:
  397. return ErrStopped
  398. }
  399. }
  400. func (n *node) Ready() <-chan Ready { return n.readyc }
  401. func (n *node) Advance() {
  402. select {
  403. case n.advancec <- struct{}{}:
  404. case <-n.done:
  405. }
  406. }
  407. func (n *node) ApplyConfChange(cc pb.ConfChange) *pb.ConfState {
  408. var cs pb.ConfState
  409. select {
  410. case n.confc <- cc:
  411. case <-n.done:
  412. }
  413. select {
  414. case cs = <-n.confstatec:
  415. case <-n.done:
  416. }
  417. return &cs
  418. }
  419. func (n *node) Status() Status {
  420. c := make(chan Status)
  421. n.status <- c
  422. return <-c
  423. }
  424. func (n *node) ReportUnreachable(id uint64) {
  425. select {
  426. case n.recvc <- pb.Message{Type: pb.MsgUnreachable, From: id}:
  427. case <-n.done:
  428. }
  429. }
  430. func (n *node) ReportSnapshot(id uint64, status SnapshotStatus) {
  431. rej := status == SnapshotFailure
  432. select {
  433. case n.recvc <- pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}:
  434. case <-n.done:
  435. }
  436. }
  437. func (n *node) ReadIndex(ctx context.Context, id uint64, rctx []byte) error {
  438. return n.step(ctx, pb.Message{Type: pb.MsgReadIndex, From: id, Entries: []pb.Entry{{Data: rctx}}})
  439. }
  440. func newReady(r *raft, prevSoftSt *SoftState, prevHardSt pb.HardState) Ready {
  441. rd := Ready{
  442. Entries: r.raftLog.unstableEntries(),
  443. CommittedEntries: r.raftLog.nextEnts(),
  444. Messages: r.msgs,
  445. }
  446. if softSt := r.softState(); !softSt.equal(prevSoftSt) {
  447. rd.SoftState = softSt
  448. }
  449. if hardSt := r.hardState(); !isHardStateEqual(hardSt, prevHardSt) {
  450. rd.HardState = hardSt
  451. }
  452. if r.raftLog.unstable.snapshot != nil {
  453. rd.Snapshot = *r.raftLog.unstable.snapshot
  454. }
  455. if r.readState.Index != None {
  456. c := make([]byte, len(r.readState.RequestCtx))
  457. copy(c, r.readState.RequestCtx)
  458. rd.Index = r.readState.Index
  459. rd.RequestCtx = c
  460. }
  461. return rd
  462. }