node.go 13 KB

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  1. // Copyright 2015 CoreOS, Inc.
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. package raft
  15. import (
  16. "errors"
  17. "github.com/coreos/etcd/Godeps/_workspace/src/golang.org/x/net/context"
  18. pb "github.com/coreos/etcd/raft/raftpb"
  19. )
  20. type SnapshotStatus int
  21. const (
  22. SnapshotFinish SnapshotStatus = 1
  23. SnapshotFailure SnapshotStatus = 2
  24. )
  25. var (
  26. emptyState = pb.HardState{}
  27. // ErrStopped is returned by methods on Nodes that have been stopped.
  28. ErrStopped = errors.New("raft: stopped")
  29. )
  30. // SoftState provides state that is useful for logging and debugging.
  31. // The state is volatile and does not need to be persisted to the WAL.
  32. type SoftState struct {
  33. Lead uint64
  34. RaftState StateType
  35. }
  36. func (a *SoftState) equal(b *SoftState) bool {
  37. return a.Lead == b.Lead && a.RaftState == b.RaftState
  38. }
  39. // Ready encapsulates the entries and messages that are ready to read,
  40. // be saved to stable storage, committed or sent to other peers.
  41. // All fields in Ready are read-only.
  42. type Ready struct {
  43. // The current volatile state of a Node.
  44. // SoftState will be nil if there is no update.
  45. // It is not required to consume or store SoftState.
  46. *SoftState
  47. // The current state of a Node to be saved to stable storage BEFORE
  48. // Messages are sent.
  49. // HardState will be equal to empty state if there is no update.
  50. pb.HardState
  51. // Entries specifies entries to be saved to stable storage BEFORE
  52. // Messages are sent.
  53. Entries []pb.Entry
  54. // Snapshot specifies the snapshot to be saved to stable storage.
  55. Snapshot pb.Snapshot
  56. // CommittedEntries specifies entries to be committed to a
  57. // store/state-machine. These have previously been committed to stable
  58. // store.
  59. CommittedEntries []pb.Entry
  60. // Messages specifies outbound messages to be sent AFTER Entries are
  61. // committed to stable storage.
  62. // If it contains a MsgSnap message, the application MUST report back to raft
  63. // when the snapshot has been received or has failed by calling ReportSnapshot.
  64. Messages []pb.Message
  65. }
  66. func isHardStateEqual(a, b pb.HardState) bool {
  67. return a.Term == b.Term && a.Vote == b.Vote && a.Commit == b.Commit
  68. }
  69. // IsEmptyHardState returns true if the given HardState is empty.
  70. func IsEmptyHardState(st pb.HardState) bool {
  71. return isHardStateEqual(st, emptyState)
  72. }
  73. // IsEmptySnap returns true if the given Snapshot is empty.
  74. func IsEmptySnap(sp pb.Snapshot) bool {
  75. return sp.Metadata.Index == 0
  76. }
  77. func (rd Ready) containsUpdates() bool {
  78. return rd.SoftState != nil || !IsEmptyHardState(rd.HardState) ||
  79. !IsEmptySnap(rd.Snapshot) || len(rd.Entries) > 0 ||
  80. len(rd.CommittedEntries) > 0 || len(rd.Messages) > 0
  81. }
  82. // Node represents a node in a raft cluster.
  83. type Node interface {
  84. // Tick increments the internal logical clock for the Node by a single tick. Election
  85. // timeouts and heartbeat timeouts are in units of ticks.
  86. Tick()
  87. // Campaign causes the Node to transition to candidate state and start campaigning to become leader.
  88. Campaign(ctx context.Context) error
  89. // Propose proposes that data be appended to the log.
  90. Propose(ctx context.Context, data []byte) error
  91. // ProposeConfChange proposes config change.
  92. // At most one ConfChange can be in the process of going through consensus.
  93. // Application needs to call ApplyConfChange when applying EntryConfChange type entry.
  94. ProposeConfChange(ctx context.Context, cc pb.ConfChange) error
  95. // Step advances the state machine using the given message. ctx.Err() will be returned, if any.
  96. Step(ctx context.Context, msg pb.Message) error
  97. // Ready returns a channel that returns the current point-in-time state
  98. // Users of the Node must call Advance after applying the state returned by Ready
  99. Ready() <-chan Ready
  100. // Advance notifies the Node that the application has applied and saved progress up to the last Ready.
  101. // It prepares the node to return the next available Ready.
  102. Advance()
  103. // ApplyConfChange applies config change to the local node.
  104. // Returns an opaque ConfState protobuf which must be recorded
  105. // in snapshots. Will never return nil; it returns a pointer only
  106. // to match MemoryStorage.Compact.
  107. ApplyConfChange(cc pb.ConfChange) *pb.ConfState
  108. // Status returns the current status of the raft state machine.
  109. Status() Status
  110. // Report reports the given node is not reachable for the last send.
  111. ReportUnreachable(id uint64)
  112. // ReportSnapshot reports the stutus of the sent snapshot.
  113. ReportSnapshot(id uint64, status SnapshotStatus)
  114. // Stop performs any necessary termination of the Node
  115. Stop()
  116. }
  117. type Peer struct {
  118. ID uint64
  119. Context []byte
  120. }
  121. // StartNode returns a new Node given configuration and a list of raft peers.
  122. // It appends a ConfChangeAddNode entry for each given peer to the initial log.
  123. func StartNode(c *Config, peers []Peer) Node {
  124. r := newRaft(c)
  125. // become the follower at term 1 and apply initial configuration
  126. // entires of term 1
  127. r.becomeFollower(1, None)
  128. for _, peer := range peers {
  129. cc := pb.ConfChange{Type: pb.ConfChangeAddNode, NodeID: peer.ID, Context: peer.Context}
  130. d, err := cc.Marshal()
  131. if err != nil {
  132. panic("unexpected marshal error")
  133. }
  134. e := pb.Entry{Type: pb.EntryConfChange, Term: 1, Index: r.raftLog.lastIndex() + 1, Data: d}
  135. r.raftLog.append(e)
  136. }
  137. // Mark these initial entries as committed.
  138. // TODO(bdarnell): These entries are still unstable; do we need to preserve
  139. // the invariant that committed < unstable?
  140. r.raftLog.committed = r.raftLog.lastIndex()
  141. r.Commit = r.raftLog.committed
  142. // Now apply them, mainly so that the application can call Campaign
  143. // immediately after StartNode in tests. Note that these nodes will
  144. // be added to raft twice: here and when the application's Ready
  145. // loop calls ApplyConfChange. The calls to addNode must come after
  146. // all calls to raftLog.append so progress.next is set after these
  147. // bootstrapping entries (it is an error if we try to append these
  148. // entries since they have already been committed).
  149. // We do not set raftLog.applied so the application will be able
  150. // to observe all conf changes via Ready.CommittedEntries.
  151. for _, peer := range peers {
  152. r.addNode(peer.ID)
  153. }
  154. n := newNode()
  155. go n.run(r)
  156. return &n
  157. }
  158. // RestartNode is similar to StartNode but does not take a list of peers.
  159. // The current membership of the cluster will be restored from the Storage.
  160. // If the caller has an existing state machine, pass in the last log index that
  161. // has been applied to it; otherwise use zero.
  162. func RestartNode(c *Config) Node {
  163. r := newRaft(c)
  164. n := newNode()
  165. go n.run(r)
  166. return &n
  167. }
  168. // node is the canonical implementation of the Node interface
  169. type node struct {
  170. propc chan pb.Message
  171. recvc chan pb.Message
  172. confc chan pb.ConfChange
  173. confstatec chan pb.ConfState
  174. readyc chan Ready
  175. advancec chan struct{}
  176. tickc chan struct{}
  177. done chan struct{}
  178. stop chan struct{}
  179. status chan chan Status
  180. }
  181. func newNode() node {
  182. return node{
  183. propc: make(chan pb.Message),
  184. recvc: make(chan pb.Message),
  185. confc: make(chan pb.ConfChange),
  186. confstatec: make(chan pb.ConfState),
  187. readyc: make(chan Ready),
  188. advancec: make(chan struct{}),
  189. tickc: make(chan struct{}),
  190. done: make(chan struct{}),
  191. stop: make(chan struct{}),
  192. status: make(chan chan Status),
  193. }
  194. }
  195. func (n *node) Stop() {
  196. select {
  197. case n.stop <- struct{}{}:
  198. // Not already stopped, so trigger it
  199. case <-n.done:
  200. // Node has already been stopped - no need to do anything
  201. return
  202. }
  203. // Block until the stop has been acknowledged by run()
  204. <-n.done
  205. }
  206. func (n *node) run(r *raft) {
  207. var propc chan pb.Message
  208. var readyc chan Ready
  209. var advancec chan struct{}
  210. var prevLastUnstablei, prevLastUnstablet uint64
  211. var havePrevLastUnstablei bool
  212. var prevSnapi uint64
  213. var rd Ready
  214. lead := None
  215. prevSoftSt := r.softState()
  216. prevHardSt := emptyState
  217. for {
  218. if advancec != nil {
  219. readyc = nil
  220. } else {
  221. rd = newReady(r, prevSoftSt, prevHardSt)
  222. if rd.containsUpdates() {
  223. readyc = n.readyc
  224. } else {
  225. readyc = nil
  226. }
  227. }
  228. if lead != r.lead {
  229. if r.hasLeader() {
  230. if lead == None {
  231. raftLogger.Infof("raft.node: %x elected leader %x at term %d", r.id, r.lead, r.Term)
  232. } else {
  233. raftLogger.Infof("raft.node: %x changed leader from %x to %x at term %d", r.id, lead, r.lead, r.Term)
  234. }
  235. propc = n.propc
  236. } else {
  237. raftLogger.Infof("raft.node: %x lost leader %x at term %d", r.id, lead, r.Term)
  238. propc = nil
  239. }
  240. lead = r.lead
  241. }
  242. select {
  243. // TODO: maybe buffer the config propose if there exists one (the way
  244. // described in raft dissertation)
  245. // Currently it is dropped in Step silently.
  246. case m := <-propc:
  247. m.From = r.id
  248. r.Step(m)
  249. case m := <-n.recvc:
  250. // filter out response message from unknown From.
  251. if _, ok := r.prs[m.From]; ok || !IsResponseMsg(m) {
  252. r.Step(m) // raft never returns an error
  253. }
  254. case cc := <-n.confc:
  255. if cc.NodeID == None {
  256. r.resetPendingConf()
  257. select {
  258. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  259. case <-n.done:
  260. }
  261. break
  262. }
  263. switch cc.Type {
  264. case pb.ConfChangeAddNode:
  265. r.addNode(cc.NodeID)
  266. case pb.ConfChangeRemoveNode:
  267. // block incoming proposal when local node is
  268. // removed
  269. if cc.NodeID == r.id {
  270. n.propc = nil
  271. }
  272. r.removeNode(cc.NodeID)
  273. case pb.ConfChangeUpdateNode:
  274. r.resetPendingConf()
  275. default:
  276. panic("unexpected conf type")
  277. }
  278. select {
  279. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  280. case <-n.done:
  281. }
  282. case <-n.tickc:
  283. r.tick()
  284. case readyc <- rd:
  285. if rd.SoftState != nil {
  286. prevSoftSt = rd.SoftState
  287. }
  288. if len(rd.Entries) > 0 {
  289. prevLastUnstablei = rd.Entries[len(rd.Entries)-1].Index
  290. prevLastUnstablet = rd.Entries[len(rd.Entries)-1].Term
  291. havePrevLastUnstablei = true
  292. }
  293. if !IsEmptyHardState(rd.HardState) {
  294. prevHardSt = rd.HardState
  295. }
  296. if !IsEmptySnap(rd.Snapshot) {
  297. prevSnapi = rd.Snapshot.Metadata.Index
  298. }
  299. r.msgs = nil
  300. advancec = n.advancec
  301. case <-advancec:
  302. if prevHardSt.Commit != 0 {
  303. r.raftLog.appliedTo(prevHardSt.Commit)
  304. }
  305. if havePrevLastUnstablei {
  306. r.raftLog.stableTo(prevLastUnstablei, prevLastUnstablet)
  307. havePrevLastUnstablei = false
  308. }
  309. r.raftLog.stableSnapTo(prevSnapi)
  310. advancec = nil
  311. case c := <-n.status:
  312. c <- getStatus(r)
  313. case <-n.stop:
  314. close(n.done)
  315. return
  316. }
  317. }
  318. }
  319. // Tick increments the internal logical clock for this Node. Election timeouts
  320. // and heartbeat timeouts are in units of ticks.
  321. func (n *node) Tick() {
  322. select {
  323. case n.tickc <- struct{}{}:
  324. case <-n.done:
  325. }
  326. }
  327. func (n *node) Campaign(ctx context.Context) error { return n.step(ctx, pb.Message{Type: pb.MsgHup}) }
  328. func (n *node) Propose(ctx context.Context, data []byte) error {
  329. return n.step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Data: data}}})
  330. }
  331. func (n *node) Step(ctx context.Context, m pb.Message) error {
  332. // ignore unexpected local messages receiving over network
  333. if IsLocalMsg(m) {
  334. // TODO: return an error?
  335. return nil
  336. }
  337. return n.step(ctx, m)
  338. }
  339. func (n *node) ProposeConfChange(ctx context.Context, cc pb.ConfChange) error {
  340. data, err := cc.Marshal()
  341. if err != nil {
  342. return err
  343. }
  344. return n.Step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Type: pb.EntryConfChange, Data: data}}})
  345. }
  346. // Step advances the state machine using msgs. The ctx.Err() will be returned,
  347. // if any.
  348. func (n *node) step(ctx context.Context, m pb.Message) error {
  349. ch := n.recvc
  350. if m.Type == pb.MsgProp {
  351. ch = n.propc
  352. }
  353. select {
  354. case ch <- m:
  355. return nil
  356. case <-ctx.Done():
  357. return ctx.Err()
  358. case <-n.done:
  359. return ErrStopped
  360. }
  361. }
  362. func (n *node) Ready() <-chan Ready { return n.readyc }
  363. func (n *node) Advance() {
  364. select {
  365. case n.advancec <- struct{}{}:
  366. case <-n.done:
  367. }
  368. }
  369. func (n *node) ApplyConfChange(cc pb.ConfChange) *pb.ConfState {
  370. var cs pb.ConfState
  371. select {
  372. case n.confc <- cc:
  373. case <-n.done:
  374. }
  375. select {
  376. case cs = <-n.confstatec:
  377. case <-n.done:
  378. }
  379. return &cs
  380. }
  381. func (n *node) Status() Status {
  382. c := make(chan Status)
  383. n.status <- c
  384. return <-c
  385. }
  386. func (n *node) ReportUnreachable(id uint64) {
  387. select {
  388. case n.recvc <- pb.Message{Type: pb.MsgUnreachable, From: id}:
  389. case <-n.done:
  390. }
  391. }
  392. func (n *node) ReportSnapshot(id uint64, status SnapshotStatus) {
  393. rej := status == SnapshotFailure
  394. select {
  395. case n.recvc <- pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}:
  396. case <-n.done:
  397. }
  398. }
  399. func newReady(r *raft, prevSoftSt *SoftState, prevHardSt pb.HardState) Ready {
  400. rd := Ready{
  401. Entries: r.raftLog.unstableEntries(),
  402. CommittedEntries: r.raftLog.nextEnts(),
  403. Messages: r.msgs,
  404. }
  405. if softSt := r.softState(); !softSt.equal(prevSoftSt) {
  406. rd.SoftState = softSt
  407. }
  408. if !isHardStateEqual(r.HardState, prevHardSt) {
  409. rd.HardState = r.HardState
  410. }
  411. if r.raftLog.unstable.snapshot != nil {
  412. rd.Snapshot = *r.raftLog.unstable.snapshot
  413. }
  414. return rd
  415. }