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- package raft
- import "code.google.com/p/go.net/context"
- func applyToStore(ents []Entry) {}
- func sendMessages(msgs []Message) {}
- func saveStateToDisk(st State) {}
- func saveToDisk(ents []Entry) {}
- func Example_Node() {
- n := Start(context.Background(), 0, nil)
- // stuff to n happens in other goroutines
- // the last known state
- var prev State
- for {
- // ReadState blocks until there is new state ready.
- rd := <-n.Ready()
- if !prev.Equal(rd.State) {
- saveStateToDisk(rd.State)
- prev = rd.State
- }
- saveToDisk(rd.Entries)
- go applyToStore(rd.CommittedEntries)
- sendMessages(rd.Messages)
- }
- }
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