node.go 13 KB

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  1. // Copyright 2015 CoreOS, Inc.
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. package raft
  15. import (
  16. "errors"
  17. "github.com/coreos/etcd/Godeps/_workspace/src/golang.org/x/net/context"
  18. pb "github.com/coreos/etcd/raft/raftpb"
  19. )
  20. type SnapshotStatus int
  21. const (
  22. SnapshotFinish SnapshotStatus = 1
  23. SnapshotFailure SnapshotStatus = 2
  24. )
  25. var (
  26. emptyState = pb.HardState{}
  27. // ErrStopped is returned by methods on Nodes that have been stopped.
  28. ErrStopped = errors.New("raft: stopped")
  29. )
  30. // SoftState provides state that is useful for logging and debugging.
  31. // The state is volatile and does not need to be persisted to the WAL.
  32. type SoftState struct {
  33. Lead uint64
  34. RaftState StateType
  35. }
  36. func (a *SoftState) equal(b *SoftState) bool {
  37. return a.Lead == b.Lead && a.RaftState == b.RaftState
  38. }
  39. // Ready encapsulates the entries and messages that are ready to read,
  40. // be saved to stable storage, committed or sent to other peers.
  41. // All fields in Ready are read-only.
  42. type Ready struct {
  43. // The current volatile state of a Node.
  44. // SoftState will be nil if there is no update.
  45. // It is not required to consume or store SoftState.
  46. *SoftState
  47. // The current state of a Node to be saved to stable storage BEFORE
  48. // Messages are sent.
  49. // HardState will be equal to empty state if there is no update.
  50. pb.HardState
  51. // Entries specifies entries to be saved to stable storage BEFORE
  52. // Messages are sent.
  53. Entries []pb.Entry
  54. // Snapshot specifies the snapshot to be saved to stable storage.
  55. Snapshot pb.Snapshot
  56. // CommittedEntries specifies entries to be committed to a
  57. // store/state-machine. These have previously been committed to stable
  58. // store.
  59. CommittedEntries []pb.Entry
  60. // Messages specifies outbound messages to be sent AFTER Entries are
  61. // committed to stable storage.
  62. // If it contains a MsgSnap message, the application MUST report back to raft
  63. // when the snapshot has been received or has failed by calling ReportSnapshot.
  64. Messages []pb.Message
  65. }
  66. func isHardStateEqual(a, b pb.HardState) bool {
  67. return a.Term == b.Term && a.Vote == b.Vote && a.Commit == b.Commit
  68. }
  69. // IsEmptyHardState returns true if the given HardState is empty.
  70. func IsEmptyHardState(st pb.HardState) bool {
  71. return isHardStateEqual(st, emptyState)
  72. }
  73. // IsEmptySnap returns true if the given Snapshot is empty.
  74. func IsEmptySnap(sp pb.Snapshot) bool {
  75. return sp.Metadata.Index == 0
  76. }
  77. func (rd Ready) containsUpdates() bool {
  78. return rd.SoftState != nil || !IsEmptyHardState(rd.HardState) ||
  79. !IsEmptySnap(rd.Snapshot) || len(rd.Entries) > 0 ||
  80. len(rd.CommittedEntries) > 0 || len(rd.Messages) > 0
  81. }
  82. // Node represents a node in a raft cluster.
  83. type Node interface {
  84. // Tick increments the internal logical clock for the Node by a single tick. Election
  85. // timeouts and heartbeat timeouts are in units of ticks.
  86. Tick()
  87. // Campaign causes the Node to transition to candidate state and start campaigning to become leader.
  88. Campaign(ctx context.Context) error
  89. // Propose proposes that data be appended to the log.
  90. Propose(ctx context.Context, data []byte) error
  91. // ProposeConfChange proposes config change.
  92. // At most one ConfChange can be in the process of going through consensus.
  93. // Application needs to call ApplyConfChange when applying EntryConfChange type entry.
  94. ProposeConfChange(ctx context.Context, cc pb.ConfChange) error
  95. // Step advances the state machine using the given message. ctx.Err() will be returned, if any.
  96. Step(ctx context.Context, msg pb.Message) error
  97. // Ready returns a channel that returns the current point-in-time state.
  98. // Users of the Node must call Advance after applying the state returned by Ready.
  99. Ready() <-chan Ready
  100. // Advance notifies the Node that the application has applied and saved progress up to the last Ready.
  101. // It prepares the node to return the next available Ready.
  102. Advance()
  103. // ApplyConfChange applies config change to the local node.
  104. // Returns an opaque ConfState protobuf which must be recorded
  105. // in snapshots. Will never return nil; it returns a pointer only
  106. // to match MemoryStorage.Compact.
  107. ApplyConfChange(cc pb.ConfChange) *pb.ConfState
  108. // Status returns the current status of the raft state machine.
  109. Status() Status
  110. // Report reports the given node is not reachable for the last send.
  111. ReportUnreachable(id uint64)
  112. // ReportSnapshot reports the status of the sent snapshot.
  113. ReportSnapshot(id uint64, status SnapshotStatus)
  114. // Stop performs any necessary termination of the Node.
  115. Stop()
  116. }
  117. type Peer struct {
  118. ID uint64
  119. Context []byte
  120. }
  121. // StartNode returns a new Node given configuration and a list of raft peers.
  122. // It appends a ConfChangeAddNode entry for each given peer to the initial log.
  123. func StartNode(c *Config, peers []Peer) Node {
  124. r := newRaft(c)
  125. // become the follower at term 1 and apply initial configuration
  126. // entires of term 1
  127. r.becomeFollower(1, None)
  128. for _, peer := range peers {
  129. cc := pb.ConfChange{Type: pb.ConfChangeAddNode, NodeID: peer.ID, Context: peer.Context}
  130. d, err := cc.Marshal()
  131. if err != nil {
  132. panic("unexpected marshal error")
  133. }
  134. e := pb.Entry{Type: pb.EntryConfChange, Term: 1, Index: r.raftLog.lastIndex() + 1, Data: d}
  135. r.raftLog.append(e)
  136. }
  137. // Mark these initial entries as committed.
  138. // TODO(bdarnell): These entries are still unstable; do we need to preserve
  139. // the invariant that committed < unstable?
  140. r.raftLog.committed = r.raftLog.lastIndex()
  141. // Now apply them, mainly so that the application can call Campaign
  142. // immediately after StartNode in tests. Note that these nodes will
  143. // be added to raft twice: here and when the application's Ready
  144. // loop calls ApplyConfChange. The calls to addNode must come after
  145. // all calls to raftLog.append so progress.next is set after these
  146. // bootstrapping entries (it is an error if we try to append these
  147. // entries since they have already been committed).
  148. // We do not set raftLog.applied so the application will be able
  149. // to observe all conf changes via Ready.CommittedEntries.
  150. for _, peer := range peers {
  151. r.addNode(peer.ID)
  152. }
  153. n := newNode()
  154. go n.run(r)
  155. return &n
  156. }
  157. // RestartNode is similar to StartNode but does not take a list of peers.
  158. // The current membership of the cluster will be restored from the Storage.
  159. // If the caller has an existing state machine, pass in the last log index that
  160. // has been applied to it; otherwise use zero.
  161. func RestartNode(c *Config) Node {
  162. r := newRaft(c)
  163. n := newNode()
  164. go n.run(r)
  165. return &n
  166. }
  167. // node is the canonical implementation of the Node interface
  168. type node struct {
  169. propc chan pb.Message
  170. recvc chan pb.Message
  171. confc chan pb.ConfChange
  172. confstatec chan pb.ConfState
  173. readyc chan Ready
  174. advancec chan struct{}
  175. tickc chan struct{}
  176. done chan struct{}
  177. stop chan struct{}
  178. status chan chan Status
  179. }
  180. func newNode() node {
  181. return node{
  182. propc: make(chan pb.Message),
  183. recvc: make(chan pb.Message),
  184. confc: make(chan pb.ConfChange),
  185. confstatec: make(chan pb.ConfState),
  186. readyc: make(chan Ready),
  187. advancec: make(chan struct{}),
  188. tickc: make(chan struct{}),
  189. done: make(chan struct{}),
  190. stop: make(chan struct{}),
  191. status: make(chan chan Status),
  192. }
  193. }
  194. func (n *node) Stop() {
  195. select {
  196. case n.stop <- struct{}{}:
  197. // Not already stopped, so trigger it
  198. case <-n.done:
  199. // Node has already been stopped - no need to do anything
  200. return
  201. }
  202. // Block until the stop has been acknowledged by run()
  203. <-n.done
  204. }
  205. func (n *node) run(r *raft) {
  206. var propc chan pb.Message
  207. var readyc chan Ready
  208. var advancec chan struct{}
  209. var prevLastUnstablei, prevLastUnstablet uint64
  210. var havePrevLastUnstablei bool
  211. var prevSnapi uint64
  212. var rd Ready
  213. lead := None
  214. prevSoftSt := r.softState()
  215. prevHardSt := emptyState
  216. for {
  217. if advancec != nil {
  218. readyc = nil
  219. } else {
  220. rd = newReady(r, prevSoftSt, prevHardSt)
  221. if rd.containsUpdates() {
  222. readyc = n.readyc
  223. } else {
  224. readyc = nil
  225. }
  226. }
  227. if lead != r.lead {
  228. if r.hasLeader() {
  229. if lead == None {
  230. r.logger.Infof("raft.node: %x elected leader %x at term %d", r.id, r.lead, r.Term)
  231. } else {
  232. r.logger.Infof("raft.node: %x changed leader from %x to %x at term %d", r.id, lead, r.lead, r.Term)
  233. }
  234. propc = n.propc
  235. } else {
  236. r.logger.Infof("raft.node: %x lost leader %x at term %d", r.id, lead, r.Term)
  237. propc = nil
  238. }
  239. lead = r.lead
  240. }
  241. select {
  242. // TODO: maybe buffer the config propose if there exists one (the way
  243. // described in raft dissertation)
  244. // Currently it is dropped in Step silently.
  245. case m := <-propc:
  246. m.From = r.id
  247. r.Step(m)
  248. case m := <-n.recvc:
  249. // filter out response message from unknown From.
  250. if _, ok := r.prs[m.From]; ok || !IsResponseMsg(m) {
  251. r.Step(m) // raft never returns an error
  252. }
  253. case cc := <-n.confc:
  254. if cc.NodeID == None {
  255. r.resetPendingConf()
  256. select {
  257. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  258. case <-n.done:
  259. }
  260. break
  261. }
  262. switch cc.Type {
  263. case pb.ConfChangeAddNode:
  264. r.addNode(cc.NodeID)
  265. case pb.ConfChangeRemoveNode:
  266. // block incoming proposal when local node is
  267. // removed
  268. if cc.NodeID == r.id {
  269. n.propc = nil
  270. }
  271. r.removeNode(cc.NodeID)
  272. case pb.ConfChangeUpdateNode:
  273. r.resetPendingConf()
  274. default:
  275. panic("unexpected conf type")
  276. }
  277. select {
  278. case n.confstatec <- pb.ConfState{Nodes: r.nodes()}:
  279. case <-n.done:
  280. }
  281. case <-n.tickc:
  282. r.tick()
  283. case readyc <- rd:
  284. if rd.SoftState != nil {
  285. prevSoftSt = rd.SoftState
  286. }
  287. if len(rd.Entries) > 0 {
  288. prevLastUnstablei = rd.Entries[len(rd.Entries)-1].Index
  289. prevLastUnstablet = rd.Entries[len(rd.Entries)-1].Term
  290. havePrevLastUnstablei = true
  291. }
  292. if !IsEmptyHardState(rd.HardState) {
  293. prevHardSt = rd.HardState
  294. }
  295. if !IsEmptySnap(rd.Snapshot) {
  296. prevSnapi = rd.Snapshot.Metadata.Index
  297. }
  298. r.msgs = nil
  299. advancec = n.advancec
  300. case <-advancec:
  301. if prevHardSt.Commit != 0 {
  302. r.raftLog.appliedTo(prevHardSt.Commit)
  303. }
  304. if havePrevLastUnstablei {
  305. r.raftLog.stableTo(prevLastUnstablei, prevLastUnstablet)
  306. havePrevLastUnstablei = false
  307. }
  308. r.raftLog.stableSnapTo(prevSnapi)
  309. advancec = nil
  310. case c := <-n.status:
  311. c <- getStatus(r)
  312. case <-n.stop:
  313. close(n.done)
  314. return
  315. }
  316. }
  317. }
  318. // Tick increments the internal logical clock for this Node. Election timeouts
  319. // and heartbeat timeouts are in units of ticks.
  320. func (n *node) Tick() {
  321. select {
  322. case n.tickc <- struct{}{}:
  323. case <-n.done:
  324. }
  325. }
  326. func (n *node) Campaign(ctx context.Context) error { return n.step(ctx, pb.Message{Type: pb.MsgHup}) }
  327. func (n *node) Propose(ctx context.Context, data []byte) error {
  328. return n.step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Data: data}}})
  329. }
  330. func (n *node) Step(ctx context.Context, m pb.Message) error {
  331. // ignore unexpected local messages receiving over network
  332. if IsLocalMsg(m) {
  333. // TODO: return an error?
  334. return nil
  335. }
  336. return n.step(ctx, m)
  337. }
  338. func (n *node) ProposeConfChange(ctx context.Context, cc pb.ConfChange) error {
  339. data, err := cc.Marshal()
  340. if err != nil {
  341. return err
  342. }
  343. return n.Step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Type: pb.EntryConfChange, Data: data}}})
  344. }
  345. // Step advances the state machine using msgs. The ctx.Err() will be returned,
  346. // if any.
  347. func (n *node) step(ctx context.Context, m pb.Message) error {
  348. ch := n.recvc
  349. if m.Type == pb.MsgProp {
  350. ch = n.propc
  351. }
  352. select {
  353. case ch <- m:
  354. return nil
  355. case <-ctx.Done():
  356. return ctx.Err()
  357. case <-n.done:
  358. return ErrStopped
  359. }
  360. }
  361. func (n *node) Ready() <-chan Ready { return n.readyc }
  362. func (n *node) Advance() {
  363. select {
  364. case n.advancec <- struct{}{}:
  365. case <-n.done:
  366. }
  367. }
  368. func (n *node) ApplyConfChange(cc pb.ConfChange) *pb.ConfState {
  369. var cs pb.ConfState
  370. select {
  371. case n.confc <- cc:
  372. case <-n.done:
  373. }
  374. select {
  375. case cs = <-n.confstatec:
  376. case <-n.done:
  377. }
  378. return &cs
  379. }
  380. func (n *node) Status() Status {
  381. c := make(chan Status)
  382. n.status <- c
  383. return <-c
  384. }
  385. func (n *node) ReportUnreachable(id uint64) {
  386. select {
  387. case n.recvc <- pb.Message{Type: pb.MsgUnreachable, From: id}:
  388. case <-n.done:
  389. }
  390. }
  391. func (n *node) ReportSnapshot(id uint64, status SnapshotStatus) {
  392. rej := status == SnapshotFailure
  393. select {
  394. case n.recvc <- pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}:
  395. case <-n.done:
  396. }
  397. }
  398. func newReady(r *raft, prevSoftSt *SoftState, prevHardSt pb.HardState) Ready {
  399. rd := Ready{
  400. Entries: r.raftLog.unstableEntries(),
  401. CommittedEntries: r.raftLog.nextEnts(),
  402. Messages: r.msgs,
  403. }
  404. if softSt := r.softState(); !softSt.equal(prevSoftSt) {
  405. rd.SoftState = softSt
  406. }
  407. if hardSt := r.hardState(); !isHardStateEqual(hardSt, prevHardSt) {
  408. rd.HardState = hardSt
  409. }
  410. if r.raftLog.unstable.snapshot != nil {
  411. rd.Snapshot = *r.raftLog.unstable.snapshot
  412. }
  413. return rd
  414. }