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- // Code generated by protoc-gen-go.
- // source: google/protobuf/compiler/plugin.proto
- // DO NOT EDIT!
- package google_protobuf_compiler
- import proto "code.google.com/p/goprotobuf/proto"
- import json "encoding/json"
- import math "math"
- import google_protobuf "code.google.com/p/goprotobuf/protoc-gen-go/descriptor"
- // Reference proto, json, and math imports to suppress error if they are not otherwise used.
- var _ = proto.Marshal
- var _ = &json.SyntaxError{}
- var _ = math.Inf
- // An encoded CodeGeneratorRequest is written to the plugin's stdin.
- type CodeGeneratorRequest struct {
- // The .proto files that were explicitly listed on the command-line. The
- // code generator should generate code only for these files. Each file's
- // descriptor will be included in proto_file, below.
- FileToGenerate []string `protobuf:"bytes,1,rep,name=file_to_generate" json:"file_to_generate,omitempty"`
- // The generator parameter passed on the command-line.
- Parameter *string `protobuf:"bytes,2,opt,name=parameter" json:"parameter,omitempty"`
- // FileDescriptorProtos for all files in files_to_generate and everything
- // they import. The files will appear in topological order, so each file
- // appears before any file that imports it.
- //
- // protoc guarantees that all proto_files will be written after
- // the fields above, even though this is not technically guaranteed by the
- // protobuf wire format. This theoretically could allow a plugin to stream
- // in the FileDescriptorProtos and handle them one by one rather than read
- // the entire set into memory at once. However, as of this writing, this
- // is not similarly optimized on protoc's end -- it will store all fields in
- // memory at once before sending them to the plugin.
- ProtoFile []*google_protobuf.FileDescriptorProto `protobuf:"bytes,15,rep,name=proto_file" json:"proto_file,omitempty"`
- XXX_unrecognized []byte `json:"-"`
- }
- func (m *CodeGeneratorRequest) Reset() { *m = CodeGeneratorRequest{} }
- func (m *CodeGeneratorRequest) String() string { return proto.CompactTextString(m) }
- func (*CodeGeneratorRequest) ProtoMessage() {}
- func (m *CodeGeneratorRequest) GetFileToGenerate() []string {
- if m != nil {
- return m.FileToGenerate
- }
- return nil
- }
- func (m *CodeGeneratorRequest) GetParameter() string {
- if m != nil && m.Parameter != nil {
- return *m.Parameter
- }
- return ""
- }
- func (m *CodeGeneratorRequest) GetProtoFile() []*google_protobuf.FileDescriptorProto {
- if m != nil {
- return m.ProtoFile
- }
- return nil
- }
- // The plugin writes an encoded CodeGeneratorResponse to stdout.
- type CodeGeneratorResponse struct {
- // Error message. If non-empty, code generation failed. The plugin process
- // should exit with status code zero even if it reports an error in this way.
- //
- // This should be used to indicate errors in .proto files which prevent the
- // code generator from generating correct code. Errors which indicate a
- // problem in protoc itself -- such as the input CodeGeneratorRequest being
- // unparseable -- should be reported by writing a message to stderr and
- // exiting with a non-zero status code.
- Error *string `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
- File []*CodeGeneratorResponse_File `protobuf:"bytes,15,rep,name=file" json:"file,omitempty"`
- XXX_unrecognized []byte `json:"-"`
- }
- func (m *CodeGeneratorResponse) Reset() { *m = CodeGeneratorResponse{} }
- func (m *CodeGeneratorResponse) String() string { return proto.CompactTextString(m) }
- func (*CodeGeneratorResponse) ProtoMessage() {}
- func (m *CodeGeneratorResponse) GetError() string {
- if m != nil && m.Error != nil {
- return *m.Error
- }
- return ""
- }
- func (m *CodeGeneratorResponse) GetFile() []*CodeGeneratorResponse_File {
- if m != nil {
- return m.File
- }
- return nil
- }
- // Represents a single generated file.
- type CodeGeneratorResponse_File struct {
- // The file name, relative to the output directory. The name must not
- // contain "." or ".." components and must be relative, not be absolute (so,
- // the file cannot lie outside the output directory). "/" must be used as
- // the path separator, not "\".
- //
- // If the name is omitted, the content will be appended to the previous
- // file. This allows the generator to break large files into small chunks,
- // and allows the generated text to be streamed back to protoc so that large
- // files need not reside completely in memory at one time. Note that as of
- // this writing protoc does not optimize for this -- it will read the entire
- // CodeGeneratorResponse before writing files to disk.
- Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"`
- // If non-empty, indicates that the named file should already exist, and the
- // content here is to be inserted into that file at a defined insertion
- // point. This feature allows a code generator to extend the output
- // produced by another code generator. The original generator may provide
- // insertion points by placing special annotations in the file that look
- // like:
- // @@protoc_insertion_point(NAME)
- // The annotation can have arbitrary text before and after it on the line,
- // which allows it to be placed in a comment. NAME should be replaced with
- // an identifier naming the point -- this is what other generators will use
- // as the insertion_point. Code inserted at this point will be placed
- // immediately above the line containing the insertion point (thus multiple
- // insertions to the same point will come out in the order they were added).
- // The double-@ is intended to make it unlikely that the generated code
- // could contain things that look like insertion points by accident.
- //
- // For example, the C++ code generator places the following line in the
- // .pb.h files that it generates:
- // // @@protoc_insertion_point(namespace_scope)
- // This line appears within the scope of the file's package namespace, but
- // outside of any particular class. Another plugin can then specify the
- // insertion_point "namespace_scope" to generate additional classes or
- // other declarations that should be placed in this scope.
- //
- // Note that if the line containing the insertion point begins with
- // whitespace, the same whitespace will be added to every line of the
- // inserted text. This is useful for languages like Python, where
- // indentation matters. In these languages, the insertion point comment
- // should be indented the same amount as any inserted code will need to be
- // in order to work correctly in that context.
- //
- // The code generator that generates the initial file and the one which
- // inserts into it must both run as part of a single invocation of protoc.
- // Code generators are executed in the order in which they appear on the
- // command line.
- //
- // If |insertion_point| is present, |name| must also be present.
- InsertionPoint *string `protobuf:"bytes,2,opt,name=insertion_point" json:"insertion_point,omitempty"`
- // The file contents.
- Content *string `protobuf:"bytes,15,opt,name=content" json:"content,omitempty"`
- XXX_unrecognized []byte `json:"-"`
- }
- func (m *CodeGeneratorResponse_File) Reset() { *m = CodeGeneratorResponse_File{} }
- func (m *CodeGeneratorResponse_File) String() string { return proto.CompactTextString(m) }
- func (*CodeGeneratorResponse_File) ProtoMessage() {}
- func (m *CodeGeneratorResponse_File) GetName() string {
- if m != nil && m.Name != nil {
- return *m.Name
- }
- return ""
- }
- func (m *CodeGeneratorResponse_File) GetInsertionPoint() string {
- if m != nil && m.InsertionPoint != nil {
- return *m.InsertionPoint
- }
- return ""
- }
- func (m *CodeGeneratorResponse_File) GetContent() string {
- if m != nil && m.Content != nil {
- return *m.Content
- }
- return ""
- }
- func init() {
- }
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