// Copyright 2015 The etcd Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package raft import ( "errors" pb "github.com/coreos/etcd/raft/raftpb" ) // ErrStepLocalMsg is returned when try to step a local raft message var ErrStepLocalMsg = errors.New("raft: cannot step raft local message") // ErrStepPeerNotFound is returned when try to step a response message // but there is no peer found in raft.prs for that node. var ErrStepPeerNotFound = errors.New("raft: cannot step as peer not found") // RawNode is a thread-unsafe Node. // The methods of this struct correspond to the methods of Node and are described // more fully there. type RawNode struct { raft *raft prevSoftSt *SoftState prevHardSt pb.HardState } func (rn *RawNode) newReady() Ready { return newReady(rn.raft, rn.prevSoftSt, rn.prevHardSt) } func (rn *RawNode) commitReady(rd Ready) { if rd.SoftState != nil { rn.prevSoftSt = rd.SoftState } if !IsEmptyHardState(rd.HardState) { rn.prevHardSt = rd.HardState } if rn.prevHardSt.Commit != 0 { // In most cases, prevHardSt and rd.HardState will be the same // because when there are new entries to apply we just sent a // HardState with an updated Commit value. However, on initial // startup the two are different because we don't send a HardState // until something changes, but we do send any un-applied but // committed entries (and previously-committed entries may be // incorporated into the snapshot, even if rd.CommittedEntries is // empty). Therefore we mark all committed entries as applied // whether they were included in rd.HardState or not. rn.raft.raftLog.appliedTo(rn.prevHardSt.Commit) } if len(rd.Entries) > 0 { e := rd.Entries[len(rd.Entries)-1] rn.raft.raftLog.stableTo(e.Index, e.Term) } if !IsEmptySnap(rd.Snapshot) { rn.raft.raftLog.stableSnapTo(rd.Snapshot.Metadata.Index) } } // NewRawNode returns a new RawNode given configuration and a list of raft peers. func NewRawNode(config *Config, peers []Peer) (*RawNode, error) { if config.ID == 0 { panic("config.ID must not be zero") } r := newRaft(config) rn := &RawNode{ raft: r, } lastIndex, err := config.Storage.LastIndex() if err != nil { panic(err) // TODO(bdarnell) } // If the log is empty, this is a new RawNode (like StartNode); otherwise it's // restoring an existing RawNode (like RestartNode). // TODO(bdarnell): rethink RawNode initialization and whether the application needs // to be able to tell us when it expects the RawNode to exist. if lastIndex == 0 { r.becomeFollower(1, None) ents := make([]pb.Entry, len(peers)) for i, peer := range peers { cc := pb.ConfChange{Type: pb.ConfChangeAddNode, NodeID: peer.ID, Context: peer.Context} data, err := cc.Marshal() if err != nil { panic("unexpected marshal error") } ents[i] = pb.Entry{Type: pb.EntryConfChange, Term: 1, Index: uint64(i + 1), Data: data} } r.raftLog.append(ents...) r.raftLog.committed = uint64(len(ents)) for _, peer := range peers { r.addNode(peer.ID) } } // Set the initial hard and soft states after performing all initialization. rn.prevSoftSt = r.softState() rn.prevHardSt = r.hardState() return rn, nil } // Tick advances the internal logical clock by a single tick. func (rn *RawNode) Tick() { rn.raft.tick() } // Campaign causes this RawNode to transition to candidate state. func (rn *RawNode) Campaign() error { return rn.raft.Step(pb.Message{ Type: pb.MsgHup, }) } // Propose proposes data be appended to the raft log. func (rn *RawNode) Propose(data []byte) error { return rn.raft.Step(pb.Message{ Type: pb.MsgProp, From: rn.raft.id, Entries: []pb.Entry{ {Data: data}, }}) } // ProposeConfChange proposes a config change. func (rn *RawNode) ProposeConfChange(cc pb.ConfChange) error { data, err := cc.Marshal() if err != nil { return err } return rn.raft.Step(pb.Message{ Type: pb.MsgProp, Entries: []pb.Entry{ {Type: pb.EntryConfChange, Data: data}, }, }) } // ApplyConfChange applies a config change to the local node. func (rn *RawNode) ApplyConfChange(cc pb.ConfChange) *pb.ConfState { if cc.NodeID == None { rn.raft.resetPendingConf() return &pb.ConfState{Nodes: rn.raft.nodes()} } switch cc.Type { case pb.ConfChangeAddNode: rn.raft.addNode(cc.NodeID) case pb.ConfChangeRemoveNode: rn.raft.removeNode(cc.NodeID) case pb.ConfChangeUpdateNode: rn.raft.resetPendingConf() default: panic("unexpected conf type") } return &pb.ConfState{Nodes: rn.raft.nodes()} } // Step advances the state machine using the given message. func (rn *RawNode) Step(m pb.Message) error { // ignore unexpected local messages receiving over network if IsLocalMsg(m.Type) { return ErrStepLocalMsg } if _, ok := rn.raft.prs[m.From]; ok || !IsResponseMsg(m.Type) { return rn.raft.Step(m) } return ErrStepPeerNotFound } // Ready returns the current point-in-time state of this RawNode. func (rn *RawNode) Ready() Ready { rd := rn.newReady() rn.raft.msgs = nil return rd } // HasReady called when RawNode user need to check if any Ready pending. // Checking logic in this method should be consistent with Ready.containsUpdates(). func (rn *RawNode) HasReady() bool { r := rn.raft if !r.softState().equal(rn.prevSoftSt) { return true } if hardSt := r.hardState(); !IsEmptyHardState(hardSt) && !isHardStateEqual(hardSt, rn.prevHardSt) { return true } if r.raftLog.unstable.snapshot != nil && !IsEmptySnap(*r.raftLog.unstable.snapshot) { return true } if len(r.msgs) > 0 || len(r.raftLog.unstableEntries()) > 0 || r.raftLog.hasNextEnts() { return true } return false } // Advance notifies the RawNode that the application has applied and saved progress in the // last Ready results. func (rn *RawNode) Advance(rd Ready) { rn.commitReady(rd) } // Status returns the current status of the given group. func (rn *RawNode) Status() *Status { status := getStatus(rn.raft) return &status } // ReportUnreachable reports the given node is not reachable for the last send. func (rn *RawNode) ReportUnreachable(id uint64) { _ = rn.raft.Step(pb.Message{Type: pb.MsgUnreachable, From: id}) } // ReportSnapshot reports the status of the sent snapshot. func (rn *RawNode) ReportSnapshot(id uint64, status SnapshotStatus) { rej := status == SnapshotFailure _ = rn.raft.Step(pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}) } // TransferLeader tries to transfer leadership to the given transferee. func (rn *RawNode) TransferLeader(transferee uint64) { _ = rn.raft.Step(pb.Message{Type: pb.MsgTransferLeader, From: transferee}) }