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@@ -0,0 +1,526 @@
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+// Copyright 2016 CoreOS, Inc.
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+//
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+// Licensed under the Apache License, Version 2.0 (the "License");
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+// you may not use this file except in compliance with the License.
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+// You may obtain a copy of the License at
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+//
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+// http://www.apache.org/licenses/LICENSE-2.0
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+//
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+// Unless required by applicable law or agreed to in writing, software
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+// distributed under the License is distributed on an "AS IS" BASIS,
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+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+// See the License for the specific language governing permissions and
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+// limitations under the License.
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+
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+package adt
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+
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+import (
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+ "math"
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+)
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+
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+// Comparable is an interface for trichotomic comparisons.
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+type Comparable interface {
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+ // Compare gives the result of a 3-way comparison
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+ // a.Compare(b) = 1 => a > b
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+ // a.Compare(b) = 0 => a == b
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+ // a.Compare(b) = -1 => a < b
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+ Compare(c Comparable) int
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+}
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+
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+type rbcolor bool
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+
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+const black = true
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+const red = false
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+
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+// Interval implements a Comparable interval [begin, end)
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+// TODO: support different sorts of intervals: (a,b), [a,b], (a, b]
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+type Interval struct {
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+ Begin Comparable
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+ End Comparable
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+}
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+
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+// Compare on an interval gives == if the interval overlaps.
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+func (ivl *Interval) Compare(c Comparable) int {
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+ ivl2 := c.(*Interval)
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+ ivbCmpBegin := ivl.Begin.Compare(ivl2.Begin)
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+ ivbCmpEnd := ivl.Begin.Compare(ivl2.End)
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+ iveCmpBegin := ivl.End.Compare(ivl2.Begin)
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+
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+ // ivl is left of ivl2
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+ if ivbCmpBegin < 0 && iveCmpBegin <= 0 {
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+ return -1
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+ }
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+
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+ // iv is right of iv2
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+ if ivbCmpEnd >= 0 {
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+ return 1
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+ }
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+
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+ return 0
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+}
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+
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+type intervalNode struct {
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+ // iv is the interval-value pair entry.
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+ iv IntervalValue
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+ // max endpoint of all descendent nodes.
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+ max Comparable
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+ // left and right are sorted by low endpoint of key interval
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+ left, right *intervalNode
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+ // parent is the direct ancestor of the node
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+ parent *intervalNode
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+ c rbcolor
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+}
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+
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+func (x *intervalNode) color() rbcolor {
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+ if x == nil {
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+ return black
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+ }
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+ return x.c
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+}
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+
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+func (n *intervalNode) height() int {
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+ if n == nil {
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+ return 0
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+ }
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+ ld := n.left.height()
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+ rd := n.right.height()
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+ if ld < rd {
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+ return rd + 1
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+ }
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+ return ld + 1
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+}
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+
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+func (x *intervalNode) min() *intervalNode {
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+ for x.left != nil {
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+ x = x.left
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+ }
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+ return x
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+}
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+
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+// successor is the next in-order node in the tree
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+func (x *intervalNode) successor() *intervalNode {
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+ if x.right != nil {
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+ return x.right.min()
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+ }
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+ y := x.parent
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+ for y != nil && x == y.right {
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+ x = y
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+ y = y.parent
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+ }
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+ return y
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+}
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+
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+// updateMax updates the maximum values for a node and its ancestors
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+func (x *intervalNode) updateMax() {
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+ for x != nil {
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+ oldmax := x.max
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+ max := x.iv.Ivl.End
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+ if x.left != nil && x.left.max.Compare(max) > 0 {
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+ max = x.left.max
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+ }
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+ if x.right != nil && x.right.max.Compare(max) > 0 {
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+ max = x.right.max
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+ }
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+ if oldmax.Compare(max) == 0 {
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+ break
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+ }
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+ x.max = max
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+ x = x.parent
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+ }
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+}
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+
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+type nodeVisitor func(n *intervalNode) bool
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+
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+// visit will call a node visitor on each node that overlaps the given interval
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+func (x *intervalNode) visit(iv *Interval, nv nodeVisitor) {
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+ if x == nil {
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+ return
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+ }
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+ v := iv.Compare(&x.iv.Ivl)
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+ switch {
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+ case v < 0:
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+ x.left.visit(iv, nv)
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+ case v > 0:
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+ maxiv := Interval{x.iv.Ivl.Begin, x.max}
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+ if maxiv.Compare(iv) == 0 {
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+ x.left.visit(iv, nv)
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+ x.right.visit(iv, nv)
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+ }
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+ default:
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+ nv(x)
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+ x.left.visit(iv, nv)
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+ x.right.visit(iv, nv)
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+ }
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+}
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+
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+type IntervalValue struct {
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+ Ivl Interval
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+ Val interface{}
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+}
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+
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+// IntervalTree represents a (mostly) textbook implementation of the
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+// "Introduction to Algorithms" (Cormen et al, 2nd ed.) chapter 13 red-black tree
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+// and chapter 14.3 interval tree with search supporting "stabbing queries".
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+type IntervalTree struct {
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+ root *intervalNode
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+ count int
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+}
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+
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+// Delete removes the node with the given interval from the tree, returning
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+// true if a node is in fact removed.
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+func (ivt *IntervalTree) Delete(ivl Interval) bool {
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+ z := ivt.find(ivl)
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+ if z == nil {
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+ return false
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+ }
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+
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+ y := z
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+ if z.left != nil && z.right != nil {
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+ y = z.successor()
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+ }
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+
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+ x := y.left
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+ if x == nil {
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+ x = y.right
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+ }
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+ if x != nil {
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+ x.parent = y.parent
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+ }
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+
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+ if y.parent == nil {
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+ ivt.root = x
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+ } else {
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+ if y == y.parent.left {
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+ y.parent.left = x
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+ } else {
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+ y.parent.right = x
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+ }
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+ y.parent.updateMax()
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+ }
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+ if y != z {
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+ z.iv = y.iv
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+ z.updateMax()
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+ }
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+
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+ if y.color() == black && x != nil {
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+ ivt.deleteFixup(x)
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+ }
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+
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+ ivt.count--
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+ return true
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+}
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+
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+func (ivt *IntervalTree) deleteFixup(x *intervalNode) {
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+ for x != ivt.root && x.color() == black && x.parent != nil {
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+ if x == x.parent.left {
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+ w := x.parent.right
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+ if w.color() == red {
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+ w.c = black
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+ x.parent.c = red
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+ ivt.rotateLeft(x.parent)
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+ w = x.parent.right
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+ }
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+ if w == nil {
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+ break
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+ }
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+ if w.left.color() == black && w.right.color() == black {
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+ w.c = red
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+ x = x.parent
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+ } else {
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+ if w.right.color() == black {
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+ w.left.c = black
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+ w.c = red
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+ ivt.rotateRight(w)
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+ w = x.parent.right
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+ }
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+ w.c = x.parent.color()
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+ x.parent.c = black
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+ w.right.c = black
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+ ivt.rotateLeft(x.parent)
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+ x = ivt.root
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+ }
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+ } else {
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+ // same as above but with left and right exchanged
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+ w := x.parent.left
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+ if w.color() == red {
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+ w.c = black
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+ x.parent.c = red
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+ ivt.rotateRight(x.parent)
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+ w = x.parent.left
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+ }
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+ if w == nil {
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+ break
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+ }
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+ if w.left.color() == black && w.right.color() == black {
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+ w.c = red
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+ x = x.parent
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+ } else {
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+ if w.left.color() == black {
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+ w.right.c = black
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+ w.c = red
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+ ivt.rotateLeft(w)
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+ w = x.parent.left
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+ }
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+ w.c = x.parent.color()
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+ x.parent.c = black
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+ w.left.c = black
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+ ivt.rotateRight(x.parent)
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+ x = ivt.root
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+ }
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+ }
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+ }
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+ if x != nil {
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+ x.c = black
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+ }
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+}
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+
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+// Insert adds a node with the given interval into the tree.
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+func (ivt *IntervalTree) Insert(ivl Interval, val interface{}) {
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+ var y *intervalNode
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+ z := &intervalNode{iv: IntervalValue{ivl, val}, max: ivl.End, c: red}
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+ x := ivt.root
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+ for x != nil {
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+ y = x
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+ if z.iv.Ivl.Begin.Compare(x.iv.Ivl.Begin) < 0 {
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+ x = x.left
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+ } else {
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+ x = x.right
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+ }
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+ }
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+
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+ z.parent = y
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+ if y == nil {
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+ ivt.root = z
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+ } else {
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+ if z.iv.Ivl.Begin.Compare(y.iv.Ivl.Begin) < 0 {
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+ y.left = z
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+ } else {
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+ y.right = z
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+ }
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+ y.updateMax()
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+ }
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+ z.c = red
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+ ivt.insertFixup(z)
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+ ivt.count++
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+}
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+
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+func (ivt *IntervalTree) insertFixup(z *intervalNode) {
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+ for z.parent != nil && z.parent.parent != nil && z.parent.color() == red {
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+ if z.parent == z.parent.parent.left {
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+ y := z.parent.parent.right
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+ if y.color() == red {
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+ y.c = black
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+ z.parent.c = black
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+ z.parent.parent.c = red
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+ z = z.parent.parent
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+ } else {
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+ if z == z.parent.right {
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+ z = z.parent
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+ ivt.rotateLeft(z)
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+ }
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+ z.parent.c = black
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+ z.parent.parent.c = red
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+ ivt.rotateRight(z.parent.parent)
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+ }
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+ } else {
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+ // same as then with left/right exchanged
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+ y := z.parent.parent.left
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+ if y.color() == red {
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+ y.c = black
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+ z.parent.c = black
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+ z.parent.parent.c = red
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+ z = z.parent.parent
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+ } else {
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+ if z == z.parent.left {
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+ z = z.parent
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+ ivt.rotateRight(z)
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+ }
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+ z.parent.c = black
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+ z.parent.parent.c = red
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+ ivt.rotateLeft(z.parent.parent)
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+ }
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+ }
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+ }
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+ ivt.root.c = black
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+}
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+
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+// rotateLeft moves x so it is left of its right child
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+func (ivt *IntervalTree) rotateLeft(x *intervalNode) {
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+ y := x.right
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+ x.right = y.left
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+ if y.left != nil {
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+ y.left.parent = x
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+ }
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+ x.updateMax()
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+ ivt.replaceParent(x, y)
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+ y.left = x
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+ y.updateMax()
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+}
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+
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+// rotateLeft moves x so it is right of its left child
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+func (ivt *IntervalTree) rotateRight(x *intervalNode) {
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+ if x == nil {
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+ return
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+ }
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+ y := x.left
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+ x.left = y.right
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+ if y.right != nil {
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+ y.right.parent = x
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+ }
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+ x.updateMax()
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+ ivt.replaceParent(x, y)
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+ y.right = x
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+ y.updateMax()
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+}
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+
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+// replaceParent replaces x's parent with y
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+func (ivt *IntervalTree) replaceParent(x *intervalNode, y *intervalNode) {
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+ y.parent = x.parent
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+ if x.parent == nil {
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+ ivt.root = y
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+ } else {
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+ if x == x.parent.left {
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+ x.parent.left = y
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+ } else {
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+ x.parent.right = y
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+ }
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+ x.parent.updateMax()
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+ }
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+ x.parent = y
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+}
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+
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+// Len gives the number of elements in the tree
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+func (ivt *IntervalTree) Len() int { return ivt.count }
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+
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+// Height is the number of levels in the tree; one node has height 1.
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+func (ivt *IntervalTree) Height() int { return ivt.root.height() }
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+
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+// MaxHeight is the expected maximum tree height given the number of nodes
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+func (ivt *IntervalTree) MaxHeight() int {
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+ return int((2 * math.Log2(float64(ivt.Len()+1))) + 0.5)
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+}
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+
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+// InternalVisitor is used on tree searchs; return false to stop searching.
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+type IntervalVisitor func(n *IntervalValue) bool
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+
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+// Visit calls a visitor function on every tree node intersecting the given interval.
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+func (ivt *IntervalTree) Visit(ivl Interval, ivv IntervalVisitor) {
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+ ivt.root.visit(&ivl, func(n *intervalNode) bool { return ivv(&n.iv) })
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+}
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+
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+// find the exact node for a given interval
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+func (ivt *IntervalTree) find(ivl Interval) (ret *intervalNode) {
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+ f := func(n *intervalNode) bool {
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+ if n.iv.Ivl != ivl {
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+ return true
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+ }
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+ ret = n
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+ return false
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+ }
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+ ivt.root.visit(&ivl, f)
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+ return ret
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+}
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+
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+// Find gets the IntervalValue for the node matching the given interval
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+func (ivt *IntervalTree) Find(ivl Interval) (ret *IntervalValue) {
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+ n := ivt.find(ivl)
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+ if n == nil {
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+ return nil
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+ }
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+ return &n.iv
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+}
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+
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+// Contains returns true if there is some tree node intersecting the given interval.
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+func (ivt *IntervalTree) Contains(iv Interval) bool {
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+ x := ivt.root
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+ for x != nil && iv.Compare(&x.iv.Ivl) != 0 {
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+ if x.left != nil && x.left.max.Compare(iv.Begin) > 0 {
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+ x = x.left
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+ } else {
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+ x = x.right
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+ }
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+ }
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+ return x != nil
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+}
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+
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+// Stab returns a slice with all elements in the tree intersecting the interval.
|
|
|
+func (ivt *IntervalTree) Stab(iv Interval) (ivs []*IntervalValue) {
|
|
|
+ f := func(n *IntervalValue) bool { ivs = append(ivs, n); return true }
|
|
|
+ ivt.Visit(iv, f)
|
|
|
+ return ivs
|
|
|
+}
|
|
|
+
|
|
|
+type StringComparable string
|
|
|
+
|
|
|
+func (s StringComparable) Compare(c Comparable) int {
|
|
|
+ sc := c.(StringComparable)
|
|
|
+ if s < sc {
|
|
|
+ return -1
|
|
|
+ }
|
|
|
+ if s > sc {
|
|
|
+ return 1
|
|
|
+ }
|
|
|
+ return 0
|
|
|
+}
|
|
|
+
|
|
|
+func NewStringInterval(begin, end string) Interval {
|
|
|
+ return Interval{StringComparable(begin), StringComparable(end)}
|
|
|
+}
|
|
|
+
|
|
|
+func NewStringPoint(s string) Interval {
|
|
|
+ return Interval{StringComparable(s), StringComparable(s + "\x00")}
|
|
|
+}
|
|
|
+
|
|
|
+// StringAffineComparable treats "" as > all other strings
|
|
|
+type StringAffineComparable string
|
|
|
+
|
|
|
+func (s StringAffineComparable) Compare(c Comparable) int {
|
|
|
+ sc := c.(StringAffineComparable)
|
|
|
+
|
|
|
+ if len(s) == 0 {
|
|
|
+ if len(sc) == 0 {
|
|
|
+ return 0
|
|
|
+ }
|
|
|
+ return 1
|
|
|
+ }
|
|
|
+ if len(sc) == 0 {
|
|
|
+ return -1
|
|
|
+ }
|
|
|
+
|
|
|
+ if s < sc {
|
|
|
+ return -1
|
|
|
+ }
|
|
|
+ if s > sc {
|
|
|
+ return 1
|
|
|
+ }
|
|
|
+ return 0
|
|
|
+}
|
|
|
+
|
|
|
+func NewStringAffineInterval(begin, end string) Interval {
|
|
|
+ return Interval{StringAffineComparable(begin), StringAffineComparable(end)}
|
|
|
+}
|
|
|
+func NewStringAffinePoint(s string) Interval {
|
|
|
+ return NewStringAffineInterval(s, s+"\x00")
|
|
|
+}
|
|
|
+
|
|
|
+func NewInt64Interval(a int64, b int64) Interval {
|
|
|
+ return Interval{Int64Comparable(a), Int64Comparable(b)}
|
|
|
+}
|
|
|
+
|
|
|
+func NewInt64Point(a int64) Interval {
|
|
|
+ return Interval{Int64Comparable(a), Int64Comparable(a + 1)}
|
|
|
+}
|
|
|
+
|
|
|
+type Int64Comparable int64
|
|
|
+
|
|
|
+func (v Int64Comparable) Compare(c Comparable) int {
|
|
|
+ vc := c.(Int64Comparable)
|
|
|
+ cmp := v - vc
|
|
|
+ if cmp < 0 {
|
|
|
+ return -1
|
|
|
+ }
|
|
|
+ if cmp > 0 {
|
|
|
+ return 1
|
|
|
+ }
|
|
|
+ return 0
|
|
|
+}
|