فهرست منبع

raft: do not reset vote if term is not changed

raft MUST keep the voting information for the same term. reset
should not reset vote if term is not changed.
Xiang Li 11 سال پیش
والد
کامیت
7fe608532a
3فایلهای تغییر یافته به همراه8 افزوده شده و 6 حذف شده
  1. 2 2
      raft/multinode_test.go
  2. 2 2
      raft/node_test.go
  3. 4 2
      raft/raft.go

+ 2 - 2
raft/multinode_test.go

@@ -255,7 +255,7 @@ func TestMultiNodeStart(t *testing.T) {
 	wants := []Ready{
 		{
 			SoftState: &SoftState{Lead: 1, RaftState: StateLeader},
-			HardState: raftpb.HardState{Term: 2, Commit: 2},
+			HardState: raftpb.HardState{Term: 2, Commit: 2, Vote: 1},
 			Entries: []raftpb.Entry{
 				{Type: raftpb.EntryConfChange, Term: 1, Index: 1, Data: ccdata},
 				{Term: 2, Index: 2},
@@ -266,7 +266,7 @@ func TestMultiNodeStart(t *testing.T) {
 			},
 		},
 		{
-			HardState:        raftpb.HardState{Term: 2, Commit: 3},
+			HardState:        raftpb.HardState{Term: 2, Commit: 3, Vote: 1},
 			Entries:          []raftpb.Entry{{Term: 2, Index: 3, Data: []byte("foo")}},
 			CommittedEntries: []raftpb.Entry{{Term: 2, Index: 3, Data: []byte("foo")}},
 		},

+ 2 - 2
raft/node_test.go

@@ -304,7 +304,7 @@ func TestNodeStart(t *testing.T) {
 	wants := []Ready{
 		{
 			SoftState: &SoftState{Lead: 1, RaftState: StateLeader},
-			HardState: raftpb.HardState{Term: 2, Commit: 2},
+			HardState: raftpb.HardState{Term: 2, Commit: 2, Vote: 1},
 			Entries: []raftpb.Entry{
 				{Type: raftpb.EntryConfChange, Term: 1, Index: 1, Data: ccdata},
 				{Term: 2, Index: 2},
@@ -315,7 +315,7 @@ func TestNodeStart(t *testing.T) {
 			},
 		},
 		{
-			HardState:        raftpb.HardState{Term: 2, Commit: 3},
+			HardState:        raftpb.HardState{Term: 2, Commit: 3, Vote: 1},
 			Entries:          []raftpb.Entry{{Term: 2, Index: 3, Data: []byte("foo")}},
 			CommittedEntries: []raftpb.Entry{{Term: 2, Index: 3, Data: []byte("foo")}},
 		},

+ 4 - 2
raft/raft.go

@@ -358,9 +358,11 @@ func (r *raft) maybeCommit() bool {
 }
 
 func (r *raft) reset(term uint64) {
-	r.Term = term
+	if r.Term != term {
+		r.Term = term
+		r.Vote = None
+	}
 	r.lead = None
-	r.Vote = None
 	r.elapsed = 0
 	r.votes = make(map[uint64]bool)
 	for i := range r.prs {