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@@ -68,6 +68,8 @@ const (
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// max number of in-flight snapshot messages etcdserver allows to have
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// This number is more than enough for most clusters with 5 machines.
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maxInFlightMsgSnap = 16
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+
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+ releaseDelayAfterSnapshot = 30 * time.Second
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)
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var (
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@@ -184,6 +186,10 @@ type EtcdServer struct {
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forceVersionC chan struct{}
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msgSnapC chan raftpb.Message
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+
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+ // count the number of inflight snapshots.
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+ // MUST use atomic operation to access this field.
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+ inflightSnapshots int64
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}
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// NewServer creates a new EtcdServer from the supplied configuration. The
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@@ -542,7 +548,7 @@ func (s *EtcdServer) run() {
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case ep = <-etcdprogc:
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case m := <-s.msgSnapC:
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merged := s.createMergedSnapshotMessage(m, ep.appliedi, ep.confState)
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- s.r.transport.SendSnapshot(merged)
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+ s.sendMergedSnap(merged)
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case err := <-s.errorc:
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plog.Errorf("%s", err)
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plog.Infof("the data-dir used by this member must be removed.")
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@@ -643,6 +649,16 @@ func (s *EtcdServer) triggerSnapshot(ep *etcdProgress) {
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if ep.appliedi-ep.snapi <= s.snapCount {
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return
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}
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+
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+ // When sending a snapshot, etcd will pause compaction.
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+ // After receives a snapshot, the slow follower needs to get all the entries right after
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+ // the snapshot sent to catch up. If we do not pause compaction, the log entries right after
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+ // the snapshot sent might already be compacted. It happens when the snapshot takes long time
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+ // to send and save. Pausing compaction avoids triggering a snapshot sending cycle.
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+ if atomic.LoadInt64(&s.inflightSnapshots) != 0 {
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+ return
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+ }
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+
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plog.Infof("start to snapshot (applied: %d, lastsnap: %d)", ep.appliedi, ep.snapi)
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s.snapshot(ep.appliedi, ep.confState)
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ep.snapi = ep.appliedi
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@@ -913,6 +929,27 @@ func (s *EtcdServer) send(ms []raftpb.Message) {
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s.r.transport.Send(ms)
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}
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+func (s *EtcdServer) sendMergedSnap(merged snap.Message) {
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+ atomic.AddInt64(&s.inflightSnapshots, 1)
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+
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+ s.r.transport.SendSnapshot(merged)
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+ go func() {
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+ select {
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+ case ok := <-merged.CloseNotify():
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+ // delay releasing inflight snapshot for another 30 seconds to
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+ // block log compaction.
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+ // If the follower still fails to catch up, it is probably just too slow
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+ // to catch up. We cannot avoid the snapshot cycle anyway.
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+ if ok {
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+ time.Sleep(releaseDelayAfterSnapshot)
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+ }
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+ atomic.AddInt64(&s.inflightSnapshots, -1)
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+ case <-s.done:
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+ return
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+ }
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+ }()
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+}
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+
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// apply takes entries received from Raft (after it has been committed) and
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// applies them to the current state of the EtcdServer.
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// The given entries should not be empty.
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