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@@ -1,185 +0,0 @@
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-package main
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-
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-import (
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- "path"
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- "encoding/json"
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- "time"
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- "fmt"
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- )
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-
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-// CONSTANTS
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-const (
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- ERROR = -1 + iota
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- SET
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- DELETE
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- GET
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-)
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-
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-type Store struct {
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- Nodes map[string]Node `json:"nodes"`
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-}
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-
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-type Node struct {
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- Value string `json:"value"`
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- ExpireTime time.Time `json:"expireTime"`
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- update chan time.Time `json:"-"`
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-}
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-
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-type Response struct {
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- Action int `json:"action"`
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- Key string `json:"key"`
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- OldValue string `json:"oldValue"`
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- NewValue string `json:"newValue"`
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- Exist bool `json:"exist"`
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- Expiration time.Time `json:"expiration"`
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-}
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-
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-
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-// global store
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-var s *Store
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-
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-func init() {
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- s = createStore()
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-}
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-
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-// make a new stroe
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-func createStore() *Store{
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- s := new(Store)
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- s.Nodes = make(map[string]Node)
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- return s
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-}
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-
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-// set the key to value, return the old value if the key exists
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-func (s *Store) Set(key string, value string, expireTime time.Time) Response {
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-
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- key = path.Clean(key)
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-
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- var expire bool = false
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-
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- expire = !expireTime.Equal(time.Unix(0,0))
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-
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- // when the slow follower receive the set command
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- // the key may be expired, we need also to delete
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- // the previous value of key
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- if expire && expireTime.Sub(time.Now()) < 0 {
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- return s.Delete(key)
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- }
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-
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- node, ok := s.Nodes[key]
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-
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- if ok {
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- update := make(chan time.Time)
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- s.Nodes[key] = Node{value, expireTime, update}
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- w.notify(SET, key, node.Value, value, true)
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-
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- // node is not permanent before
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- if !node.ExpireTime.Equal(time.Unix(0,0)) {
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- node.update <- expireTime
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- } else {
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- // if current node is not permanent
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- if expire {
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- go s.expire(key, update, expireTime)
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- }
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- }
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-
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- return Response{SET, key, node.Value, value, true, expireTime}
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-
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- } else {
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- update := make(chan time.Time)
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- s.Nodes[key] = Node{value, expireTime, update}
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- w.notify(SET, key, "", value, false)
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- if expire {
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- go s.expire(key, update, expireTime)
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- }
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- return Response{SET, key, "", value, false, time.Unix(0, 0)}
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- }
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-}
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-
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-// delete the key when it expires
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-func (s *Store) expire(key string, update chan time.Time, expireTime time.Time) {
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- duration := expireTime.Sub(time.Now())
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-
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- for {
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- select {
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- // timeout delte key
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- case <-time.After(duration):
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- fmt.Println("expired at ", time.Now())
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- s.Delete(key)
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- return
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- case updateTime := <-update:
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- //update duration
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- if updateTime.Equal(time.Unix(0,0)) {
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- fmt.Println("node became stable")
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- return
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- }
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- duration = updateTime.Sub(time.Now())
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- }
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- }
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-}
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-
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-// get the value of the key
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-func (s *Store) Get(key string) Response {
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- key = path.Clean(key)
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-
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- node, ok := s.Nodes[key]
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-
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- if ok {
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- return Response{GET, key, node.Value, node.Value, true, node.ExpireTime}
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- } else {
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- return Response{GET, key, "", "", false, time.Unix(0, 0)}
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- }
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-}
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-
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-// delete the key, return the old value if the key exists
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-func (s *Store) Delete(key string) Response {
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- key = path.Clean(key)
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-
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- node, ok := s.Nodes[key]
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-
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- if ok {
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- delete(s.Nodes, key)
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-
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- w.notify(DELETE, key, node.Value, "", true)
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-
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- return Response{DELETE, key, node.Value, "", true, node.ExpireTime}
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- } else {
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- return Response{DELETE, key, "", "", false, time.Unix(0, 0)}
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- }
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-}
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-
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-// save the current state of the storage system
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-func (s *Store) Save() ([]byte, error) {
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- b, err := json.Marshal(s)
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- if err != nil {
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- fmt.Println(err)
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- return nil, err
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- }
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- return b, nil
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-}
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-
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-// recovery the state of the stroage system from a previous state
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-func (s *Store) Recovery(state []byte) error {
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- err := json.Unmarshal(state, s)
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- s.clean()
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- return err
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-}
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-
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-// clean all expired keys
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-func (s *Store) clean() {
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- for key, node := range s.Nodes{
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- // stable node
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- if node.ExpireTime.Equal(time.Unix(0,0)) {
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- continue
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- } else {
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- if node.ExpireTime.Sub(time.Now()) >= time.Second {
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- node.update = make(chan time.Time)
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- go s.expire(key, node.update, node.ExpireTime)
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- } else {
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- // we should delete this node
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- delete(s.Nodes, key)
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- }
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- }
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-
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- }
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-}
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-
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