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raft: fix Ready.MustSync logic

The previous logic was erroneously setting Ready.MustSync to true when
the hard state had not changed because we were comparing an empty hard
state to the previous hard state. In combination with another misfeature
in CockroachDB (unnecessary writing of empty batches), this was causing
a steady stream of synchronous writes to disk.
Peter Mattis 8 년 전
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66ee394527
2개의 변경된 파일7개의 추가작업 그리고 3개의 파일을 삭제
  1. 1 1
      raft/node.go
  2. 6 2
      raft/rawnode_test.go

+ 1 - 1
raft/node.go

@@ -575,7 +575,7 @@ func newReady(r *raft, prevSoftSt *SoftState, prevHardSt pb.HardState) Ready {
 	if len(r.readStates) != 0 {
 		rd.ReadStates = r.readStates
 	}
-	rd.MustSync = MustSync(rd.HardState, prevHardSt, len(rd.Entries))
+	rd.MustSync = MustSync(r.hardState(), prevHardSt, len(rd.Entries))
 	return rd
 }
 

+ 6 - 2
raft/rawnode_test.go

@@ -57,6 +57,10 @@ func TestRawNodeProposeAndConfChange(t *testing.T) {
 	s.Append(rd.Entries)
 	rawNode.Advance(rd)
 
+	if d := rawNode.Ready(); d.MustSync || !IsEmptyHardState(d.HardState) || len(d.Entries) > 0 {
+		t.Fatalf("expected empty hard state with must-sync=false: %#v", d)
+	}
+
 	rawNode.Campaign()
 	proposed := false
 	var (
@@ -329,7 +333,7 @@ func TestRawNodeRestart(t *testing.T) {
 		HardState: emptyState,
 		// commit up to commit index in st
 		CommittedEntries: entries[:st.Commit],
-		MustSync:         true,
+		MustSync:         false,
 	}
 
 	storage := NewMemoryStorage()
@@ -366,7 +370,7 @@ func TestRawNodeRestartFromSnapshot(t *testing.T) {
 		HardState: emptyState,
 		// commit up to commit index in st
 		CommittedEntries: entries,
-		MustSync:         true,
+		MustSync:         false,
 	}
 
 	s := NewMemoryStorage()