Remove verbose logging and extraneous debug. Fixes #1904
@@ -145,7 +145,6 @@ func GuessNodeID(nodes map[string]uint64, snap4 *Snapshot4, cfg *Config4, name s
//snapNodes[p.Name] = uint64(m.ID)
//}
for _, p := range cfg.Peers {
- log.Printf(p.Name)
delete(snapNodes, p.Name)
}
if len(snapNodes) == 1 {
@@ -490,8 +490,6 @@ func toEntry5(ent4 *etcd4pb.LogEntry, raftMap map[string]uint64) (*raftpb.Entry,
Data: data,
- log.Printf("%d: %s -> %s", ent5.Index, ent4.GetCommandName(), ent5.Type)
-
return &ent5, nil