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@@ -110,6 +110,82 @@ func TestRawNodeProposeAndConfChange(t *testing.T) {
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}
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}
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+// TestRawNodeProposeAddDuplicateNode ensures that two proposes to add the same node should
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+// not affect the later propose to add new node.
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+func TestRawNodeProposeAddDuplicateNode(t *testing.T) {
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+ s := NewMemoryStorage()
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+ rawNode, err := NewRawNode(newTestConfig(1, nil, 10, 1, s), []Peer{{ID: 1}})
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+ if err != nil {
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+ t.Fatal(err)
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+ }
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+ rd := rawNode.Ready()
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+ s.Append(rd.Entries)
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+ rawNode.Advance(rd)
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+
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+ rawNode.Campaign()
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+ for {
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+ rd = rawNode.Ready()
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+ s.Append(rd.Entries)
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+ if rd.SoftState.Lead == rawNode.raft.id {
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+ rawNode.Advance(rd)
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+ break
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+ }
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+ rawNode.Advance(rd)
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+ }
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+
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+ proposeConfChangeAndApply := func(cc raftpb.ConfChange) {
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+ rawNode.ProposeConfChange(cc)
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+ rd = rawNode.Ready()
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+ s.Append(rd.Entries)
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+ for _, entry := range rd.CommittedEntries {
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+ if entry.Type == raftpb.EntryConfChange {
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+ var cc raftpb.ConfChange
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+ cc.Unmarshal(entry.Data)
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+ rawNode.ApplyConfChange(cc)
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+ }
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+ }
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+ rawNode.Advance(rd)
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+ }
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+
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+ cc1 := raftpb.ConfChange{Type: raftpb.ConfChangeAddNode, NodeID: 1}
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+ ccdata1, err := cc1.Marshal()
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+ if err != nil {
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+ t.Fatal(err)
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+ }
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+ proposeConfChangeAndApply(cc1)
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+
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+ // try to add the same node again
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+ proposeConfChangeAndApply(cc1)
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+
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+ // the new node join should be ok
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+ cc2 := raftpb.ConfChange{Type: raftpb.ConfChangeAddNode, NodeID: 2}
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+ ccdata2, err := cc2.Marshal()
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+ if err != nil {
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+ t.Fatal(err)
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+ }
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+ proposeConfChangeAndApply(cc2)
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+
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+ lastIndex, err := s.LastIndex()
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+ if err != nil {
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+ t.Fatal(err)
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+ }
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+
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+ // the last three entries should be: ConfChange cc1, cc1, cc2
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+ entries, err := s.Entries(lastIndex-2, lastIndex+1, noLimit)
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+ if err != nil {
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+ t.Fatal(err)
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+ }
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+ if len(entries) != 3 {
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+ t.Fatalf("len(entries) = %d, want %d", len(entries), 3)
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+ }
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+ if !bytes.Equal(entries[0].Data, ccdata1) {
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+ t.Errorf("entries[0].Data = %v, want %v", entries[0].Data, ccdata1)
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+ }
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+ if !bytes.Equal(entries[2].Data, ccdata2) {
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+ t.Errorf("entries[2].Data = %v, want %v", entries[2].Data, ccdata2)
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+ }
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+}
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+
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// TestRawNodeReadIndex ensures that Rawnode.ReadIndex sends the MsgReadIndex message
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// to the underlying raft. It also ensures that ReadState can be read out.
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func TestRawNodeReadIndex(t *testing.T) {
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