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- // Copyright 2014 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package sha3
- // This file defines the ShakeHash interface, and provides
- // functions for creating SHAKE and cSHAKE instances, as well as utility
- // functions for hashing bytes to arbitrary-length output.
- //
- //
- // SHAKE implementation is based on FIPS PUB 202 [1]
- // cSHAKE implementations is based on NIST SP 800-185 [2]
- //
- // [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf
- // [2] https://doi.org/10.6028/NIST.SP.800-185
- import (
- "encoding/binary"
- "io"
- )
- // ShakeHash defines the interface to hash functions that
- // support arbitrary-length output.
- type ShakeHash interface {
- // Write absorbs more data into the hash's state. It panics if input is
- // written to it after output has been read from it.
- io.Writer
- // Read reads more output from the hash; reading affects the hash's
- // state. (ShakeHash.Read is thus very different from Hash.Sum)
- // It never returns an error.
- io.Reader
- // Clone returns a copy of the ShakeHash in its current state.
- Clone() ShakeHash
- // Reset resets the ShakeHash to its initial state.
- Reset()
- }
- // cSHAKE specific context
- type cshakeState struct {
- *state // SHA-3 state context and Read/Write operations
- // initBlock is the cSHAKE specific initialization set of bytes. It is initialized
- // by newCShake function and stores concatenation of N followed by S, encoded
- // by the method specified in 3.3 of [1].
- // It is stored here in order for Reset() to be able to put context into
- // initial state.
- initBlock []byte
- }
- // Consts for configuring initial SHA-3 state
- const (
- dsbyteShake = 0x1f
- dsbyteCShake = 0x04
- rate128 = 168
- rate256 = 136
- )
- func bytepad(input []byte, w int) []byte {
- // leftEncode always returns max 9 bytes
- buf := make([]byte, 0, 9+len(input)+w)
- buf = append(buf, leftEncode(uint64(w))...)
- buf = append(buf, input...)
- padlen := w - (len(buf) % w)
- return append(buf, make([]byte, padlen)...)
- }
- func leftEncode(value uint64) []byte {
- var b [9]byte
- binary.BigEndian.PutUint64(b[1:], value)
- // Trim all but last leading zero bytes
- i := byte(1)
- for i < 8 && b[i] == 0 {
- i++
- }
- // Prepend number of encoded bytes
- b[i-1] = 9 - i
- return b[i-1:]
- }
- func newCShake(N, S []byte, rate int, dsbyte byte) ShakeHash {
- c := cshakeState{state: &state{rate: rate, dsbyte: dsbyte}}
- // leftEncode returns max 9 bytes
- c.initBlock = make([]byte, 0, 9*2+len(N)+len(S))
- c.initBlock = append(c.initBlock, leftEncode(uint64(len(N)*8))...)
- c.initBlock = append(c.initBlock, N...)
- c.initBlock = append(c.initBlock, leftEncode(uint64(len(S)*8))...)
- c.initBlock = append(c.initBlock, S...)
- c.Write(bytepad(c.initBlock, c.rate))
- return &c
- }
- // Reset resets the hash to initial state.
- func (c *cshakeState) Reset() {
- c.state.Reset()
- c.Write(bytepad(c.initBlock, c.rate))
- }
- // Clone returns copy of a cSHAKE context within its current state.
- func (c *cshakeState) Clone() ShakeHash {
- b := make([]byte, len(c.initBlock))
- copy(b, c.initBlock)
- return &cshakeState{state: c.clone(), initBlock: b}
- }
- // Clone returns copy of SHAKE context within its current state.
- func (c *state) Clone() ShakeHash {
- return c.clone()
- }
- // NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.
- // Its generic security strength is 128 bits against all attacks if at
- // least 32 bytes of its output are used.
- func NewShake128() ShakeHash {
- if h := newShake128Asm(); h != nil {
- return h
- }
- return &state{rate: rate128, dsbyte: dsbyteShake}
- }
- // NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
- // Its generic security strength is 256 bits against all attacks if
- // at least 64 bytes of its output are used.
- func NewShake256() ShakeHash {
- if h := newShake256Asm(); h != nil {
- return h
- }
- return &state{rate: rate256, dsbyte: dsbyteShake}
- }
- // NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,
- // a customizable variant of SHAKE128.
- // N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
- // desired. S is a customization byte string used for domain separation - two cSHAKE
- // computations on same input with different S yield unrelated outputs.
- // When N and S are both empty, this is equivalent to NewShake128.
- func NewCShake128(N, S []byte) ShakeHash {
- if len(N) == 0 && len(S) == 0 {
- return NewShake128()
- }
- return newCShake(N, S, rate128, dsbyteCShake)
- }
- // NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,
- // a customizable variant of SHAKE256.
- // N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
- // desired. S is a customization byte string used for domain separation - two cSHAKE
- // computations on same input with different S yield unrelated outputs.
- // When N and S are both empty, this is equivalent to NewShake256.
- func NewCShake256(N, S []byte) ShakeHash {
- if len(N) == 0 && len(S) == 0 {
- return NewShake256()
- }
- return newCShake(N, S, rate256, dsbyteCShake)
- }
- // ShakeSum128 writes an arbitrary-length digest of data into hash.
- func ShakeSum128(hash, data []byte) {
- h := NewShake128()
- h.Write(data)
- h.Read(hash)
- }
- // ShakeSum256 writes an arbitrary-length digest of data into hash.
- func ShakeSum256(hash, data []byte) {
- h := NewShake256()
- h.Write(data)
- h.Read(hash)
- }
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