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- // Copyright 2013 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package ssh
- import (
- "crypto/rand"
- "errors"
- "fmt"
- "io"
- "log"
- "net"
- "sync"
- )
- // debugHandshake, if set, prints messages sent and received. Key
- // exchange messages are printed as if DH were used, so the debug
- // messages are wrong when using ECDH.
- const debugHandshake = false
- // chanSize sets the amount of buffering SSH connections. This is
- // primarily for testing: setting chanSize=0 uncovers deadlocks more
- // quickly.
- const chanSize = 16
- // keyingTransport is a packet based transport that supports key
- // changes. It need not be thread-safe. It should pass through
- // msgNewKeys in both directions.
- type keyingTransport interface {
- packetConn
- // prepareKeyChange sets up a key change. The key change for a
- // direction will be effected if a msgNewKeys message is sent
- // or received.
- prepareKeyChange(*algorithms, *kexResult) error
- }
- // handshakeTransport implements rekeying on top of a keyingTransport
- // and offers a thread-safe writePacket() interface.
- type handshakeTransport struct {
- conn keyingTransport
- config *Config
- serverVersion []byte
- clientVersion []byte
- // hostKeys is non-empty if we are the server. In that case,
- // it contains all host keys that can be used to sign the
- // connection.
- hostKeys []Signer
- // hostKeyAlgorithms is non-empty if we are the client. In that case,
- // we accept these key types from the server as host key.
- hostKeyAlgorithms []string
- // On read error, incoming is closed, and readError is set.
- incoming chan []byte
- readError error
- mu sync.Mutex
- writeError error
- sentInitPacket []byte
- sentInitMsg *kexInitMsg
- pendingPackets [][]byte // Used when a key exchange is in progress.
- // If the read loop wants to schedule a kex, it pings this
- // channel, and the write loop will send out a kex
- // message.
- requestKex chan struct{}
- // If the other side requests or confirms a kex, its kexInit
- // packet is sent here for the write loop to find it.
- startKex chan *pendingKex
- // data for host key checking
- hostKeyCallback HostKeyCallback
- dialAddress string
- remoteAddr net.Addr
- // bannerCallback is non-empty if we are the client and it has been set in
- // ClientConfig. In that case it is called during the user authentication
- // dance to handle a custom server's message.
- bannerCallback BannerCallback
- // Algorithms agreed in the last key exchange.
- algorithms *algorithms
- readPacketsLeft uint32
- readBytesLeft int64
- writePacketsLeft uint32
- writeBytesLeft int64
- // The session ID or nil if first kex did not complete yet.
- sessionID []byte
- }
- type pendingKex struct {
- otherInit []byte
- done chan error
- }
- func newHandshakeTransport(conn keyingTransport, config *Config, clientVersion, serverVersion []byte) *handshakeTransport {
- t := &handshakeTransport{
- conn: conn,
- serverVersion: serverVersion,
- clientVersion: clientVersion,
- incoming: make(chan []byte, chanSize),
- requestKex: make(chan struct{}, 1),
- startKex: make(chan *pendingKex, 1),
- config: config,
- }
- t.resetReadThresholds()
- t.resetWriteThresholds()
- // We always start with a mandatory key exchange.
- t.requestKex <- struct{}{}
- return t
- }
- func newClientTransport(conn keyingTransport, clientVersion, serverVersion []byte, config *ClientConfig, dialAddr string, addr net.Addr) *handshakeTransport {
- t := newHandshakeTransport(conn, &config.Config, clientVersion, serverVersion)
- t.dialAddress = dialAddr
- t.remoteAddr = addr
- t.hostKeyCallback = config.HostKeyCallback
- t.bannerCallback = config.BannerCallback
- if config.HostKeyAlgorithms != nil {
- t.hostKeyAlgorithms = config.HostKeyAlgorithms
- } else {
- t.hostKeyAlgorithms = supportedHostKeyAlgos
- }
- go t.readLoop()
- go t.kexLoop()
- return t
- }
- func newServerTransport(conn keyingTransport, clientVersion, serverVersion []byte, config *ServerConfig) *handshakeTransport {
- t := newHandshakeTransport(conn, &config.Config, clientVersion, serverVersion)
- t.hostKeys = config.hostKeys
- go t.readLoop()
- go t.kexLoop()
- return t
- }
- func (t *handshakeTransport) getSessionID() []byte {
- return t.sessionID
- }
- // waitSession waits for the session to be established. This should be
- // the first thing to call after instantiating handshakeTransport.
- func (t *handshakeTransport) waitSession() error {
- p, err := t.readPacket()
- if err != nil {
- return err
- }
- if p[0] != msgNewKeys {
- return fmt.Errorf("ssh: first packet should be msgNewKeys")
- }
- return nil
- }
- func (t *handshakeTransport) id() string {
- if len(t.hostKeys) > 0 {
- return "server"
- }
- return "client"
- }
- func (t *handshakeTransport) printPacket(p []byte, write bool) {
- action := "got"
- if write {
- action = "sent"
- }
- if p[0] == msgChannelData || p[0] == msgChannelExtendedData {
- log.Printf("%s %s data (packet %d bytes)", t.id(), action, len(p))
- } else {
- msg, err := decode(p)
- log.Printf("%s %s %T %v (%v)", t.id(), action, msg, msg, err)
- }
- }
- func (t *handshakeTransport) readPacket() ([]byte, error) {
- p, ok := <-t.incoming
- if !ok {
- return nil, t.readError
- }
- return p, nil
- }
- func (t *handshakeTransport) readLoop() {
- first := true
- for {
- p, err := t.readOnePacket(first)
- first = false
- if err != nil {
- t.readError = err
- close(t.incoming)
- break
- }
- if p[0] == msgIgnore || p[0] == msgDebug {
- continue
- }
- t.incoming <- p
- }
- // Stop writers too.
- t.recordWriteError(t.readError)
- // Unblock the writer should it wait for this.
- close(t.startKex)
- // Don't close t.requestKex; it's also written to from writePacket.
- }
- func (t *handshakeTransport) pushPacket(p []byte) error {
- if debugHandshake {
- t.printPacket(p, true)
- }
- return t.conn.writePacket(p)
- }
- func (t *handshakeTransport) getWriteError() error {
- t.mu.Lock()
- defer t.mu.Unlock()
- return t.writeError
- }
- func (t *handshakeTransport) recordWriteError(err error) {
- t.mu.Lock()
- defer t.mu.Unlock()
- if t.writeError == nil && err != nil {
- t.writeError = err
- }
- }
- func (t *handshakeTransport) requestKeyExchange() {
- select {
- case t.requestKex <- struct{}{}:
- default:
- // something already requested a kex, so do nothing.
- }
- }
- func (t *handshakeTransport) resetWriteThresholds() {
- t.writePacketsLeft = packetRekeyThreshold
- if t.config.RekeyThreshold > 0 {
- t.writeBytesLeft = int64(t.config.RekeyThreshold)
- } else if t.algorithms != nil {
- t.writeBytesLeft = t.algorithms.w.rekeyBytes()
- } else {
- t.writeBytesLeft = 1 << 30
- }
- }
- func (t *handshakeTransport) kexLoop() {
- write:
- for t.getWriteError() == nil {
- var request *pendingKex
- var sent bool
- for request == nil || !sent {
- var ok bool
- select {
- case request, ok = <-t.startKex:
- if !ok {
- break write
- }
- case <-t.requestKex:
- break
- }
- if !sent {
- if err := t.sendKexInit(); err != nil {
- t.recordWriteError(err)
- break
- }
- sent = true
- }
- }
- if err := t.getWriteError(); err != nil {
- if request != nil {
- request.done <- err
- }
- break
- }
- // We're not servicing t.requestKex, but that is OK:
- // we never block on sending to t.requestKex.
- // We're not servicing t.startKex, but the remote end
- // has just sent us a kexInitMsg, so it can't send
- // another key change request, until we close the done
- // channel on the pendingKex request.
- err := t.enterKeyExchange(request.otherInit)
- t.mu.Lock()
- t.writeError = err
- t.sentInitPacket = nil
- t.sentInitMsg = nil
- t.resetWriteThresholds()
- // we have completed the key exchange. Since the
- // reader is still blocked, it is safe to clear out
- // the requestKex channel. This avoids the situation
- // where: 1) we consumed our own request for the
- // initial kex, and 2) the kex from the remote side
- // caused another send on the requestKex channel,
- clear:
- for {
- select {
- case <-t.requestKex:
- //
- default:
- break clear
- }
- }
- request.done <- t.writeError
- // kex finished. Push packets that we received while
- // the kex was in progress. Don't look at t.startKex
- // and don't increment writtenSinceKex: if we trigger
- // another kex while we are still busy with the last
- // one, things will become very confusing.
- for _, p := range t.pendingPackets {
- t.writeError = t.pushPacket(p)
- if t.writeError != nil {
- break
- }
- }
- t.pendingPackets = t.pendingPackets[:0]
- t.mu.Unlock()
- }
- // drain startKex channel. We don't service t.requestKex
- // because nobody does blocking sends there.
- go func() {
- for init := range t.startKex {
- init.done <- t.writeError
- }
- }()
- // Unblock reader.
- t.conn.Close()
- }
- // The protocol uses uint32 for packet counters, so we can't let them
- // reach 1<<32. We will actually read and write more packets than
- // this, though: the other side may send more packets, and after we
- // hit this limit on writing we will send a few more packets for the
- // key exchange itself.
- const packetRekeyThreshold = (1 << 31)
- func (t *handshakeTransport) resetReadThresholds() {
- t.readPacketsLeft = packetRekeyThreshold
- if t.config.RekeyThreshold > 0 {
- t.readBytesLeft = int64(t.config.RekeyThreshold)
- } else if t.algorithms != nil {
- t.readBytesLeft = t.algorithms.r.rekeyBytes()
- } else {
- t.readBytesLeft = 1 << 30
- }
- }
- func (t *handshakeTransport) readOnePacket(first bool) ([]byte, error) {
- p, err := t.conn.readPacket()
- if err != nil {
- return nil, err
- }
- if t.readPacketsLeft > 0 {
- t.readPacketsLeft--
- } else {
- t.requestKeyExchange()
- }
- if t.readBytesLeft > 0 {
- t.readBytesLeft -= int64(len(p))
- } else {
- t.requestKeyExchange()
- }
- if debugHandshake {
- t.printPacket(p, false)
- }
- if first && p[0] != msgKexInit {
- return nil, fmt.Errorf("ssh: first packet should be msgKexInit")
- }
- if p[0] != msgKexInit {
- return p, nil
- }
- firstKex := t.sessionID == nil
- kex := pendingKex{
- done: make(chan error, 1),
- otherInit: p,
- }
- t.startKex <- &kex
- err = <-kex.done
- if debugHandshake {
- log.Printf("%s exited key exchange (first %v), err %v", t.id(), firstKex, err)
- }
- if err != nil {
- return nil, err
- }
- t.resetReadThresholds()
- // By default, a key exchange is hidden from higher layers by
- // translating it into msgIgnore.
- successPacket := []byte{msgIgnore}
- if firstKex {
- // sendKexInit() for the first kex waits for
- // msgNewKeys so the authentication process is
- // guaranteed to happen over an encrypted transport.
- successPacket = []byte{msgNewKeys}
- }
- return successPacket, nil
- }
- // sendKexInit sends a key change message.
- func (t *handshakeTransport) sendKexInit() error {
- t.mu.Lock()
- defer t.mu.Unlock()
- if t.sentInitMsg != nil {
- // kexInits may be sent either in response to the other side,
- // or because our side wants to initiate a key change, so we
- // may have already sent a kexInit. In that case, don't send a
- // second kexInit.
- return nil
- }
- msg := &kexInitMsg{
- KexAlgos: t.config.KeyExchanges,
- CiphersClientServer: t.config.Ciphers,
- CiphersServerClient: t.config.Ciphers,
- MACsClientServer: t.config.MACs,
- MACsServerClient: t.config.MACs,
- CompressionClientServer: supportedCompressions,
- CompressionServerClient: supportedCompressions,
- }
- io.ReadFull(rand.Reader, msg.Cookie[:])
- if len(t.hostKeys) > 0 {
- for _, k := range t.hostKeys {
- msg.ServerHostKeyAlgos = append(
- msg.ServerHostKeyAlgos, k.PublicKey().Type())
- }
- } else {
- msg.ServerHostKeyAlgos = t.hostKeyAlgorithms
- }
- packet := Marshal(msg)
- // writePacket destroys the contents, so save a copy.
- packetCopy := make([]byte, len(packet))
- copy(packetCopy, packet)
- if err := t.pushPacket(packetCopy); err != nil {
- return err
- }
- t.sentInitMsg = msg
- t.sentInitPacket = packet
- return nil
- }
- func (t *handshakeTransport) writePacket(p []byte) error {
- switch p[0] {
- case msgKexInit:
- return errors.New("ssh: only handshakeTransport can send kexInit")
- case msgNewKeys:
- return errors.New("ssh: only handshakeTransport can send newKeys")
- }
- t.mu.Lock()
- defer t.mu.Unlock()
- if t.writeError != nil {
- return t.writeError
- }
- if t.sentInitMsg != nil {
- // Copy the packet so the writer can reuse the buffer.
- cp := make([]byte, len(p))
- copy(cp, p)
- t.pendingPackets = append(t.pendingPackets, cp)
- return nil
- }
- if t.writeBytesLeft > 0 {
- t.writeBytesLeft -= int64(len(p))
- } else {
- t.requestKeyExchange()
- }
- if t.writePacketsLeft > 0 {
- t.writePacketsLeft--
- } else {
- t.requestKeyExchange()
- }
- if err := t.pushPacket(p); err != nil {
- t.writeError = err
- }
- return nil
- }
- func (t *handshakeTransport) Close() error {
- return t.conn.Close()
- }
- func (t *handshakeTransport) enterKeyExchange(otherInitPacket []byte) error {
- if debugHandshake {
- log.Printf("%s entered key exchange", t.id())
- }
- otherInit := &kexInitMsg{}
- if err := Unmarshal(otherInitPacket, otherInit); err != nil {
- return err
- }
- magics := handshakeMagics{
- clientVersion: t.clientVersion,
- serverVersion: t.serverVersion,
- clientKexInit: otherInitPacket,
- serverKexInit: t.sentInitPacket,
- }
- clientInit := otherInit
- serverInit := t.sentInitMsg
- isClient := len(t.hostKeys) == 0
- if isClient {
- clientInit, serverInit = serverInit, clientInit
- magics.clientKexInit = t.sentInitPacket
- magics.serverKexInit = otherInitPacket
- }
- var err error
- t.algorithms, err = findAgreedAlgorithms(isClient, clientInit, serverInit)
- if err != nil {
- return err
- }
- // We don't send FirstKexFollows, but we handle receiving it.
- //
- // RFC 4253 section 7 defines the kex and the agreement method for
- // first_kex_packet_follows. It states that the guessed packet
- // should be ignored if the "kex algorithm and/or the host
- // key algorithm is guessed wrong (server and client have
- // different preferred algorithm), or if any of the other
- // algorithms cannot be agreed upon". The other algorithms have
- // already been checked above so the kex algorithm and host key
- // algorithm are checked here.
- if otherInit.FirstKexFollows && (clientInit.KexAlgos[0] != serverInit.KexAlgos[0] || clientInit.ServerHostKeyAlgos[0] != serverInit.ServerHostKeyAlgos[0]) {
- // other side sent a kex message for the wrong algorithm,
- // which we have to ignore.
- if _, err := t.conn.readPacket(); err != nil {
- return err
- }
- }
- kex, ok := kexAlgoMap[t.algorithms.kex]
- if !ok {
- return fmt.Errorf("ssh: unexpected key exchange algorithm %v", t.algorithms.kex)
- }
- var result *kexResult
- if len(t.hostKeys) > 0 {
- result, err = t.server(kex, t.algorithms, &magics)
- } else {
- result, err = t.client(kex, t.algorithms, &magics)
- }
- if err != nil {
- return err
- }
- if t.sessionID == nil {
- t.sessionID = result.H
- }
- result.SessionID = t.sessionID
- if err := t.conn.prepareKeyChange(t.algorithms, result); err != nil {
- return err
- }
- if err = t.conn.writePacket([]byte{msgNewKeys}); err != nil {
- return err
- }
- if packet, err := t.conn.readPacket(); err != nil {
- return err
- } else if packet[0] != msgNewKeys {
- return unexpectedMessageError(msgNewKeys, packet[0])
- }
- return nil
- }
- func (t *handshakeTransport) server(kex kexAlgorithm, algs *algorithms, magics *handshakeMagics) (*kexResult, error) {
- var hostKey Signer
- for _, k := range t.hostKeys {
- if algs.hostKey == k.PublicKey().Type() {
- hostKey = k
- }
- }
- r, err := kex.Server(t.conn, t.config.Rand, magics, hostKey)
- return r, err
- }
- func (t *handshakeTransport) client(kex kexAlgorithm, algs *algorithms, magics *handshakeMagics) (*kexResult, error) {
- result, err := kex.Client(t.conn, t.config.Rand, magics)
- if err != nil {
- return nil, err
- }
- hostKey, err := ParsePublicKey(result.HostKey)
- if err != nil {
- return nil, err
- }
- if err := verifyHostKeySignature(hostKey, result); err != nil {
- return nil, err
- }
- err = t.hostKeyCallback(t.dialAddress, t.remoteAddr, hostKey)
- if err != nil {
- return nil, err
- }
- return result, nil
- }
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