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- // Copyright 2011 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- /*
- Package ssh implements an SSH client and server.
- SSH is a transport security protocol, an authentication protocol and a
- family of application protocols. The most typical application level
- protocol is a remote shell and this is specifically implemented. However,
- the multiplexed nature of SSH is exposed to users that wish to support
- others.
- An SSH server is represented by a ServerConfig, which holds certificate
- details and handles authentication of ServerConns.
- config := new(ssh.ServerConfig)
- config.PubKeyCallback = pubKeyAuth
- config.PasswordCallback = passwordAuth
- pemBytes, err := ioutil.ReadFile("id_rsa")
- if err != nil {
- panic("Failed to load private key")
- }
- err = config.SetRSAPrivateKey(pemBytes)
- if err != nil {
- panic("Failed to parse private key")
- }
- Once a ServerConfig has been configured, connections can be accepted.
- listener := Listen("tcp", "0.0.0.0:2022", config)
- sConn, err := listener.Accept()
- if err != nil {
- panic("failed to accept incoming connection")
- }
- if err := sConn.Handshake(conn); err != nil {
- panic("failed to handshake")
- }
- An SSH connection multiplexes several channels, which must be accepted themselves:
- for {
- channel, err := sConn.Accept()
- if err != nil {
- panic("error from Accept")
- }
- ...
- }
- Accept reads from the connection, demultiplexes packets to their corresponding
- channels and returns when a new channel request is seen. Some goroutine must
- always be calling Accept; otherwise no messages will be forwarded to the
- channels.
- Channels have a type, depending on the application level protocol intended. In
- the case of a shell, the type is "session" and ServerShell may be used to
- present a simple terminal interface.
- if channel.ChannelType() != "session" {
- channel.Reject(UnknownChannelType, "unknown channel type")
- return
- }
- channel.Accept()
- term := terminal.NewTerminal(channel, "> ")
- serverTerm := &ssh.ServerTerminal{
- Term: term,
- Channel: channel,
- }
- go func() {
- defer channel.Close()
- for {
- line, err := serverTerm.ReadLine()
- if err != nil {
- break
- }
- println(line)
- }
- return
- }()
- To authenticate with the remote server you must pass at least one implementation of
- ClientAuth via the Auth field in ClientConfig.
- // password implements the ClientPassword interface
- type password string
- func (p password) Password(user string) (string, error) {
- return string(p), nil
- }
- config := &ssh.ClientConfig {
- User: "username",
- Auth: []ClientAuth {
- // ClientAuthPassword wraps a ClientPassword implementation
- // in a type that implements ClientAuth.
- ClientAuthPassword(password("yourpassword")),
- }
- }
- An SSH client is represented with a ClientConn. Currently only the "password"
- authentication method is supported.
- config := &ClientConfig{
- User: "username",
- Auth: []ClientAuth{ ... },
- }
- client, err := Dial("yourserver.com:22", config)
- Each ClientConn can support multiple interactive sessions, represented by a Session.
- session, err := client.NewSession()
- Once a Session is created, you can execute a single command on the remote side
- using the Exec method.
- b := bytes.NewBuffer()
- session.Stdin = b
- if err := session.Run("/usr/bin/whoami"); err != nil {
- panic("Failed to exec: " + err.String())
- }
- fmt.Println(bytes.String())
- session.Close()
- */
- package ssh
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