hash.go 2.6 KB

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  1. // Copyright 2019+ Klaus Post. All rights reserved.
  2. // License information can be found in the LICENSE file.
  3. // Based on work by Yann Collet, released under BSD License.
  4. package zstd
  5. const (
  6. prime3bytes = 506832829
  7. prime4bytes = 2654435761
  8. prime5bytes = 889523592379
  9. prime6bytes = 227718039650203
  10. prime7bytes = 58295818150454627
  11. prime8bytes = 0xcf1bbcdcb7a56463
  12. )
  13. // hashLen returns a hash of the lowest l bytes of u for a size size of h bytes.
  14. // l must be >=4 and <=8. Any other value will return hash for 4 bytes.
  15. // h should always be <32.
  16. // Preferably h and l should be a constant.
  17. // FIXME: This does NOT get resolved, if 'mls' is constant,
  18. // so this cannot be used.
  19. func hashLen(u uint64, hashLog, mls uint8) uint32 {
  20. switch mls {
  21. case 5:
  22. return hash5(u, hashLog)
  23. case 6:
  24. return hash6(u, hashLog)
  25. case 7:
  26. return hash7(u, hashLog)
  27. case 8:
  28. return hash8(u, hashLog)
  29. default:
  30. return hash4x64(u, hashLog)
  31. }
  32. }
  33. // hash3 returns the hash of the lower 3 bytes of u to fit in a hash table with h bits.
  34. // Preferably h should be a constant and should always be <32.
  35. func hash3(u uint32, h uint8) uint32 {
  36. return ((u << (32 - 24)) * prime3bytes) >> ((32 - h) & 31)
  37. }
  38. // hash4 returns the hash of u to fit in a hash table with h bits.
  39. // Preferably h should be a constant and should always be <32.
  40. func hash4(u uint32, h uint8) uint32 {
  41. return (u * prime4bytes) >> ((32 - h) & 31)
  42. }
  43. // hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits.
  44. // Preferably h should be a constant and should always be <32.
  45. func hash4x64(u uint64, h uint8) uint32 {
  46. return (uint32(u) * prime4bytes) >> ((32 - h) & 31)
  47. }
  48. // hash5 returns the hash of the lowest 5 bytes of u to fit in a hash table with h bits.
  49. // Preferably h should be a constant and should always be <64.
  50. func hash5(u uint64, h uint8) uint32 {
  51. return uint32(((u << (64 - 40)) * prime5bytes) >> ((64 - h) & 63))
  52. }
  53. // hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits.
  54. // Preferably h should be a constant and should always be <64.
  55. func hash6(u uint64, h uint8) uint32 {
  56. return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63))
  57. }
  58. // hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits.
  59. // Preferably h should be a constant and should always be <64.
  60. func hash7(u uint64, h uint8) uint32 {
  61. return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63))
  62. }
  63. // hash8 returns the hash of u to fit in a hash table with h bits.
  64. // Preferably h should be a constant and should always be <64.
  65. func hash8(u uint64, h uint8) uint32 {
  66. return uint32((u * prime8bytes) >> ((64 - h) & 63))
  67. }