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- // Copyright 2019+ Klaus Post. All rights reserved.
- // License information can be found in the LICENSE file.
- // Based on work by Yann Collet, released under BSD License.
- package zstd
- import (
- "github.com/klauspost/compress/huff0"
- )
- // history contains the information transferred between blocks.
- type history struct {
- b []byte
- huffTree *huff0.Scratch
- recentOffsets [3]int
- decoders sequenceDecs
- windowSize int
- maxSize int
- error bool
- }
- // reset will reset the history to initial state of a frame.
- // The history must already have been initialized to the desired size.
- func (h *history) reset() {
- h.b = h.b[:0]
- h.error = false
- h.recentOffsets = [3]int{1, 4, 8}
- if f := h.decoders.litLengths.fse; f != nil && !f.preDefined {
- fseDecoderPool.Put(f)
- }
- if f := h.decoders.offsets.fse; f != nil && !f.preDefined {
- fseDecoderPool.Put(f)
- }
- if f := h.decoders.matchLengths.fse; f != nil && !f.preDefined {
- fseDecoderPool.Put(f)
- }
- h.decoders = sequenceDecs{}
- if h.huffTree != nil {
- huffDecoderPool.Put(h.huffTree)
- }
- h.huffTree = nil
- //printf("history created: %+v (l: %d, c: %d)", *h, len(h.b), cap(h.b))
- }
- // append bytes to history.
- // This function will make sure there is space for it,
- // if the buffer has been allocated with enough extra space.
- func (h *history) append(b []byte) {
- if len(b) >= h.windowSize {
- // Discard all history by simply overwriting
- h.b = h.b[:h.windowSize]
- copy(h.b, b[len(b)-h.windowSize:])
- return
- }
- // If there is space, append it.
- if len(b) < cap(h.b)-len(h.b) {
- h.b = append(h.b, b...)
- return
- }
- // Move data down so we only have window size left.
- // We know we have less than window size in b at this point.
- discard := len(b) + len(h.b) - h.windowSize
- copy(h.b, h.b[discard:])
- h.b = h.b[:h.windowSize]
- copy(h.b[h.windowSize-len(b):], b)
- }
- // append bytes to history without ever discarding anything.
- func (h *history) appendKeep(b []byte) {
- h.b = append(h.b, b...)
- }
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