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- package aztec
- import (
- "bytes"
- "image"
- "image/color"
- "github.com/boombuler/barcode"
- "github.com/boombuler/barcode/utils"
- )
- type aztecCode struct {
- *utils.BitList
- size int
- content []byte
- }
- func newAztecCode(size int) *aztecCode {
- return &aztecCode{utils.NewBitList(size * size), size, nil}
- }
- func (c *aztecCode) Content() string {
- return string(c.content)
- }
- func (c *aztecCode) Metadata() barcode.Metadata {
- return barcode.Metadata{barcode.TypeAztec, 2}
- }
- func (c *aztecCode) ColorModel() color.Model {
- return color.Gray16Model
- }
- func (c *aztecCode) Bounds() image.Rectangle {
- return image.Rect(0, 0, c.size, c.size)
- }
- func (c *aztecCode) At(x, y int) color.Color {
- if c.GetBit(x*c.size + y) {
- return color.Black
- }
- return color.White
- }
- func (c *aztecCode) set(x, y int) {
- c.SetBit(x*c.size+y, true)
- }
- func (c *aztecCode) string() string {
- buf := new(bytes.Buffer)
- for y := 0; y < c.size; y++ {
- for x := 0; x < c.size; x++ {
- if c.GetBit(x*c.size + y) {
- buf.WriteString("X ")
- } else {
- buf.WriteString(" ")
- }
- }
- buf.WriteRune('\n')
- }
- return buf.String()
- }
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