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- // Copyright 2009 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- //go:build ignore
- // +build ignore
- // Unicode table generator.
- // Data read from the web.
- package main
- import (
- "flag"
- "fmt"
- "log"
- "os"
- "regexp"
- "sort"
- "strings"
- "unicode"
- "golang.org/x/text/internal/gen"
- "golang.org/x/text/internal/ucd"
- "golang.org/x/text/unicode/rangetable"
- )
- func main() {
- flag.Parse()
- setupOutput()
- loadChars() // always needed
- loadCasefold()
- printCategories()
- printScriptOrProperty(false)
- printScriptOrProperty(true)
- printCases()
- printLatinProperties()
- printCasefold()
- printSizes()
- flushOutput()
- }
- func defaultVersion() string {
- if v := os.Getenv("UNICODE_VERSION"); v != "" {
- return v
- }
- return unicode.Version
- }
- var tablelist = flag.String("tables",
- "all",
- "comma-separated list of which tables to generate; can be letter")
- var scriptlist = flag.String("scripts",
- "all",
- "comma-separated list of which script tables to generate")
- var proplist = flag.String("props",
- "all",
- "comma-separated list of which property tables to generate")
- var cases = flag.Bool("cases",
- true,
- "generate case tables")
- var test = flag.Bool("test",
- false,
- "test existing tables; can be used to compare web data with package data")
- var scriptRe = regexp.MustCompile(`^([0-9A-F]+)(\.\.[0-9A-F]+)? *; ([A-Za-z_]+)$`)
- var logger = log.New(os.Stderr, "", log.Lshortfile)
- var output *gen.CodeWriter
- func setupOutput() {
- output = gen.NewCodeWriter()
- }
- func flushOutput() {
- output.WriteGoFile("tables.go", "unicode")
- }
- func printf(format string, args ...interface{}) {
- fmt.Fprintf(output, format, args...)
- }
- func print(args ...interface{}) {
- fmt.Fprint(output, args...)
- }
- func println(args ...interface{}) {
- fmt.Fprintln(output, args...)
- }
- var category = map[string]bool{
- // Nd Lu etc.
- // We use one-character names to identify merged categories
- "L": true, // Lu Ll Lt Lm Lo
- "P": true, // Pc Pd Ps Pe Pu Pf Po
- "M": true, // Mn Mc Me
- "N": true, // Nd Nl No
- "S": true, // Sm Sc Sk So
- "Z": true, // Zs Zl Zp
- "C": true, // Cc Cf Cs Co Cn
- }
- // This contains only the properties we're interested in.
- type Char struct {
- codePoint rune // if zero, this index is not a valid code point.
- category string
- upperCase rune
- lowerCase rune
- titleCase rune
- foldCase rune // simple case folding
- caseOrbit rune // next in simple case folding orbit
- }
- const MaxChar = 0x10FFFF
- var chars = make([]Char, MaxChar+1)
- var scripts = make(map[string][]rune)
- var props = make(map[string][]rune) // a property looks like a script; can share the format
- func allCategories() []string {
- a := make([]string, 0, len(category))
- for k := range category {
- a = append(a, k)
- }
- sort.Strings(a)
- return a
- }
- func all(scripts map[string][]rune) []string {
- a := make([]string, 0, len(scripts))
- for k := range scripts {
- a = append(a, k)
- }
- sort.Strings(a)
- return a
- }
- func allCatFold(m map[string]map[rune]bool) []string {
- a := make([]string, 0, len(m))
- for k := range m {
- a = append(a, k)
- }
- sort.Strings(a)
- return a
- }
- func categoryOp(code rune, class uint8) bool {
- category := chars[code].category
- return len(category) > 0 && category[0] == class
- }
- func loadChars() {
- ucd.Parse(gen.OpenUCDFile("UnicodeData.txt"), func(p *ucd.Parser) {
- c := Char{codePoint: p.Rune(0)}
- getRune := func(field int) rune {
- if p.String(field) == "" {
- return 0
- }
- return p.Rune(field)
- }
- c.category = p.String(ucd.GeneralCategory)
- category[c.category] = true
- switch c.category {
- case "Nd":
- // Decimal digit
- p.Int(ucd.NumericValue)
- case "Lu":
- c.upperCase = getRune(ucd.CodePoint)
- c.lowerCase = getRune(ucd.SimpleLowercaseMapping)
- c.titleCase = getRune(ucd.SimpleTitlecaseMapping)
- case "Ll":
- c.upperCase = getRune(ucd.SimpleUppercaseMapping)
- c.lowerCase = getRune(ucd.CodePoint)
- c.titleCase = getRune(ucd.SimpleTitlecaseMapping)
- case "Lt":
- c.upperCase = getRune(ucd.SimpleUppercaseMapping)
- c.lowerCase = getRune(ucd.SimpleLowercaseMapping)
- c.titleCase = getRune(ucd.CodePoint)
- default:
- c.upperCase = getRune(ucd.SimpleUppercaseMapping)
- c.lowerCase = getRune(ucd.SimpleLowercaseMapping)
- c.titleCase = getRune(ucd.SimpleTitlecaseMapping)
- }
- chars[c.codePoint] = c
- })
- }
- func loadCasefold() {
- ucd.Parse(gen.OpenUCDFile("CaseFolding.txt"), func(p *ucd.Parser) {
- kind := p.String(1)
- if kind != "C" && kind != "S" {
- // Only care about 'common' and 'simple' foldings.
- return
- }
- p1 := p.Rune(0)
- p2 := p.Rune(2)
- chars[p1].foldCase = rune(p2)
- })
- }
- var categoryMapping = map[string]string{
- "Lu": "Letter, uppercase",
- "Ll": "Letter, lowercase",
- "Lt": "Letter, titlecase",
- "Lm": "Letter, modifier",
- "Lo": "Letter, other",
- "Mn": "Mark, nonspacing",
- "Mc": "Mark, spacing combining",
- "Me": "Mark, enclosing",
- "Nd": "Number, decimal digit",
- "Nl": "Number, letter",
- "No": "Number, other",
- "Pc": "Punctuation, connector",
- "Pd": "Punctuation, dash",
- "Ps": "Punctuation, open",
- "Pe": "Punctuation, close",
- "Pi": "Punctuation, initial quote",
- "Pf": "Punctuation, final quote",
- "Po": "Punctuation, other",
- "Sm": "Symbol, math",
- "Sc": "Symbol, currency",
- "Sk": "Symbol, modifier",
- "So": "Symbol, other",
- "Zs": "Separator, space",
- "Zl": "Separator, line",
- "Zp": "Separator, paragraph",
- "Cc": "Other, control",
- "Cf": "Other, format",
- "Cs": "Other, surrogate",
- "Co": "Other, private use",
- "Cn": "Other, not assigned",
- }
- func printCategories() {
- if *tablelist == "" {
- return
- }
- // Find out which categories to dump
- list := strings.Split(*tablelist, ",")
- if *tablelist == "all" {
- list = allCategories()
- }
- if *test {
- fullCategoryTest(list)
- return
- }
- println("// Version is the Unicode edition from which the tables are derived.")
- printf("const Version = %q\n\n", gen.UnicodeVersion())
- if *tablelist == "all" {
- println("// Categories is the set of Unicode category tables.")
- println("var Categories = map[string] *RangeTable {")
- for _, k := range allCategories() {
- printf("\t%q: %s,\n", k, k)
- }
- print("}\n\n")
- }
- decl := make(sort.StringSlice, len(list))
- ndecl := 0
- for _, name := range list {
- if _, ok := category[name]; !ok {
- logger.Fatal("unknown category", name)
- }
- // We generate an UpperCase name to serve as concise documentation and an _UnderScored
- // name to store the data. This stops godoc dumping all the tables but keeps them
- // available to clients.
- // Cases deserving special comments
- varDecl := ""
- switch name {
- case "C":
- varDecl = "\tOther = _C; // Other/C is the set of Unicode control and special characters, category C.\n"
- varDecl += "\tC = _C\n"
- case "L":
- varDecl = "\tLetter = _L; // Letter/L is the set of Unicode letters, category L.\n"
- varDecl += "\tL = _L\n"
- case "M":
- varDecl = "\tMark = _M; // Mark/M is the set of Unicode mark characters, category M.\n"
- varDecl += "\tM = _M\n"
- case "N":
- varDecl = "\tNumber = _N; // Number/N is the set of Unicode number characters, category N.\n"
- varDecl += "\tN = _N\n"
- case "P":
- varDecl = "\tPunct = _P; // Punct/P is the set of Unicode punctuation characters, category P.\n"
- varDecl += "\tP = _P\n"
- case "S":
- varDecl = "\tSymbol = _S; // Symbol/S is the set of Unicode symbol characters, category S.\n"
- varDecl += "\tS = _S\n"
- case "Z":
- varDecl = "\tSpace = _Z; // Space/Z is the set of Unicode space characters, category Z.\n"
- varDecl += "\tZ = _Z\n"
- case "Nd":
- varDecl = "\tDigit = _Nd; // Digit is the set of Unicode characters with the \"decimal digit\" property.\n"
- case "Lu":
- varDecl = "\tUpper = _Lu; // Upper is the set of Unicode upper case letters.\n"
- case "Ll":
- varDecl = "\tLower = _Ll; // Lower is the set of Unicode lower case letters.\n"
- case "Lt":
- varDecl = "\tTitle = _Lt; // Title is the set of Unicode title case letters.\n"
- }
- if len(name) > 1 {
- desc, ok := categoryMapping[name]
- if ok {
- varDecl += fmt.Sprintf(
- "\t%s = _%s; // %s is the set of Unicode characters in category %s (%s).\n",
- name, name, name, name, desc)
- } else {
- varDecl += fmt.Sprintf(
- "\t%s = _%s; // %s is the set of Unicode characters in category %s.\n",
- name, name, name, name)
- }
- }
- decl[ndecl] = varDecl
- ndecl++
- if len(name) == 1 { // unified categories
- dumpRange(
- "_"+name,
- func(code rune) bool { return categoryOp(code, name[0]) })
- continue
- }
- dumpRange("_"+name,
- func(code rune) bool { return chars[code].category == name })
- }
- decl.Sort()
- println("// These variables have type *RangeTable.")
- println("var (")
- for _, d := range decl {
- print(d)
- }
- print(")\n\n")
- }
- type Op func(code rune) bool
- func dumpRange(name string, inCategory Op) {
- runes := []rune{}
- for i := range chars {
- r := rune(i)
- if inCategory(r) {
- runes = append(runes, r)
- }
- }
- printRangeTable(name, runes)
- }
- func printRangeTable(name string, runes []rune) {
- rt := rangetable.New(runes...)
- printf("var %s = &RangeTable{\n", name)
- println("\tR16: []Range16{")
- for _, r := range rt.R16 {
- printf("\t\t{%#04x, %#04x, %d},\n", r.Lo, r.Hi, r.Stride)
- range16Count++
- }
- println("\t},")
- if len(rt.R32) > 0 {
- println("\tR32: []Range32{")
- for _, r := range rt.R32 {
- printf("\t\t{%#x, %#x, %d},\n", r.Lo, r.Hi, r.Stride)
- range32Count++
- }
- println("\t},")
- }
- if rt.LatinOffset > 0 {
- printf("\tLatinOffset: %d,\n", rt.LatinOffset)
- }
- printf("}\n\n")
- }
- func fullCategoryTest(list []string) {
- for _, name := range list {
- if _, ok := category[name]; !ok {
- logger.Fatal("unknown category", name)
- }
- r, ok := unicode.Categories[name]
- if !ok && len(name) > 1 {
- logger.Fatalf("unknown table %q", name)
- }
- if len(name) == 1 {
- verifyRange(name, func(code rune) bool { return categoryOp(code, name[0]) }, r)
- } else {
- verifyRange(
- name,
- func(code rune) bool { return chars[code].category == name },
- r)
- }
- }
- }
- func verifyRange(name string, inCategory Op, table *unicode.RangeTable) {
- count := 0
- for j := range chars {
- i := rune(j)
- web := inCategory(i)
- pkg := unicode.Is(table, i)
- if web != pkg {
- fmt.Fprintf(os.Stderr, "%s: %U: web=%t pkg=%t\n", name, i, web, pkg)
- count++
- if count > 10 {
- break
- }
- }
- }
- }
- func fullScriptTest(list []string, installed map[string]*unicode.RangeTable, scripts map[string][]rune) {
- for _, name := range list {
- if _, ok := scripts[name]; !ok {
- logger.Fatal("unknown script", name)
- }
- _, ok := installed[name]
- if !ok {
- logger.Fatal("unknown table", name)
- }
- for _, r := range scripts[name] {
- if !unicode.Is(installed[name], rune(r)) {
- fmt.Fprintf(os.Stderr, "%U: not in script %s\n", r, name)
- }
- }
- }
- }
- var deprecatedAliases = map[string]string{
- "Sentence_Terminal": "STerm",
- }
- // PropList.txt has the same format as Scripts.txt so we can share its parser.
- func printScriptOrProperty(doProps bool) {
- flaglist := *scriptlist
- file := "Scripts.txt"
- table := scripts
- installed := unicode.Scripts
- if doProps {
- flaglist = *proplist
- file = "PropList.txt"
- table = props
- installed = unicode.Properties
- }
- if flaglist == "" {
- return
- }
- ucd.Parse(gen.OpenUCDFile(file), func(p *ucd.Parser) {
- name := p.String(1)
- table[name] = append(table[name], p.Rune(0))
- })
- // Find out which scripts to dump
- list := strings.Split(flaglist, ",")
- if flaglist == "all" {
- list = all(table)
- }
- if *test {
- fullScriptTest(list, installed, table)
- return
- }
- if flaglist == "all" {
- if doProps {
- println("// Properties is the set of Unicode property tables.")
- println("var Properties = map[string] *RangeTable{")
- } else {
- println("// Scripts is the set of Unicode script tables.")
- println("var Scripts = map[string] *RangeTable{")
- }
- for _, k := range all(table) {
- printf("\t%q: %s,\n", k, k)
- if alias, ok := deprecatedAliases[k]; ok {
- printf("\t%q: %s,\n", alias, k)
- }
- }
- print("}\n\n")
- }
- decl := make(sort.StringSlice, len(list)+len(deprecatedAliases))
- ndecl := 0
- for _, name := range list {
- if doProps {
- decl[ndecl] = fmt.Sprintf(
- "\t%s = _%s;\t// %s is the set of Unicode characters with property %s.\n",
- name, name, name, name)
- } else {
- decl[ndecl] = fmt.Sprintf(
- "\t%s = _%s;\t// %s is the set of Unicode characters in script %s.\n",
- name, name, name, name)
- }
- ndecl++
- if alias, ok := deprecatedAliases[name]; ok {
- decl[ndecl] = fmt.Sprintf(
- "\t%[1]s = _%[2]s;\t// %[1]s is an alias for %[2]s.\n",
- alias, name)
- ndecl++
- }
- printRangeTable("_"+name, table[name])
- }
- decl.Sort()
- println("// These variables have type *RangeTable.")
- println("var (")
- for _, d := range decl {
- print(d)
- }
- print(")\n\n")
- }
- const (
- CaseUpper = 1 << iota
- CaseLower
- CaseTitle
- CaseNone = 0 // must be zero
- CaseMissing = -1 // character not present; not a valid case state
- )
- type caseState struct {
- point rune
- _case int
- deltaToUpper rune
- deltaToLower rune
- deltaToTitle rune
- }
- // Is d a continuation of the state of c?
- func (c *caseState) adjacent(d *caseState) bool {
- if d.point < c.point {
- c, d = d, c
- }
- switch {
- case d.point != c.point+1: // code points not adjacent (shouldn't happen)
- return false
- case d._case != c._case: // different cases
- return c.upperLowerAdjacent(d)
- case c._case == CaseNone:
- return false
- case c._case == CaseMissing:
- return false
- case d.deltaToUpper != c.deltaToUpper:
- return false
- case d.deltaToLower != c.deltaToLower:
- return false
- case d.deltaToTitle != c.deltaToTitle:
- return false
- }
- return true
- }
- // Is d the same as c, but opposite in upper/lower case? this would make it
- // an element of an UpperLower sequence.
- func (c *caseState) upperLowerAdjacent(d *caseState) bool {
- // check they're a matched case pair. we know they have adjacent values
- switch {
- case c._case == CaseUpper && d._case != CaseLower:
- return false
- case c._case == CaseLower && d._case != CaseUpper:
- return false
- }
- // matched pair (at least in upper/lower). make the order Upper Lower
- if c._case == CaseLower {
- c, d = d, c
- }
- // for an Upper Lower sequence the deltas have to be in order
- // c: 0 1 0
- // d: -1 0 -1
- switch {
- case c.deltaToUpper != 0:
- return false
- case c.deltaToLower != 1:
- return false
- case c.deltaToTitle != 0:
- return false
- case d.deltaToUpper != -1:
- return false
- case d.deltaToLower != 0:
- return false
- case d.deltaToTitle != -1:
- return false
- }
- return true
- }
- // Does this character start an UpperLower sequence?
- func (c *caseState) isUpperLower() bool {
- // for an Upper Lower sequence the deltas have to be in order
- // c: 0 1 0
- switch {
- case c.deltaToUpper != 0:
- return false
- case c.deltaToLower != 1:
- return false
- case c.deltaToTitle != 0:
- return false
- }
- return true
- }
- // Does this character start a LowerUpper sequence?
- func (c *caseState) isLowerUpper() bool {
- // for an Upper Lower sequence the deltas have to be in order
- // c: -1 0 -1
- switch {
- case c.deltaToUpper != -1:
- return false
- case c.deltaToLower != 0:
- return false
- case c.deltaToTitle != -1:
- return false
- }
- return true
- }
- func getCaseState(i rune) (c *caseState) {
- c = &caseState{point: i, _case: CaseNone}
- ch := &chars[i]
- switch ch.codePoint {
- case 0:
- c._case = CaseMissing // Will get NUL wrong but that doesn't matter
- return
- case ch.upperCase:
- c._case = CaseUpper
- case ch.lowerCase:
- c._case = CaseLower
- case ch.titleCase:
- c._case = CaseTitle
- }
- // Some things such as roman numeral U+2161 don't describe themselves
- // as upper case, but have a lower case. Second-guess them.
- if c._case == CaseNone && ch.lowerCase != 0 {
- c._case = CaseUpper
- }
- // Same in the other direction.
- if c._case == CaseNone && ch.upperCase != 0 {
- c._case = CaseLower
- }
- if ch.upperCase != 0 {
- c.deltaToUpper = ch.upperCase - i
- }
- if ch.lowerCase != 0 {
- c.deltaToLower = ch.lowerCase - i
- }
- if ch.titleCase != 0 {
- c.deltaToTitle = ch.titleCase - i
- }
- return
- }
- func printCases() {
- if *test {
- fullCaseTest()
- return
- }
- printf(
- "// CaseRanges is the table describing case mappings for all letters with\n" +
- "// non-self mappings.\n" +
- "var CaseRanges = _CaseRanges\n" +
- "var _CaseRanges = []CaseRange {\n")
- var startState *caseState // the start of a run; nil for not active
- var prevState = &caseState{} // the state of the previous character
- for i := range chars {
- state := getCaseState(rune(i))
- if state.adjacent(prevState) {
- prevState = state
- continue
- }
- // end of run (possibly)
- printCaseRange(startState, prevState)
- startState = nil
- if state._case != CaseMissing && state._case != CaseNone {
- startState = state
- }
- prevState = state
- }
- print("}\n")
- }
- func printCaseRange(lo, hi *caseState) {
- if lo == nil {
- return
- }
- if lo.deltaToUpper == 0 && lo.deltaToLower == 0 && lo.deltaToTitle == 0 {
- // character represents itself in all cases - no need to mention it
- return
- }
- switch {
- case hi.point > lo.point && lo.isUpperLower():
- printf("\t{0x%04X, 0x%04X, d{UpperLower, UpperLower, UpperLower}},\n",
- lo.point, hi.point)
- case hi.point > lo.point && lo.isLowerUpper():
- logger.Fatalf("LowerUpper sequence: should not happen: %U. If it's real, need to fix To()", lo.point)
- printf("\t{0x%04X, 0x%04X, d{LowerUpper, LowerUpper, LowerUpper}},\n",
- lo.point, hi.point)
- default:
- printf("\t{0x%04X, 0x%04X, d{%d, %d, %d}},\n",
- lo.point, hi.point,
- lo.deltaToUpper, lo.deltaToLower, lo.deltaToTitle)
- }
- }
- // If the cased value in the Char is 0, it means use the rune itself.
- func caseIt(r, cased rune) rune {
- if cased == 0 {
- return r
- }
- return cased
- }
- func fullCaseTest() {
- for j, c := range chars {
- i := rune(j)
- lower := unicode.ToLower(i)
- want := caseIt(i, c.lowerCase)
- if lower != want {
- fmt.Fprintf(os.Stderr, "lower %U should be %U is %U\n", i, want, lower)
- }
- upper := unicode.ToUpper(i)
- want = caseIt(i, c.upperCase)
- if upper != want {
- fmt.Fprintf(os.Stderr, "upper %U should be %U is %U\n", i, want, upper)
- }
- title := unicode.ToTitle(i)
- want = caseIt(i, c.titleCase)
- if title != want {
- fmt.Fprintf(os.Stderr, "title %U should be %U is %U\n", i, want, title)
- }
- }
- }
- func printLatinProperties() {
- if *test {
- return
- }
- println("var properties = [MaxLatin1+1]uint8{")
- for code := 0; code <= unicode.MaxLatin1; code++ {
- var property string
- switch chars[code].category {
- case "Cc", "": // NUL has no category.
- property = "pC"
- case "Cf": // soft hyphen, unique category, not printable.
- property = "0"
- case "Ll":
- property = "pLl | pp"
- case "Lo":
- property = "pLo | pp"
- case "Lu":
- property = "pLu | pp"
- case "Nd", "No":
- property = "pN | pp"
- case "Pc", "Pd", "Pe", "Pf", "Pi", "Po", "Ps":
- property = "pP | pp"
- case "Sc", "Sk", "Sm", "So":
- property = "pS | pp"
- case "Zs":
- property = "pZ"
- default:
- logger.Fatalf("%U has unknown category %q", code, chars[code].category)
- }
- // Special case
- if code == ' ' {
- property = "pZ | pp"
- }
- printf("\t0x%02X: %s, // %q\n", code, property, code)
- }
- printf("}\n\n")
- }
- func printCasefold() {
- // Build list of case-folding groups attached to each canonical folded char (typically lower case).
- var caseOrbit = make([][]rune, MaxChar+1)
- for j := range chars {
- i := rune(j)
- c := &chars[i]
- if c.foldCase == 0 {
- continue
- }
- orb := caseOrbit[c.foldCase]
- if orb == nil {
- orb = append(orb, c.foldCase)
- }
- caseOrbit[c.foldCase] = append(orb, i)
- }
- // Insert explicit 1-element groups when assuming [lower, upper] would be wrong.
- for j := range chars {
- i := rune(j)
- c := &chars[i]
- f := c.foldCase
- if f == 0 {
- f = i
- }
- orb := caseOrbit[f]
- if orb == nil && (c.upperCase != 0 && c.upperCase != i || c.lowerCase != 0 && c.lowerCase != i) {
- // Default assumption of [upper, lower] is wrong.
- caseOrbit[i] = []rune{i}
- }
- }
- // Delete the groups for which assuming [lower, upper] or [upper, lower] is right.
- for i, orb := range caseOrbit {
- if len(orb) == 2 && chars[orb[0]].upperCase == orb[1] && chars[orb[1]].lowerCase == orb[0] {
- caseOrbit[i] = nil
- }
- if len(orb) == 2 && chars[orb[1]].upperCase == orb[0] && chars[orb[0]].lowerCase == orb[1] {
- caseOrbit[i] = nil
- }
- }
- // Record orbit information in chars.
- for _, orb := range caseOrbit {
- if orb == nil {
- continue
- }
- sort.Slice(orb, func(i, j int) bool {
- return orb[i] < orb[j]
- })
- c := orb[len(orb)-1]
- for _, d := range orb {
- chars[c].caseOrbit = d
- c = d
- }
- }
- printAsciiFold()
- printCaseOrbit()
- // Tables of category and script folding exceptions: code points
- // that must be added when interpreting a particular category/script
- // in a case-folding context.
- cat := make(map[string]map[rune]bool)
- for name := range category {
- if x := foldExceptions(inCategory(name)); len(x) > 0 {
- cat[name] = x
- }
- }
- scr := make(map[string]map[rune]bool)
- for name := range scripts {
- if x := foldExceptions(scripts[name]); len(x) > 0 {
- scr[name] = x
- }
- }
- printCatFold("FoldCategory", cat)
- printCatFold("FoldScript", scr)
- }
- // inCategory returns a list of all the runes in the category.
- func inCategory(name string) []rune {
- var x []rune
- for j := range chars {
- i := rune(j)
- c := &chars[i]
- if c.category == name || len(name) == 1 && len(c.category) > 1 && c.category[0] == name[0] {
- x = append(x, i)
- }
- }
- return x
- }
- // foldExceptions returns a list of all the runes fold-equivalent
- // to runes in class but not in class themselves.
- func foldExceptions(class []rune) map[rune]bool {
- // Create map containing class and all fold-equivalent chars.
- m := make(map[rune]bool)
- for _, r := range class {
- c := &chars[r]
- if c.caseOrbit == 0 {
- // Just upper and lower.
- if u := c.upperCase; u != 0 {
- m[u] = true
- }
- if l := c.lowerCase; l != 0 {
- m[l] = true
- }
- m[r] = true
- continue
- }
- // Otherwise walk orbit.
- r0 := r
- for {
- m[r] = true
- r = chars[r].caseOrbit
- if r == r0 {
- break
- }
- }
- }
- // Remove class itself.
- for _, r := range class {
- delete(m, r)
- }
- // What's left is the exceptions.
- return m
- }
- var comment = map[string]string{
- "FoldCategory": "// FoldCategory maps a category name to a table of\n" +
- "// code points outside the category that are equivalent under\n" +
- "// simple case folding to code points inside the category.\n" +
- "// If there is no entry for a category name, there are no such points.\n",
- "FoldScript": "// FoldScript maps a script name to a table of\n" +
- "// code points outside the script that are equivalent under\n" +
- "// simple case folding to code points inside the script.\n" +
- "// If there is no entry for a script name, there are no such points.\n",
- }
- func printAsciiFold() {
- printf("var asciiFold = [MaxASCII + 1]uint16{\n")
- for i := rune(0); i <= unicode.MaxASCII; i++ {
- c := chars[i]
- f := c.caseOrbit
- if f == 0 {
- if c.lowerCase != i && c.lowerCase != 0 {
- f = c.lowerCase
- } else if c.upperCase != i && c.upperCase != 0 {
- f = c.upperCase
- } else {
- f = i
- }
- }
- printf("\t0x%04X,\n", f)
- }
- printf("}\n\n")
- }
- func printCaseOrbit() {
- if *test {
- for j := range chars {
- i := rune(j)
- c := &chars[i]
- f := c.caseOrbit
- if f == 0 {
- if c.lowerCase != i && c.lowerCase != 0 {
- f = c.lowerCase
- } else if c.upperCase != i && c.upperCase != 0 {
- f = c.upperCase
- } else {
- f = i
- }
- }
- if g := unicode.SimpleFold(i); g != f {
- fmt.Fprintf(os.Stderr, "unicode.SimpleFold(%#U) = %#U, want %#U\n", i, g, f)
- }
- }
- return
- }
- printf("var caseOrbit = []foldPair{\n")
- for i := range chars {
- c := &chars[i]
- if c.caseOrbit != 0 {
- printf("\t{0x%04X, 0x%04X},\n", i, c.caseOrbit)
- foldPairCount++
- }
- }
- printf("}\n\n")
- }
- func printCatFold(name string, m map[string]map[rune]bool) {
- if *test {
- var pkgMap map[string]*unicode.RangeTable
- if name == "FoldCategory" {
- pkgMap = unicode.FoldCategory
- } else {
- pkgMap = unicode.FoldScript
- }
- if len(pkgMap) != len(m) {
- fmt.Fprintf(os.Stderr, "unicode.%s has %d elements, want %d\n", name, len(pkgMap), len(m))
- return
- }
- for k, v := range m {
- t, ok := pkgMap[k]
- if !ok {
- fmt.Fprintf(os.Stderr, "unicode.%s[%q] missing\n", name, k)
- continue
- }
- n := 0
- for _, r := range t.R16 {
- for c := rune(r.Lo); c <= rune(r.Hi); c += rune(r.Stride) {
- if !v[c] {
- fmt.Fprintf(os.Stderr, "unicode.%s[%q] contains %#U, should not\n", name, k, c)
- }
- n++
- }
- }
- for _, r := range t.R32 {
- for c := rune(r.Lo); c <= rune(r.Hi); c += rune(r.Stride) {
- if !v[c] {
- fmt.Fprintf(os.Stderr, "unicode.%s[%q] contains %#U, should not\n", name, k, c)
- }
- n++
- }
- }
- if n != len(v) {
- fmt.Fprintf(os.Stderr, "unicode.%s[%q] has %d code points, want %d\n", name, k, n, len(v))
- }
- }
- return
- }
- print(comment[name])
- printf("var %s = map[string]*RangeTable{\n", name)
- for _, name := range allCatFold(m) {
- printf("\t%q: fold%s,\n", name, name)
- }
- printf("}\n\n")
- for _, name := range allCatFold(m) {
- class := m[name]
- dumpRange("fold"+name, func(code rune) bool { return class[code] })
- }
- }
- var range16Count = 0 // Number of entries in the 16-bit range tables.
- var range32Count = 0 // Number of entries in the 32-bit range tables.
- var foldPairCount = 0 // Number of fold pairs in the exception tables.
- func printSizes() {
- if *test {
- return
- }
- println()
- printf("// Range entries: %d 16-bit, %d 32-bit, %d total.\n", range16Count, range32Count, range16Count+range32Count)
- range16Bytes := range16Count * 3 * 2
- range32Bytes := range32Count * 3 * 4
- printf("// Range bytes: %d 16-bit, %d 32-bit, %d total.\n", range16Bytes, range32Bytes, range16Bytes+range32Bytes)
- println()
- printf("// Fold orbit bytes: %d pairs, %d bytes\n", foldPairCount, foldPairCount*2*2)
- }
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