https://github.com/gorilla/websocket.git

Matt Silverlock b65e62901f build: clean up go.sum (#584) 5 年 前
.circleci ae1634f6a9 Create CircleCI config.yml (#519) 6 年 前
.github c3e18be99d Create release-drafter.yml (#538) 6 年 前
examples 81cef7da56 echo example: handle received messages as text, not HTML (#563) 5 年 前
.gitignore 6656ddce91 add newline and remove extra space 7 年 前
AUTHORS 5ed622c449 Update LICENSE file to reflect Google employee contributions. 7 年 前
LICENSE 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 11 年 前
README.md 836e821143 Changed the link of API references to pkg.go.dev (#577) 5 年 前
client.go 483fb8d7c3 Add "in bytes" to sizes in documentation 7 年 前
client_clone.go 3f3e394da2 Update cloneTLSConfig to use Go 1.8 Config.Clone method 8 年 前
client_clone_legacy.go 3f3e394da2 Update cloneTLSConfig to use Go 1.8 Config.Clone method 8 年 前
client_server_test.go ed9368d0b7 typo (#583) 5 年 前
client_test.go 71fa72d484 Replace parseURL() with net/url.Parse() (#290) 8 年 前
compression.go eb457539f7 fix flate write pool size to work with best compression 8 年 前
compression_test.go b378caee5b Add write buffer pooling 7 年 前
conn.go d11356942f Duration order consistency when multiplying number by time unit (#570) 5 年 前
conn_broadcast_test.go a9dd6e8839 miscellaneous cleanup 7 年 前
conn_test.go 5b740c2926 Read Limit Fix (#537) 6 年 前
conn_write.go eb92580837 Use net.Buffers to write multiple slices to connection 7 年 前
conn_write_legacy.go eb92580837 Use net.Buffers to write multiple slices to connection 7 年 前
doc.go 8c288dca3e docs: Fix typo. (#568) 5 年 前
example_test.go 0a093fcde5 Fix a couple of small typo's (#567) 5 年 前
go.mod 5b740c2926 Read Limit Fix (#537) 6 年 前
go.sum b65e62901f build: clean up go.sum (#584) 5 年 前
join.go 8ab6030ad9 Add JoinMessages 6 年 前
join_test.go 8ab6030ad9 Add JoinMessages 6 年 前
json.go 92f772e4b3 Misc cleanup 8 年 前
json_test.go b378caee5b Add write buffer pooling 7 年 前
mask.go 23059f2957 Update with gofmt on tip 8 年 前
mask_safe.go adf16b3178 Add safe maskBytes 9 年 前
mask_test.go a9dd6e8839 miscellaneous cleanup 7 年 前
prepared.go 015e196e21 Use empty struct to protect writing (#566) 5 年 前
prepared_test.go b378caee5b Add write buffer pooling 7 年 前
proxy.go 0ec3d1bd7f Fix typo 6 年 前
server.go 7e9819d926 fix typos (#532) 6 年 前
server_test.go a9dd6e8839 miscellaneous cleanup 7 年 前
trace.go ceae45234a Add context in the Dialer 7 年 前
trace_17.go ceae45234a Add context in the Dialer 7 年 前
util.go a51a35ae32 Improve header parsing code 7 年 前
util_test.go a51a35ae32 Improve header parsing code 7 年 前
x_net_proxy.go b89020ee79 Add SOCKS5 support 8 年 前

README.md

Gorilla WebSocket

GoDoc CircleCI

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.
github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3