https://github.com/gorilla/websocket.git

stevenscott89 3ff3320c2a Improve server subprotocol documentation пре 7 година
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AUTHORS 5ed622c449 Update LICENSE file to reflect Google employee contributions. пре 7 година
LICENSE 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. пре 11 година
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prepared.go 804cb600d0 Prepared Messages (#211) пре 8 година
prepared_test.go 804cb600d0 Prepared Messages (#211) пре 8 година
proxy.go cd94665a65 Minor fixes in comments пре 7 година
server.go 3ff3320c2a Improve server subprotocol documentation пре 7 година
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README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Build Status GoDoc

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.
github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3