https://github.com/gorilla/websocket.git

Gary Burd d2dc86f575 Add maskBytes benchmark. 11 rokov pred
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README.md 95caf726f7 Update README.md 11 rokov pred
bench_test.go d2dc86f575 Add maskBytes benchmark. 11 rokov pred
client.go db7a2a1679 Improve client host header handling. 11 rokov pred
client_server_test.go bbe4cde693 Use Upgrader in client/server test. 11 rokov pred
client_test.go db7a2a1679 Improve client host header handling. 11 rokov pred
conn.go efd7f76a14 Cleanup read operations. 11 rokov pred
conn_test.go f867cb5c72 Cleanup issues reported by golint. 11 rokov pred
doc.go df94ef6daa Various improvements to Upgrader. 11 rokov pred
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util.go 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 11 rokov pred

README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered, Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.
gorilla go.net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Limit size of received messageYesNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3