https://github.com/gorilla/websocket.git

Gary Burd 82a29af075 Update readme files 12 年之前
examples 82a29af075 Update readme files 12 年之前
.gitignore 273ecadfca Initial commit 12 年之前
.travis.yml c50896b0f1 Update Travis config, Go 1.0 not supported. 12 年之前
AUTHORS 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前
LICENSE 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前
README.md 82a29af075 Update readme files 12 年之前
client.go 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前
client_server_test.go bbe4cde693 Use Upgrader in client/server test. 12 年之前
conn.go f867cb5c72 Cleanup issues reported by golint. 12 年之前
conn_test.go f867cb5c72 Cleanup issues reported by golint. 12 年之前
doc.go df94ef6daa Various improvements to Upgrader. 12 年之前
json.go 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前
json_test.go 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前
server.go df94ef6daa Various improvements to Upgrader. 12 年之前
server_test.go 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前
util.go 15aed3b4a4 Relicense to the Gorilla WebSocket Authors. 12 年之前

README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

gorilla go.net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo
Send close messageYesNo
Send pings and receive pongsYesNo
Other Features
Limit size of received messageYesNo
Read message using io.ReaderYesNo, see note
Write message using io.WriteCloserYesNo, see note
Encode, decode JSON messageYesYes

Note: The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered, Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.