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Add more information to README.md.

Gary Burd 12 yıl önce
ebeveyn
işleme
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1 değiştirilmiş dosya ile 37 ekleme ve 14 silme
  1. 37 14
      README.md

+ 37 - 14
README.md

@@ -1,26 +1,49 @@
-# WebSocket 
+# Gorilla WebSocket 
 
-This project is a [Go](http://golang.org/) implementation of the
+Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
 [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
 
-The project passes the server tests in the [Autobahn WebSockets Test
-Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn
-subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).
-
-## Documentation
+### Documentation
 
 * [Reference](http://godoc.org/github.com/gorilla/websocket)
 * [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat)
 
-## Features
+### Status
 
-- Send and receive ping, pong and close control messages.
-- Limit size of received messages.
-- Stream messages.
-- Specify IO buffer sizes.
-- Application has full control over origin checks and sub-protocol negotiation.
+The Gorilla WebSocket package provides a complete and tested implementation of
+the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
+package API is stable. 
 
-## Installation
+### Installation
 
     go get github.com/gorilla/websocket
 
+### Protocol Compliance
+
+The Gorilla WebSocket package passes the server tests in the [Autobahn WebSockets Test
+Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn
+subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).
+
+### Gorilla WebSocket compared with other packages
+
+<table>
+<tr>
+<th></th>
+<th><a href="http://godoc.org/github.com/gorilla/websocket">gorilla</a></th>
+<th><a href="http://godoc.org/code.google.com/p/go.net/websocket">go.net</a></th>
+</tr>
+<tr>
+<tr><td>Protocol support</td><td>RFC 6455</td><td>RFC 6455</td></tr>
+<tr><td>Limit size of received message</td><td>Yes</td><td>No</td></tr>
+<tr><td>Send pings and receive pongs</td><td>Yes</td><td>No</td></tr>
+<tr><td>Send close message</td><td>Yes</td><td>No</td></tr>
+<tr><td>Read message using io.Reader</td><td>Yes</td><td>No, see note</td></tr>
+<tr><td>Write message using io.WriteCloser</td><td>Yes</td><td>No, see note</td></tr>
+<tr><td>Encode, decode JSON message</td><td>Yes</td><td>Yes</td></tr>
+</table>
+
+Note: The go.net io.Reader and io.Writer operate across WebSocket message
+boundaries. Read returns when the input buffer is full or a message boundary is
+encountered, Each call to Write sends a message. The Gorilla io.Reader and
+io.WriteCloser operate on a single WebSocket message.
+