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- // Copyright 2012 Gary Burd
- //
- // Licensed under the Apache License, Version 2.0 (the "License"): you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
- // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
- // License for the specific language governing permissions and limitations
- // under the License.
- package redis
- import (
- "crypto/sha1"
- "encoding/hex"
- "io"
- "strings"
- )
- // Script encapsulates the source, hash and key count for a Lua script. See
- // http://redis.io/commands/eval for information on scripts in Redis.
- type Script struct {
- keyCount int
- src string
- hash string
- }
- // NewScript returns a new script object initialized with the specified number
- // of keys and source code.
- func NewScript(keyCount int, src string) *Script {
- h := sha1.New()
- io.WriteString(h, src)
- return &Script{keyCount, src, hex.EncodeToString(h.Sum(nil))}
- }
- func (s *Script) args(spec string, keysAndArgs []interface{}) []interface{} {
- args := make([]interface{}, 2+len(keysAndArgs))
- args[0] = spec
- args[1] = s.keyCount
- copy(args[2:], keysAndArgs)
- return args
- }
- // Do evaluates the script and returns the result. Under the covers, Do
- // attempts to evaluate the script using the EVALSHA command. If the command
- // fails because the script is not loaded, then Do evaluates the script using
- // the EVAL command (thus causing the script to load).
- func (s *Script) Do(c Conn, keysAndArgs ...interface{}) (interface{}, error) {
- v, err := c.Do("EVALSHA", s.args(s.hash, keysAndArgs)...)
- if e, ok := err.(Error); ok && strings.HasPrefix(string(e), "NOSCRIPT ") {
- v, err = c.Do("EVAL", s.args(s.src, keysAndArgs)...)
- }
- return v, err
- }
- // SendHash evaluates the script without waiting for the result. The script is
- // evaluated with the EVALSHA command. The application must ensure that the
- // script is loaded by a previous call to Send, Do or Load methods.
- func (s *Script) SendHash(c Conn, keysAndArgs ...interface{}) error {
- return c.Send("EVALSHA", s.args(s.hash, keysAndArgs)...)
- }
- // Send evaluates the script without waiting for the result.
- func (s *Script) Send(c Conn, keysAndArgs ...interface{}) error {
- return c.Send("EVAL", s.args(s.src, keysAndArgs)...)
- }
- // Load loads the script without evaluating it.
- func (s *Script) Load(c Conn) error {
- _, err := c.Do("SCRIPT", "LOAD", s.src)
- return err
- }
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