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- package generator
- import (
- "path/filepath"
- conf "github.com/tal-tech/go-zero/tools/goctl/config"
- "github.com/tal-tech/go-zero/tools/goctl/rpc/parser"
- "github.com/tal-tech/go-zero/tools/goctl/util"
- "github.com/tal-tech/go-zero/tools/goctl/util/console"
- "github.com/tal-tech/go-zero/tools/goctl/util/ctx"
- )
- // RPCGenerator defines a generator and configure
- type RPCGenerator struct {
- g Generator
- cfg *conf.Config
- }
- // NewDefaultRPCGenerator wraps Generator with configure
- func NewDefaultRPCGenerator(style string) (*RPCGenerator, error) {
- cfg, err := conf.NewConfig(style)
- if err != nil {
- return nil, err
- }
- return NewRPCGenerator(NewDefaultGenerator(), cfg), nil
- }
- // NewRPCGenerator creates an instance for RPCGenerator
- func NewRPCGenerator(g Generator, cfg *conf.Config) *RPCGenerator {
- return &RPCGenerator{
- g: g,
- cfg: cfg,
- }
- }
- // Generate generates an rpc service, through the proto file,
- // code storage directory, and proto import parameters to control
- // the source file and target location of the rpc service that needs to be generated
- func (g *RPCGenerator) Generate(src, target string, protoImportPath []string) error {
- abs, err := filepath.Abs(target)
- if err != nil {
- return err
- }
- err = util.MkdirIfNotExist(abs)
- if err != nil {
- return err
- }
- err = g.g.Prepare()
- if err != nil {
- return err
- }
- projectCtx, err := ctx.Prepare(abs)
- if err != nil {
- return err
- }
- p := parser.NewDefaultProtoParser()
- proto, err := p.Parse(src)
- if err != nil {
- return err
- }
- dirCtx, err := mkdir(projectCtx, proto)
- if err != nil {
- return err
- }
- err = g.g.GenEtc(dirCtx, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenPb(dirCtx, protoImportPath, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenConfig(dirCtx, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenSvc(dirCtx, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenLogic(dirCtx, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenServer(dirCtx, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenMain(dirCtx, proto, g.cfg)
- if err != nil {
- return err
- }
- err = g.g.GenCall(dirCtx, proto, g.cfg)
- console.NewColorConsole().MarkDone()
- return err
- }
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