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- package syncx
- import "sync"
- // A ManagedResource is used to manage a resource that might be broken and refetched, like a connection.
- type ManagedResource struct {
- resource interface{}
- lock sync.RWMutex
- generate func() interface{}
- equals func(a, b interface{}) bool
- }
- // NewManagedResource returns a ManagedResource.
- func NewManagedResource(generate func() interface{}, equals func(a, b interface{}) bool) *ManagedResource {
- return &ManagedResource{
- generate: generate,
- equals: equals,
- }
- }
- // MarkBroken marks the resource broken.
- func (mr *ManagedResource) MarkBroken(resource interface{}) {
- mr.lock.Lock()
- defer mr.lock.Unlock()
- if mr.equals(mr.resource, resource) {
- mr.resource = nil
- }
- }
- // Take takes the resource, if not loaded, generates it.
- func (mr *ManagedResource) Take() interface{} {
- mr.lock.RLock()
- resource := mr.resource
- mr.lock.RUnlock()
- if resource != nil {
- return resource
- }
- mr.lock.Lock()
- defer mr.lock.Unlock()
- // maybe another Take() call already generated the resource.
- if mr.resource == nil {
- mr.resource = mr.generate()
- }
- return mr.resource
- }
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