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- package collection
- import (
- "container/list"
- "fmt"
- "time"
- "git.i2edu.net/i2/go-zero/core/lang"
- "git.i2edu.net/i2/go-zero/core/threading"
- "git.i2edu.net/i2/go-zero/core/timex"
- )
- const drainWorkers = 8
- type (
- // Execute defines the method to execute the task.
- Execute func(key, value interface{})
- // A TimingWheel is a timing wheel object to schedule tasks.
- TimingWheel struct {
- interval time.Duration
- ticker timex.Ticker
- slots []*list.List
- timers *SafeMap
- tickedPos int
- numSlots int
- execute Execute
- setChannel chan timingEntry
- moveChannel chan baseEntry
- removeChannel chan interface{}
- drainChannel chan func(key, value interface{})
- stopChannel chan lang.PlaceholderType
- }
- timingEntry struct {
- baseEntry
- value interface{}
- circle int
- diff int
- removed bool
- }
- baseEntry struct {
- delay time.Duration
- key interface{}
- }
- positionEntry struct {
- pos int
- item *timingEntry
- }
- timingTask struct {
- key interface{}
- value interface{}
- }
- )
- // NewTimingWheel returns a TimingWheel.
- func NewTimingWheel(interval time.Duration, numSlots int, execute Execute) (*TimingWheel, error) {
- if interval <= 0 || numSlots <= 0 || execute == nil {
- return nil, fmt.Errorf("interval: %v, slots: %d, execute: %p", interval, numSlots, execute)
- }
- return newTimingWheelWithClock(interval, numSlots, execute, timex.NewTicker(interval))
- }
- func newTimingWheelWithClock(interval time.Duration, numSlots int, execute Execute, ticker timex.Ticker) (
- *TimingWheel, error) {
- tw := &TimingWheel{
- interval: interval,
- ticker: ticker,
- slots: make([]*list.List, numSlots),
- timers: NewSafeMap(),
- tickedPos: numSlots - 1, // at previous virtual circle
- execute: execute,
- numSlots: numSlots,
- setChannel: make(chan timingEntry),
- moveChannel: make(chan baseEntry),
- removeChannel: make(chan interface{}),
- drainChannel: make(chan func(key, value interface{})),
- stopChannel: make(chan lang.PlaceholderType),
- }
- tw.initSlots()
- go tw.run()
- return tw, nil
- }
- // Drain drains all items and executes them.
- func (tw *TimingWheel) Drain(fn func(key, value interface{})) {
- tw.drainChannel <- fn
- }
- // MoveTimer moves the task with the given key to the given delay.
- func (tw *TimingWheel) MoveTimer(key interface{}, delay time.Duration) {
- if delay <= 0 || key == nil {
- return
- }
- tw.moveChannel <- baseEntry{
- delay: delay,
- key: key,
- }
- }
- // RemoveTimer removes the task with the given key.
- func (tw *TimingWheel) RemoveTimer(key interface{}) {
- if key == nil {
- return
- }
- tw.removeChannel <- key
- }
- // SetTimer sets the task value with the given key to the delay.
- func (tw *TimingWheel) SetTimer(key, value interface{}, delay time.Duration) {
- if delay <= 0 || key == nil {
- return
- }
- tw.setChannel <- timingEntry{
- baseEntry: baseEntry{
- delay: delay,
- key: key,
- },
- value: value,
- }
- }
- // Stop stops tw.
- func (tw *TimingWheel) Stop() {
- close(tw.stopChannel)
- }
- func (tw *TimingWheel) drainAll(fn func(key, value interface{})) {
- runner := threading.NewTaskRunner(drainWorkers)
- for _, slot := range tw.slots {
- for e := slot.Front(); e != nil; {
- task := e.Value.(*timingEntry)
- next := e.Next()
- slot.Remove(e)
- e = next
- if !task.removed {
- runner.Schedule(func() {
- fn(task.key, task.value)
- })
- }
- }
- }
- }
- func (tw *TimingWheel) getPositionAndCircle(d time.Duration) (pos, circle int) {
- steps := int(d / tw.interval)
- pos = (tw.tickedPos + steps) % tw.numSlots
- circle = (steps - 1) / tw.numSlots
- return
- }
- func (tw *TimingWheel) initSlots() {
- for i := 0; i < tw.numSlots; i++ {
- tw.slots[i] = list.New()
- }
- }
- func (tw *TimingWheel) moveTask(task baseEntry) {
- val, ok := tw.timers.Get(task.key)
- if !ok {
- return
- }
- timer := val.(*positionEntry)
- if task.delay < tw.interval {
- threading.GoSafe(func() {
- tw.execute(timer.item.key, timer.item.value)
- })
- return
- }
- pos, circle := tw.getPositionAndCircle(task.delay)
- if pos >= timer.pos {
- timer.item.circle = circle
- timer.item.diff = pos - timer.pos
- } else if circle > 0 {
- circle--
- timer.item.circle = circle
- timer.item.diff = tw.numSlots + pos - timer.pos
- } else {
- timer.item.removed = true
- newItem := &timingEntry{
- baseEntry: task,
- value: timer.item.value,
- }
- tw.slots[pos].PushBack(newItem)
- tw.setTimerPosition(pos, newItem)
- }
- }
- func (tw *TimingWheel) onTick() {
- tw.tickedPos = (tw.tickedPos + 1) % tw.numSlots
- l := tw.slots[tw.tickedPos]
- tw.scanAndRunTasks(l)
- }
- func (tw *TimingWheel) removeTask(key interface{}) {
- val, ok := tw.timers.Get(key)
- if !ok {
- return
- }
- timer := val.(*positionEntry)
- timer.item.removed = true
- tw.timers.Del(key)
- }
- func (tw *TimingWheel) run() {
- for {
- select {
- case <-tw.ticker.Chan():
- tw.onTick()
- case task := <-tw.setChannel:
- tw.setTask(&task)
- case key := <-tw.removeChannel:
- tw.removeTask(key)
- case task := <-tw.moveChannel:
- tw.moveTask(task)
- case fn := <-tw.drainChannel:
- tw.drainAll(fn)
- case <-tw.stopChannel:
- tw.ticker.Stop()
- return
- }
- }
- }
- func (tw *TimingWheel) runTasks(tasks []timingTask) {
- if len(tasks) == 0 {
- return
- }
- go func() {
- for i := range tasks {
- threading.RunSafe(func() {
- tw.execute(tasks[i].key, tasks[i].value)
- })
- }
- }()
- }
- func (tw *TimingWheel) scanAndRunTasks(l *list.List) {
- var tasks []timingTask
- for e := l.Front(); e != nil; {
- task := e.Value.(*timingEntry)
- if task.removed {
- next := e.Next()
- l.Remove(e)
- e = next
- continue
- } else if task.circle > 0 {
- task.circle--
- e = e.Next()
- continue
- } else if task.diff > 0 {
- next := e.Next()
- l.Remove(e)
- // (tw.tickedPos+task.diff)%tw.numSlots
- // cannot be the same value of tw.tickedPos
- pos := (tw.tickedPos + task.diff) % tw.numSlots
- tw.slots[pos].PushBack(task)
- tw.setTimerPosition(pos, task)
- task.diff = 0
- e = next
- continue
- }
- tasks = append(tasks, timingTask{
- key: task.key,
- value: task.value,
- })
- next := e.Next()
- l.Remove(e)
- tw.timers.Del(task.key)
- e = next
- }
- tw.runTasks(tasks)
- }
- func (tw *TimingWheel) setTask(task *timingEntry) {
- if task.delay < tw.interval {
- task.delay = tw.interval
- }
- if val, ok := tw.timers.Get(task.key); ok {
- entry := val.(*positionEntry)
- entry.item.value = task.value
- tw.moveTask(task.baseEntry)
- } else {
- pos, circle := tw.getPositionAndCircle(task.delay)
- task.circle = circle
- tw.slots[pos].PushBack(task)
- tw.setTimerPosition(pos, task)
- }
- }
- func (tw *TimingWheel) setTimerPosition(pos int, task *timingEntry) {
- if val, ok := tw.timers.Get(task.key); ok {
- timer := val.(*positionEntry)
- timer.item = task
- timer.pos = pos
- } else {
- tw.timers.Set(task.key, &positionEntry{
- pos: pos,
- item: task,
- })
- }
- }
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