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- package collection
- import (
- "sync"
- "time"
- "github.com/tal-tech/go-zero/core/timex"
- )
- type (
- RollingWindowOption func(rollingWindow *RollingWindow)
- RollingWindow struct {
- lock sync.RWMutex
- size int
- win *window
- interval time.Duration
- offset int
- ignoreCurrent bool
- lastTime time.Duration
- }
- )
- func NewRollingWindow(size int, interval time.Duration, opts ...RollingWindowOption) *RollingWindow {
- w := &RollingWindow{
- size: size,
- win: newWindow(size),
- interval: interval,
- lastTime: timex.Now(),
- }
- for _, opt := range opts {
- opt(w)
- }
- return w
- }
- func (rw *RollingWindow) Add(v float64) {
- rw.lock.Lock()
- defer rw.lock.Unlock()
- rw.updateOffset()
- rw.win.add(rw.offset, v)
- }
- func (rw *RollingWindow) Reduce(fn func(b *Bucket)) {
- rw.lock.RLock()
- defer rw.lock.RUnlock()
- var diff int
- span := rw.span()
- // ignore current bucket, because of partial data
- if span == 0 && rw.ignoreCurrent {
- diff = rw.size - 1
- } else {
- diff = rw.size - span
- }
- if diff > 0 {
- offset := (rw.offset + span + 1) % rw.size
- rw.win.reduce(offset, diff, fn)
- }
- }
- func (rw *RollingWindow) span() int {
- offset := int(timex.Since(rw.lastTime) / rw.interval)
- if 0 <= offset && offset < rw.size {
- return offset
- } else {
- return rw.size
- }
- }
- func (rw *RollingWindow) updateOffset() {
- span := rw.span()
- if span > 0 {
- offset := rw.offset
- // reset expired buckets
- start := offset + 1
- steps := start + span
- var remainder int
- if steps > rw.size {
- remainder = steps - rw.size
- steps = rw.size
- }
- for i := start; i < steps; i++ {
- rw.win.resetBucket(i)
- offset = i
- }
- for i := 0; i < remainder; i++ {
- rw.win.resetBucket(i)
- offset = i
- }
- rw.offset = offset
- rw.lastTime = timex.Now()
- }
- }
- type Bucket struct {
- Sum float64
- Count int64
- }
- func (b *Bucket) add(v float64) {
- b.Sum += v
- b.Count++
- }
- func (b *Bucket) reset() {
- b.Sum = 0
- b.Count = 0
- }
- type window struct {
- buckets []*Bucket
- size int
- }
- func newWindow(size int) *window {
- var buckets []*Bucket
- for i := 0; i < size; i++ {
- buckets = append(buckets, new(Bucket))
- }
- return &window{
- buckets: buckets,
- size: size,
- }
- }
- func (w *window) add(offset int, v float64) {
- w.buckets[offset%w.size].add(v)
- }
- func (w *window) reduce(start, count int, fn func(b *Bucket)) {
- for i := 0; i < count; i++ {
- fn(w.buckets[(start+i)%len(w.buckets)])
- }
- }
- func (w *window) resetBucket(offset int) {
- w.buckets[offset].reset()
- }
- func IgnoreCurrentBucket() RollingWindowOption {
- return func(w *RollingWindow) {
- w.ignoreCurrent = true
- }
- }
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